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Author Topic: White Phosphorous Strike-Does it still suck?  (Read 13229 times)
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Uglysori Offline
EIR Veteran
Posts: 301

The very best player of one of the four factions.

« Reply #20 on: September 02, 2012, 12:26:40 pm »

Have aero abuse this off map and have someone complain about it and then leo will fix it with in 24 hours.

but seriously, how long do we have to complain about this and apparently calling it in before it gets buffed or fixed or useful?

Bug fixes I suspect are a lot easier to fix than something that already technically works but isn't really useful.  Be thankful that you have other viable options, no?  I would think finishing AB would be a bigger priority for Allied players.  You could have it worse.  SE used to have a useless T2 anti-building barrage.  They replaced it with a T2 that hasn't been put into the game yet... a year ago?  We also have not gotten an entire T4 Blowing the Bridges implemented in a couple years?
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Hicks58 Offline
Development
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Posts: 5343



« Reply #21 on: September 02, 2012, 12:31:59 pm »

Launcher side bugs such as incorrect pop, resources, etc, can all be done server side and pretty much instantly/as soon as somebody gets to it.

Fixing an ingame ability requires modifying the mod files meaning an update. That's EiRRMod territory - Not the fix, the uploading of said fix.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
aeroblade56 Offline
Development
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Posts: 3871



« Reply #22 on: September 02, 2012, 05:08:20 pm »

then just make wp like 7 uses. or something for the time being.

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You are welcome to your opinion.

You are also welcome to be wrong.
Hicks58 Offline
Development
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Posts: 5343



« Reply #23 on: September 02, 2012, 05:12:34 pm »

WP tends to be more useful when it accidentally hits the things you weren't intending to, rather than what you were aiming at.

The rounds deal a small amount of direct damage and hit the first units in range and line of sight, if I recall. The problem is, I think it'll hit units that aren't even in the area that you've designated should they come into range beforehand.

But yeah, not amount of looking into it can help you tbh. It's junk. Best tactic is to deliberately throw it at an AA intensive area and hope the plane hits something.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #24 on: September 02, 2012, 05:18:00 pm »

The rounds can penetrate light vehicles, I tend to use it to finish of MHT's and such...
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #25 on: September 02, 2012, 05:31:24 pm »

The rounds can penetrate light vehicles, I tend to use it to finish of MHT's and such...

so do most LV stay still when u offmap it? because i never can use WP on LV and actually finish it off.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #26 on: September 02, 2012, 06:09:40 pm »

you know what if WP rounds worked like henchel run, where two planes come through and pound an area, I think it might actually be pretty decent.
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Quote from: Killer344
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #27 on: September 02, 2012, 07:13:32 pm »

so do most LV stay still when u offmap it? because i never can use WP on LV and actually finish it off.

For aircraft it is really map dependent, on 2v2 maps you can usually have it hit nearly as soon as the smoke does.

On large maps aircraft suck.
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Tymathee Offline
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Posts: 9741



« Reply #28 on: September 02, 2012, 08:51:15 pm »

WM armor companies get epic T2 off maps, (precision strike, homing missile) allies get crap ones (WPS, smoke)

Oh the fairness of it all
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #29 on: September 02, 2012, 08:57:56 pm »

WM armor companies get epic T2 off maps, (precision strike, homing missile) allies get crap ones (WPS, smoke)

Oh the fairness of it all

Allies get mobile suppression Assault weapons, amazing grenades and turreted TD's....Axis get LMGs that only work standing still, less powerful grenades and STuGs....oh the fairness of it all!
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taco355 Offline
EIR Veteran
Posts: 173


« Reply #30 on: September 03, 2012, 12:32:52 am »

I don't see allied LMGs firing on the move. Those less powerful grenades have better range or so I've been told. That Stug will box my Sherman if the player isn't shit.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #31 on: September 03, 2012, 12:36:23 am »

why the fuck is tako so godamn aesome
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #32 on: September 03, 2012, 12:57:47 am »

I don't see allied LMGs firing on the move. Those less powerful grenades have better range or so I've been told. That Stug will box my Sherman if the player isn't shit.

Congrats on detecting sarcasm, different is not bad.

WP is the only terribad offmap, it just doesn't do any damage to its intended targets. Sadly, it does make an ok source of finishing off MHTs and such....

Smoke is awesome no matter what, all you need to do is spam nades and flamers with it.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #33 on: September 03, 2012, 01:03:13 am »

if they have low health,you can destroy mortars,pak's etc.
Maybe try to use it more like a fear factor,when you red smoke coming down on your mg/pak you don't know is it fucking earthshaker or wp strike,so you move. Which is ideal if you wanna assault .
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #34 on: September 03, 2012, 07:33:20 am »

Ive had it kill and gib moratrs and mgs, paks, and even snipers its not all that shit
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It's not really creepy until I show up.............

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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #35 on: September 03, 2012, 04:48:49 pm »

Why not make White Phosphorous strike like the napalm strike, lots damage and it lingers in the area for quite awhile
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Dnicee Offline
EIR Veteran
Posts: 998



« Reply #36 on: September 03, 2012, 05:38:18 pm »

Buff wp and nerf henchel!
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #37 on: September 03, 2012, 06:11:35 pm »

somebodies having a axis fanboy ragequit frenzy
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
3rdCondor Offline
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Posts: 1536


« Reply #38 on: September 03, 2012, 07:42:32 pm »

The only good thing about WP is that if it gets shot down by an 88, it could crash into something.
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fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #39 on: September 04, 2012, 08:21:04 am »

The only good thing about WP is that if it gets shot down by an 88, it could crash into something.

whenever i see it i start to think it is a smoke screen because it isnt doing any damage to the units in it.
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