*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 07, 2024, 10:04:41 am

Login with username, password and session length

Resources

Recent posts

[Yesterday at 03:32:19 pm]

[Yesterday at 05:29:25 am]

[Yesterday at 05:28:38 am]

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]
Pages: [1]   Go Down
  Print  
Author Topic: More cool stuff about COH 2  (Read 3714 times)
0 Members and 5 Guests are viewing this topic.
Jodomar Offline
EIR Veteran
Posts: 734


« on: July 08, 2012, 07:40:42 pm »

Looks like there will be no instant I win buttons in COH 2: http://www.ign.com/articles/2012/07/06/company-of-heroes-2-creating-an-authentic-experience?page=1
Logged
JustCarnage Offline
EIR Veteran
Posts: 54


« Reply #1 on: July 08, 2012, 07:55:35 pm »

Thanks for the post. I love how menacing the MG42 sounds now and the echoing is a nice touch.
Logged
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #2 on: July 08, 2012, 08:04:57 pm »

Dont believe the hype they trying to create. This all means nothing if the game itself is gonna be shit.
Logged

Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #3 on: July 08, 2012, 08:08:43 pm »

cod promoting
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #4 on: July 08, 2012, 08:37:45 pm »

So, instead of "LETS GET FIRED UP!" its now "FIRE UP OR THE COMMISSAR WILL EAT YOUR COCK"

I dont really think theres going to be less I win buttons. But well see. Maybe they will make it better.

Like the sound though. Weapons in CoH1 do sound wimpy. Especialy Mp40s. My god those sound like pea shooters.
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
JustCarnage Offline
EIR Veteran
Posts: 54


« Reply #5 on: July 08, 2012, 08:50:01 pm »

Dont believe the hype they trying to create. This all means nothing if the game itself is gonna be shit.
Well they have yet to release any gameplay videos so the jury is still out about whether the game is going to be terrible. I stopped getting hyped for games after the atrocious development of Resident Evil 5. Resident Evil 6 suggests that they've decided to exacerbate the series' murder. "Let's release a gameplay video that consists of no gameplay for the first 15 minutes. That way we can bore viewers to the point that they'll think the 2 minutes of mediocre combat looks fantastic".

Having good audio is always preferable to shitty audio. It's just a matter of whether they get the gameplay right rather than focusing on additional features that have no impact on gameplay. For all I know, the game might flop and considering THQ's financial state, it's a reasonable possibility. THQ could be pressuring Relic to release a new Company of Heroes, which might explain why they decided to abandon the idea of additional features in order to focus on "refining gameplay". The question is whether the truesight system, the Russian faction and additional insignificant features will justify a purchase. After all, Tales of Valor was an obvious cash grab.
« Last Edit: July 08, 2012, 08:52:10 pm by JustCarnage » Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #6 on: July 08, 2012, 09:20:34 pm »

Like the sound though. Weapons in CoH1 do sound wimpy. Especialy Mp40s. My god those sound like pea shooters.

THE MP40 DOES SOUND LIKE A PEASHOOTER!!

http://www.youtube.com/watch?v=O38a_Bx18RU
Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #7 on: July 09, 2012, 11:03:26 am »

THE MP40 DOES SOUND LIKE A PEASHOOTER!!

http://www.youtube.com/watch?v=O38a_Bx18RU
And that sounds far more powerful then the little *pop* we get in CoH.
Logged
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #8 on: July 09, 2012, 11:38:43 am »

This is a lot more interesting

http://www.youtube.com/watch?v=V47k5vyVyOw&feature=related
Logged

Yes that's me, the special snowflake.
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #9 on: July 09, 2012, 11:43:02 am »

"Duffy said this will come across in "their speech, their acknowledgements, their griping, their bitching,"

All I need to know, I'll be joining the funny quotes hypetrain now!
Logged

"You can always count on Americans to do the right thingafter they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #10 on: July 09, 2012, 11:54:32 am »

actually sounds like there will still be the instant "i win" buttons. Just renamed.
But now sounds like health and damage is going to be more realistic. No more KCH running through 12 rifles shooting them point blank in the face
« Last Edit: July 09, 2012, 11:56:45 am by Poppi » Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #11 on: July 09, 2012, 01:14:48 pm »

Expect the gameplay to be merciless. I'm sure there will still be times where your popping shots at enemies in green cover and they are shooting back but Expect units caught in the open to get vaporized.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Tymathee Offline
Donator
*
Posts: 9741



« Reply #12 on: July 09, 2012, 02:09:37 pm »

sounds more and more epic and thats how it should be. if you run across an open field or across a road and get ambushed by an hmg, it should tear you to pieces, not make you get suppressed.

coh has a very chess like feel at times.

"this unit must do this so this unit can kill it"
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #13 on: July 09, 2012, 02:20:23 pm »

Just read article, very impressive. The mg42 makes my teeth hurt and compared to vcoh, sounds like it would eat it forlunch. Im excited for coh2, even if it it crappy just so EIRRmod can make an eirr2 out of it Cheesy
Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #14 on: July 10, 2012, 07:56:43 am »

The sounds are amazing. Just like RO2.

Dont believe the hype they trying to create. This all means nothing if the game itself is gonna be shit.

The gameplay is going to be VERY similar to coh, this is a sequel, they're not gonna make a completely different game. It will be like coh but with a lot of improvements. They even said that they will be very conservative with gameplay changes.

What is going to change is the other stuff, the stuff that coh was lacking. Base building will be improved, doctrines and veterancy will be completely remade for the better and probably expanded, line of sight will be realistic, there will be more levels of cover, new units, deep snow will create bottlenecks (so a map can be flat but instead of hedges everywhere there can be obstacles like ditches and snow). Basically adding more in depth strategy and viable options while maintaining the core gameplay of coh.

What do you expect, complete gameplay videos this early in development?
« Last Edit: July 10, 2012, 08:22:38 am by PonySlaystation » Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #15 on: July 10, 2012, 08:23:51 am »

I could of swore they made some nice promises about DoW2...
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #16 on: July 10, 2012, 08:53:49 am »

I could of swore they made some nice promises about DoW2...

Yes, but they also admitted that they made mistakes with DOW2 like changing the core gameplay too much. Something that they will stray clear of with COH2.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.106 seconds with 36 queries.