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[WM] King Tiger
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Topic: [WM] King Tiger (Read 20977 times)
0 Members and 7 Guests are viewing this topic.
ick312
EIR Veteran
Posts: 534
Re: [WM] King Tiger
«
Reply #40 on:
July 28, 2012, 07:03:03 pm »
hi,
my opinion is that accuracy vs infantry is quite ok. but i think that the frontal armour should be improved.
why?
well, KT is slow and it binds a lot of pop (23 at least cause KT + Pak)=> change frontal armour so that nothing penetrates on long range. So fits the KT more into the role of a rolling bunker which comes closer and closer, while other troops can approach behind it.
dont get me wrong medium range and short range should penetrate (that can stay like it is) but not long range.
the current KT is just to slow and fragile (it can be easily taken out by arty, or m10 rush) for so much pop.
also i think that bottom t4 is not enough for all tanks, i suggest to move the gain of stug mg to that t4.
«
Last Edit: July 28, 2012, 07:07:56 pm by ick312
»
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Quote from: tank130 on April 18, 2013, 10:06:07 pm
I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
Quote from: EliteGren on December 08, 2013, 06:10:28 pm
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: [WM] King Tiger
«
Reply #41 on:
July 28, 2012, 07:22:41 pm »
Quote from: ick312 on July 28, 2012, 07:03:03 pm
the current KT is just to slow and fragile (it can be easily taken out by arty, or m10 rush) for so much pop.
If your KT got taken out by a m10 your a moron.
«
Last Edit: July 28, 2012, 09:57:05 pm by Spartan_Marine88
»
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: [WM] King Tiger
«
Reply #42 on:
July 28, 2012, 07:26:17 pm »
I must admit M10s and arty dont do too much to the KT, its the fireflys and AP atgs that are a threat.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
3rdCondor
Donator
Posts: 1536
Re: [WM] King Tiger
«
Reply #43 on:
July 28, 2012, 09:06:33 pm »
Quote from: Mysthalin on July 28, 2012, 03:37:39 pm
binomial distributions
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: [WM] King Tiger
«
Reply #44 on:
July 28, 2012, 09:51:28 pm »
Quote from: Mysthalin on July 28, 2012, 03:53:41 pm
Formula is, where:
N = squad size
x = number of squad members splashed
y = basic accuracy of gun vs target
z=basic multiplier that is given by Pascal's triangle (in this case we refer to the line 1 6 15 20 15 6 1) :
z*(y^x)*(1-y)^(N-x)
Simplified for the KT :
z*(0.4^x)*(0.6)^(6-x)
Logged
I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
CrazyWR
EIR Veteran
Posts: 3616
Re: [WM] King Tiger
«
Reply #45 on:
July 29, 2012, 12:18:23 am »
Quote from: CrazyWR on July 28, 2012, 05:14:56 am
it just needs a slight increase in accuracy like the stuhs and he shermans got so that it isn't hitting targets and watching them sit there and take it
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
EliteGren
EIR Veteran
Posts: 6106
Re: [WM] King Tiger
«
Reply #46 on:
July 29, 2012, 05:29:12 am »
That wasn't a slight accuracy increase lol. It was literally like 50%
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin
Tired King of Stats
Posts: 9028
Re: [WM] King Tiger
«
Reply #47 on:
July 29, 2012, 05:38:19 am »
Quote from: EliteGren on July 29, 2012, 05:29:12 am
That wasn't a slight accuracy increase lol. It was literally like 50%
33%
Logged
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: [WM] King Tiger
«
Reply #48 on:
July 29, 2012, 11:06:48 am »
lol
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
AmPM
Community Mapper
Posts: 7978
Re: [WM] King Tiger
«
Reply #49 on:
July 29, 2012, 11:57:30 am »
Quote from: Mysthalin on July 29, 2012, 05:38:19 am
33%
Unless the original accuracy was 66% or so and it got boosted to 100%, then it's nearly 50% increase.
Logged
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hans
EIR Veteran
Posts: 3497
Re: [WM] King Tiger
«
Reply #50 on:
July 29, 2012, 12:15:13 pm »
Quote from: AmPM on July 29, 2012, 11:57:30 am
Unless the original accuracy was 66% or so and it got boosted to 100%, then it's nearly 50% increase.
wut? 150 % acc inrease over time?
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Mysthalin
Tired King of Stats
Posts: 9028
Re: [WM] King Tiger
«
Reply #51 on:
July 29, 2012, 02:52:08 pm »
Quote from: AmPM on July 29, 2012, 11:57:30 am
Unless the original accuracy was 66% or so and it got boosted to 100%, then it's nearly 50% increase.
Original accuracy was 0.75. Is now 1.0. 1/0.75=1.33
33% boost.
Logged
AmPM
Community Mapper
Posts: 7978
Re: [WM] King Tiger
«
Reply #52 on:
July 29, 2012, 03:06:06 pm »
Correct.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [WM] King Tiger
«
Reply #53 on:
July 29, 2012, 03:30:00 pm »
How about buffing the AI accuracy of KT just a bit then, so that you feel that you have more AI than a sherman/p4 on it, for all that pop and fuel...
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
pqumsieh
EIR Veteran
Posts: 2367
Re: [WM] King Tiger
«
Reply #54 on:
July 29, 2012, 04:01:55 pm »
Tiger vs King Tiger
Ready Aim time
- 1.5 vs
0.5
Area Effect
- Radius: 5.3 vs 4
- Damage: 0.2/0.35/1 vs
0.3/0.5/1
- Distance: 5.3/2/0.5 vs 4/2/0.25
- Suppression: 0/0/0 vs 0.1/0.15/0.2
Damage
- 137.5 vs
165
Range
- 40 vs
45
Reload
- 6 vs
4.5-5.5
Suppression
- 0/0/0 vs 0.001/0.001/0.001
Target Table
- Infantry Accuracy: 0.75 vs 0.4
Notes:
Medium Splash Damage
- 48.125 vs
82.5
In fact, the King Tiger only has two draw backs in comparison to the Tiger. Its accuracy and its mobility. If we increased the accuracy of the King Tiger to the level of the Tiger you would have a death machine on wheels. Not only do you have 5 more range, but you deal enough damage at medium range to destroy any ally infantry.
I tried giving the King Tiger the same accuracy as the Tiger, the results made the KT a beast like no other. As I said in a previous post, if you want to increase its accuracy you must reduce its splash damage. You can't have something as tough as the KT which is able to effective counter both armour and infantry. Looking at the bigger picture, what happens if 2 KT's are fielded? As it stands, this unit is a serious threat to the games balance. If anything is done, it must be play tested significantly.
For that reason, I do not suggest any modifications to this vehicle unless you have personally play tested it. Play testing in your own sandbox won't give you the whole picture, but it sure as hell beats a theory crafted argument.
Logged
Common sense is not so common after all.
pqumsieh
EIR Veteran
Posts: 2367
Re: [WM] King Tiger
«
Reply #55 on:
July 29, 2012, 04:03:27 pm »
What I am saying is this, if you want to increase the accuracy of the KT to a point where it becomes meaningful, then you have to increase it by a larger amount. Doing so, will break the unit. Hence, I suggest we look at other methods of improving the unit, such as its mobility.
I've already explained it enough times, the KT is way too powerful in its current state to have its accuracy modified. If we did want to modify it, we would have to make some other significant changes to its guns performance, namely with regard to its splash.
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] King Tiger
«
Reply #56 on:
July 29, 2012, 04:05:52 pm »
me and pq agree? wtf?
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Mysthalin
Tired King of Stats
Posts: 9028
Re: [WM] King Tiger
«
Reply #57 on:
July 29, 2012, 04:06:44 pm »
It's mobility is fine - a tank so powerful and buffed up with health should be slow. Increasing the infantry accuracy to 0.75 is something i only warrant if it's repair kit is changed to be similar to the Tank Hunters T4 one (with a price increase to 250 mu), and the price of the tank itself is increased to 800 FU 1000-1200 MP. Then you can remove the 1 KT per coy limitation (since the only way to get 2 KTs would be literally to forgo sitting in a muni sector and pouring EVERY LAST BIT OF FUEL into your 2 KTs. Not even enough for a scouting bike left) - and the muni + MP costs would actually sting as well.
Logged
AmPM
Community Mapper
Posts: 7978
Re: [WM] King Tiger
«
Reply #58 on:
July 29, 2012, 04:07:20 pm »
I don't really like the idea of making it faster either, takes away from it's feel.
The other option would be reducing cost/pop and/or allowing 2 per company =)
Logged
pqumsieh
EIR Veteran
Posts: 2367
Re: [WM] King Tiger
«
Reply #59 on:
July 29, 2012, 04:10:35 pm »
I just copy/pasted this from another thread. I just wanted to point out a few things; we have discussed increasing its accuracy but after play testing a number of accuracy changes I concluded that was not a viable option. The KT has a much better gun than the Tiger, something I think people can quite easily forget.
Logged
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