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Author Topic: FLAMMENWERFERS WHY DO YOU SUCK!!!!!  (Read 3378 times)
0 Members and 2 Guests are viewing this topic.
EiRAccount Offline
EIR Regular
Posts: 2


« on: August 24, 2012, 12:58:23 pm »

After I watched one of your shoutcast I fell right in love with flammenwerfers. I saw this trick where you put them in the infantry halftrack and they MURDER EVERYTHING! Now when I did the same trick the halftrack got pummeled and the survivors got slaughtered. Now when I learned my lesson I sent them alone on foot and  these rangers just killed half the squad before i got close enough to burn them. WHAT DO I DO TO PLAY GOOD WITH FLAMMENWERFER GRENADIERS!!!!
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terrapinsrock Offline
EIR Veteran
Posts: 1009



« Reply #1 on: August 24, 2012, 01:02:25 pm »

rage post much?
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Bit hard when its flaunted infront of you as a  broken reward piece of ass you'll never get to shag with.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #2 on: August 24, 2012, 01:03:57 pm »

first: get a drink

secound: get a better accountname

third: forgot

goodluck   Lips sealed
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #3 on: August 24, 2012, 01:05:03 pm »

here is your solution


FLANK


You can thank me later
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Tymathee Offline
Donator
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Posts: 9741



« Reply #4 on: August 24, 2012, 01:57:48 pm »


Tankedit: Unrelated pics removed
« Last Edit: August 27, 2012, 05:06:43 pm by tank130 » Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #5 on: August 24, 2012, 02:14:46 pm »

Heres a tip. Don't just rush in, scout and wait for an opportunity.
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Yes that's me, the special snowflake.
PrinceOfScotland Offline
EIR Launcher Demigod
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Posts: 183



« Reply #6 on: August 24, 2012, 02:16:32 pm »

youve got fire use smoke since its not effected by the smoke also means mg will have probs suppresing you, so smoke then rush with them Smiley
« Last Edit: August 24, 2012, 02:18:52 pm by ScottishPrince » Logged

Fixing the launcher, one mistake at a time.
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #7 on: August 28, 2012, 04:32:38 pm »

here is your solution


FLANK


You can thank me later

yup. got butchered plenty of time by and un expecting flame assault
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Uglysori Offline
EIR Veteran
Posts: 301

The very best player of one of the four factions.

« Reply #8 on: August 28, 2012, 06:07:43 pm »

First, if I read your post correctly, you are talking about assault flammen grenadiers not flammenwerfers.  Unfortunately you are correct infantry halftrack with assault flammens (some ppl call them dragon hts) can be very effective unless the enemy has nearby tank support or handheld AT.  

As you noticed Assault Flammens are vulnerable to small arms fire given the small size of their squads.  You can't expect to take on 2 squads of American infantry be it 10 - 12 pop with just a 4 man 5 pop squad on foot.  You simply going to lose due to focus fire.  Infantry HTs alleviate this vulnerability as being housed in HTs makes your flammens invulnerable to small arms fire and suppression.  

Unfortunately handheld AT such as zooks will take down your infantry HTs quickly if you attack directly.  You can beat a single ranger zook squad with your 8 pop (3 pop HT, 5 pop flammen) if you aggressively use the HT to bump the rangers to they can never get a zook shot off.  Unfortunately against 2 zook ranger squads or more makes this increasingly infeasible even with multiple IHTs with Flammens because of the increasing ability for the zook squads to alpha strike an IHT at long range as you add more zooks, increasing prohibitive pop costs to match 13 - 16 pop to match 12 pop,  PE fuel limitations (you really can only fit in so many IHTs before you severely gimp some sort of other capability on Scorched Earth).          

Hence it is best to flank with these dragon HTs on soft targets that you know will be unable to effectively defend themselves - infantry with no handheld ATs, lone ATGs, support weapons.  Or sacrifices on priority targets -- kill the ATG that is holding back all your armor.  

Unfortunately, on SE your smoke options are mediocre so the use of smoke with dragon HTs isn't extremely effective.  The Hummel smoke barrage is actually more useful in psyching an opponent out, spotting units in FoW than actually covering an assault for example.  
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RikiRude Offline
Donator
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Posts: 4376



« Reply #9 on: August 28, 2012, 07:48:34 pm »

it can be incredibly effective if the player can manage to roll up, suppress the squad with the HT and get out and cream them, but like you say, you have to catch them unprepared and with out support. but since it's so mobile its a great way to troll around the battlefield capping territory and taking out random guys that are just holding, unless of course you're up against armor and it could be an m8 or something holding it down.
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Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
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