Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
September 07, 2024, 08:51:12 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 14
Battles in progress: 1
Battles waiting: 26
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Shabtajus
[
Yesterday
at 11:58:09 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
13 years ago
by
tank130
[December 25, 2022, 11:36:26 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
State of Balance
Pages:
1
...
6
7
[
8
]
9
Go Down
Print
Author
Topic: State of Balance (Read 46009 times)
0 Members and 10 Guests are viewing this topic.
Smokaz
Honoured Member
Posts: 11418
Re: State of Balance
«
Reply #140 on:
August 29, 2012, 11:36:35 am »
panzershreks and the base storms are largely untouched though other than the aim time, and why was this changed if it wasn't for balance purposes?
the new stuff introduced to shrek storm is not stat changes to them or shreks largely, but doctrine synergy
i think the doctrine bonuses affecting them is what possibly should be tuned first
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Tymathee
Donator
Posts: 9741
Re: State of Balance
«
Reply #141 on:
August 29, 2012, 11:44:45 am »
Quote from: Smokaz on August 29, 2012, 11:36:35 am
panzershreks and the base storms are largely untouched though other than the aim time, and why was this changed if it wasn't for balance purposes?
the new stuff introduced to shrek storm is not stat changes to them or shreks largely, but doctrine synergy
i think the doctrine bonuses affecting them is what possibly should be tuned first
I think the main ones are the bottom t4, blitz and keep it moving. (sprinting storms are evil).
PQ said elite armor is being removed and also the 2nd schreck will be a doc unlock, which i think may be a bit much but don't really have an issue with. If it makes them lame, then I'm sure they'll be changed.
They still get to use the double mp44 so we may see more of those as a result.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: State of Balance
«
Reply #142 on:
August 29, 2012, 11:56:10 am »
The price needs to drop on the MP44s first, though. I'd rather take an LMG grenadier then cloaking stormtroopers with MP44s. The ONLY boon I can think of is the bundled grenade.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
Forum Rules & Guidelines
tank130
Sugar Daddy
Posts: 8889
Re: State of Balance
«
Reply #143 on:
August 29, 2012, 02:55:02 pm »
Quote from: 8thRifleRegiment on August 29, 2012, 10:52:37 am
stormies are an essential dynamic to wehrmacht gameplay, by only simply removing them, we are not solving anything but rather dumbing down our game furthur.
Two concerns I have with your statement.
1.) the discussion is really about double shrek storms being too powerful.
2.) I see many wher companies, and specifically Blitz companies that are successful and do not run storms.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
EliteGren
EIR Veteran
Posts: 6106
Re: State of Balance
«
Reply #144 on:
August 29, 2012, 02:59:13 pm »
Quote from: Tymathee on August 29, 2012, 06:35:49 am
can they sprint/blitz in cloak? cuz theres blitzkrieg as well, which ups their rof on top of speed increase.
Please tell me more about how a cooldown buff decreases the reload of schrecks
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
jackmccrack
EIR Veteran
Posts: 2484
Re: State of Balance
«
Reply #145 on:
August 29, 2012, 03:05:18 pm »
Yes, they can sprint and Blitz in cloak. That's the reason they are so strong right now.
Logged
Let's talk about PIATs in a car.
PonySlaystation
EIR Veteran
Posts: 4136
Re: State of Balance
«
Reply #146 on:
August 29, 2012, 03:07:09 pm »
Quote from: tank130 on August 29, 2012, 02:55:02 pm
2.) I see many wher companies, and specifically Blitz companies that are successful and do not run storms.
I see many successful AB companies without AB too, oh wait that was sarcasm.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Hicks58
Development
Posts: 5343
Re: State of Balance
«
Reply #147 on:
August 29, 2012, 03:16:44 pm »
Quote from: PonySlaystation on August 29, 2012, 03:07:09 pm
I see many successful AB companies without AB too, oh wait that was sarcasm.
You mean like an AB company comprised pretty much of nothing but Asymmetric Riflemen and tank destroyers?
Also, you just quoted an incomplete doctrine as reference, which is a pretty stupid thing to do. A more accurate comparison would be like fielding an Infantry company without using Rangers. Which is possible.
A Blitz coy without Storms is very possible, and quite effective. Elite Armour Grenadiers can wreak havoc, so can Joint Ops Volkssturm with it's 60 second recharge on it's keep it moving. Two StuG's backing up a shit-ton of Volks with Fausts means they have unlimited sprint and solid AT/AI backing.
Yeah, without going into every single layout possible that doesn't involve Storms, yes. It's possible.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
PonySlaystation
EIR Veteran
Posts: 4136
Re: State of Balance
«
Reply #148 on:
August 29, 2012, 03:19:30 pm »
If you're gonna do that might as well play a real doctrine with artillery AND infantry buffs.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: State of Balance
«
Reply #149 on:
August 29, 2012, 03:23:48 pm »
Lets not derail this topic too much pony........
Removing Storms would not destroy Wher as implied.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: State of Balance
«
Reply #150 on:
August 29, 2012, 03:27:25 pm »
Quote from: jackmccrack on August 29, 2012, 03:05:18 pm
Yes, they can sprint and Blitz in cloak. That's the reason they are so strong right now.
They can only blitz in cloak
Logged
Hicks58
Development
Posts: 5343
Re: State of Balance
«
Reply #151 on:
August 29, 2012, 03:28:12 pm »
It's like Pony only read the first line of my post and then replied... lol...
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: State of Balance
«
Reply #152 on:
August 29, 2012, 04:02:43 pm »
Quote from: Hicks58 on August 29, 2012, 03:28:12 pm
It's like Pony only read the first line of my post and then replied... lol...
My point was clear, If you're gonna focus on grenadiers with elite armor for example, you might as well play Terror, Defensive or Scorched Earth and get the strong artillery as well.
Logged
Hicks58
Development
Posts: 5343
Re: State of Balance
«
Reply #153 on:
August 29, 2012, 04:07:45 pm »
My point on the other hand, went completely over your head.
It's more than possible to run a company without it's focal infantry unlock.
IDGAF if another company has shinier options,
my point is that it can be done and it works
.
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: State of Balance
«
Reply #154 on:
August 29, 2012, 04:13:45 pm »
And how do you plan to counter AT guns?
Logged
puddin
EIR Veteran
Posts: 1701
Re: State of Balance
«
Reply #155 on:
August 29, 2012, 04:22:00 pm »
I find Shrecks Do LESS DPS then RRs. 1 shreck Vs 1 rr.
At close range, Not really, At medium to long range, hell Yes. Accuracy seems to have gone over your head hicks. Because if you can;t hit a target, doesn;t matter how much DPS you Do. Also how can you get away from close range with shrecks, without your entire team commiting to protect you or you your self throwing in your army to pull them out iof they are in trouble.
Its not as simple as you amke it "I can;t have it so they can;t either" its called RELATING. And since you RELATE best to the allies and don;t use Storm Shreks as much, I have to explain it in terms you will understand.
Normally i see the logic behind an argument, But not with Storms. The ONLY, ONLY nerf i would even consider, is a reduced Sight when in cloak, and thats it. Any other change will just be Driving any blitz player away from the doctrine.
Commandos get about 10 iunlocks, Blitz has Storms, Tiger, and Stuh. All Expensive when outfitted, all Hard to master, and all easily counterable.
Oh and IF Storms are Cloaked, and BLITZ IS ACTIVATED, They De Cloak Immediatly, So Activating Blitz to save a tank can screw your Storm Troopers..... Nice how a Teir 3 can screw over a unit.
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
Smokaz
Honoured Member
Posts: 11418
Re: State of Balance
«
Reply #156 on:
August 29, 2012, 04:28:05 pm »
do shreks even have cooldown?
Logged
Hicks58
Development
Posts: 5343
Re: State of Balance
«
Reply #157 on:
August 29, 2012, 04:31:23 pm »
Quote from: Smokaz on August 29, 2012, 04:28:05 pm
do shreks even have cooldown?
They do not.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: State of Balance
«
Reply #158 on:
August 29, 2012, 05:10:11 pm »
Quote from: puddin on August 29, 2012, 04:22:00 pm
I find Shrecks Do LESS DPS then RRs. 1 shreck Vs 1 rr.
And since allied tanks generally have better armor and more health its such a big issue.
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
smurfORnot
EIR Veteran
Posts: 4715
Re: State of Balance
«
Reply #159 on:
August 29, 2012, 05:22:08 pm »
Buff Tiger,so he becomes mobile 88,remove storms,everyone happy
Watch allies cry,bring storms back!
Logged
Pages:
1
...
6
7
[
8
]
9
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...