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Author Topic: Sherman Modifiers?  (Read 8944 times)
0 Members and 5 Guests are viewing this topic.
Valexandes Offline
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« on: August 29, 2012, 09:31:28 pm »

Does the 75mm sherman get a modifier for damage versus marders and Geschutz?
It consistently feels like my non upgunned shermans do better against marders and Geschutz
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Hicks58 Offline
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« Reply #1 on: August 29, 2012, 09:46:31 pm »

Nope. Both variations deal the same damage vs Marder armour.

This one's all in your head lol.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Tymathee Offline
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« Reply #2 on: August 30, 2012, 02:22:37 am »

sherman gets no bonuses against any type of vehicle armor.

de buffs yeah (10% vs skirts), bufs, no
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
TheIcelandicManiac Offline
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« Reply #3 on: August 30, 2012, 10:45:26 am »

didnt you guys add +1 sec to the reload on the upgunned back?
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Hicks58 Offline
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« Reply #4 on: August 30, 2012, 10:52:37 am »

Nope. They are still equal. Both have a reload rate of 6 seconds.
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TheIcelandicManiac Offline
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« Reply #5 on: August 30, 2012, 10:57:04 am »

so there is no real reason not to take the upgunned excluding the small fule cost and minor AOE Reducion???
Never mind, noticed the post firing aimtime now.
« Last Edit: August 30, 2012, 11:01:00 am by TheIcelandicManiac » Logged
Hicks58 Offline
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« Reply #6 on: August 30, 2012, 11:03:41 am »

Doesn't matter. The Upgun is superior in pretty much every way.

There's only two reasons you don't take it. Fuel conservation, or to allow the use of HE rounds.
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hans Offline
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« Reply #7 on: August 30, 2012, 11:04:26 am »

Doesn't matter. The Upgun is superior in pretty much every way.



except against infantry right??
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
TheIcelandicManiac Offline
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« Reply #8 on: August 30, 2012, 11:05:50 am »

As i went trough the jumbo upgunned i noticed its a hard copy of the normal gun....  Is that smart?
i mean the jumbo is quite fast and well armored but giving it regardless free with a t4 i hardly think thats a good idea.
except against infantry right??

Not really, the acc is the same and the only major nerf is the half on the long range splash from 3.0 to 1.5 which honstly is pretty rape against most clumped up units.
Well the post fire aimtime is longer but i dont think that matters too much.
« Last Edit: August 30, 2012, 11:15:39 am by TheIcelandicManiac » Logged
Hicks58 Offline
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« Reply #9 on: August 30, 2012, 11:31:22 am »

except against infantry right??

It's just as effective as the 75mm against infantry.

The splash change between 75mm and 76mm is rarely noticed in most combat situations.
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Tymathee Offline
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« Reply #10 on: August 30, 2012, 12:48:43 pm »

As i went trough the jumbo upgunned i noticed its a hard copy of the normal gun....  Is that smart?
i mean the jumbo is quite fast and well armored but giving it regardless free with a t4 i hardly think thats a good idea.

jumbo has same speed as tiger, maybe a bit faster last i saw and i've seen its speed complained about quite a bit.

also hvap is free, all ur giving the jumbo is a 76mm gun. one gives more damage and penetration to the 76mm, the other is a 76 gun.
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Smokaz Offline
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« Reply #11 on: August 30, 2012, 12:49:50 pm »

hans had 4 grens removed by a vet 1 upgun sherman in 1 shot last ame
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NightRain Offline
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« Reply #12 on: August 30, 2012, 12:52:07 pm »

hans had 4 grens removed by a vet 1 upgun sherman in 1 shot last ame

It happens of the group is tightly bundled up. Same thing with StuG being able to take out three rangers with one shot.
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aeroblade56 Offline
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« Reply #13 on: August 30, 2012, 12:53:22 pm »

yeah the splash in a bundle effects them all. i killed 2 grens in 1 cromwell shot.
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You are welcome to your opinion.

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Tymathee Offline
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« Reply #14 on: August 30, 2012, 12:58:06 pm »

It happens of the group is tightly bundled up. Same thing with StuG being able to take out three rangers with one shot.

Yeah. I lost 4 rifle guys to a panther shot once.
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TheIcelandicManiac Offline
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« Reply #15 on: August 30, 2012, 01:01:45 pm »

Yeah. I lost 4 rifle guys to a panther shot once.

After taking a look at the splash on the panther it must have either been a squad exiting a HT/building or being bunched in a corner due to a tank.

But daaaaammmmm
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Tymathee Offline
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« Reply #16 on: August 30, 2012, 01:43:51 pm »

After taking a look at the splash on the panther it must have either been a squad exiting a HT/building or being bunched in a corner due to a tank.

But daaaaammmmm

they got randomly bunched, it was just a split second while they were moving, i raged at the squad for being so stupid! it was epic!

that sone thing i do love about the coh engine, it is so random
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TheIcelandicManiac Offline
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« Reply #17 on: August 30, 2012, 02:11:47 pm »

Could be worse, lose a vet 3 wirble to an airplane it just shot down.
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aeroblade56 Offline
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« Reply #18 on: August 30, 2012, 02:14:32 pm »

lost a vet 2 churchill cause my bofors shot it down. Random encounters my asshole.
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Tymathee Offline
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« Reply #19 on: August 30, 2012, 04:02:49 pm »

i had that happen once, destroyed a full vet 3 rifle squad...i cried
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