Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
December 02, 2024, 06:31:57 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
New TD (Specifically wolverines) pool in ranger coys
Pages: [
1
]
2
3
Go Down
Print
Author
Topic: New TD (Specifically wolverines) pool in ranger coys (Read 9717 times)
0 Members and 1 Guest are viewing this topic.
nikomas
Shameless Perv
Posts: 4286
New TD (Specifically wolverines) pool in ranger coys
«
on:
September 04, 2012, 03:46:09 am »
It's pretty fucked up to be honest, nobody else is having an issue with this? Inf coy takes a lot of pool to run (Thompson ranger is 8 pool alone) and if you're ever bothering with upgraded rangers you can kiss the reserve pool goodbye, why is this a problem? As it stands, I'm floating around 500 fuel in my inf coy and that is after filling up the vehicle pool to.
Either everyone and their grandmothers are using Jumbo's, or people are just cheating on pool these days trough that exploit... 12 pool wolverines are pretty much unusable like this, it doesn't matter if they are cheaper than hellcats if you cap out on them after only 4 of them.
So then, the only effective way to use your resources in a non tank reaper rangercoy is now to spam only Jumbo's and Hellcats? Wolverines simply take to much Pool now relative to their fuel cost. Commando companies already have this problem... dont let it slip into inf coys to :/
«
Last Edit: September 04, 2012, 03:56:56 am by nikomas
»
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
SophiaT1991
EIR Veteran
Posts: 159
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #1 on:
September 04, 2012, 04:13:41 am »
Should only need 2 M10s tbfh. And use less rangers, 4 should be max, problem solved.
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #2 on:
September 04, 2012, 07:40:30 am »
In all my days of playing Eirr, I have never ever once used all the fuel in my infantry company.
Its a design flaw. Until we can tailor the start resources to the doctrine you might just have to get used to not using all your fuel.
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
nikomas
Shameless Perv
Posts: 4286
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #3 on:
September 04, 2012, 07:43:50 am »
I never had a problem with it before to be honest, across all doctrines aside from commando pool has never bothered me that much, previously I had to be a bit picky in what I took... but damn, this is silly now. And playing with 500 fuel unused is fucking suicide I think
As far as "Dont use a lot of rangers" go, that is fucking stupid. Most other elite inf doctrines dont get punished in this way.
Logged
Hicks58
Development
Posts: 5343
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #4 on:
September 04, 2012, 07:44:15 am »
Infantry and Commando companies are the biggest offenders for me. Airborne can be a swine too.
Funnily enough, two of three doctrines I tend not to use up my fuel with, are also not implemented/currently gimped.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Tymathee
Donator
Posts: 9741
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #5 on:
September 04, 2012, 07:54:34 am »
i used to rarely use all the fuel in my inf coy and was quite fine with it.
you're using a lot of high pop, high efficiency units, what did you expect? that u can get the best stuff without some type of downside? get more rifles
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
nikomas
Shameless Perv
Posts: 4286
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #6 on:
September 04, 2012, 07:58:37 am »
Quote from: Tymathee on September 04, 2012, 07:54:34 am
i used to rarely use all the fuel in my inf coy and was quite fine with it.
you're using a lot of high pop, high efficiency units, what did you expect? that u can get the best stuff without some type of downside? get more rifles
By your logic, KCH/Storms/Falls would be punished in a similar manner, yet I've never had a pool strangle with any of them. So I have a hard time thinking this is by design.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #7 on:
September 04, 2012, 08:02:14 am »
even before pool costs it was normal for players to run companies without spending all their fuel, what is the specific problem here?
Quote
And playing with 500 fuel unused is fucking suicide I think
not really
Quote
As far as "Dont use a lot of rangers" go, that is fucking stupid. Most other elite inf doctrines dont get punished in this way.
elite inf doctrines is a horrible concept to me, luckily they are not named like this even if they play out like this alot of the time.
infantry doctrine needs rangers and ranger zooks tuned tbh since they make the total amount of rangers way too high
«
Last Edit: September 04, 2012, 08:06:53 am by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
tank130
Sugar Daddy
Posts: 8889
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #8 on:
September 04, 2012, 08:32:32 am »
I think you complaint is kinda flawed..........
You only have 60 MP left, so even if you had more pool, you couldn't spend that fuel anyway.
I would have to see the rest of your company to assess it. But what would you give up to have the MP to purchase fuel units (with no Mun either)
Are you also floating fuel because of additional resources gained from the Warmap?
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
nikomas
Shameless Perv
Posts: 4286
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #9 on:
September 04, 2012, 09:04:49 am »
Quote from: tank130 on September 04, 2012, 08:32:32 am
I think you complaint is kinda flawed..........
You only have 60 MP left, so even if you had more pool, you couldn't spend that fuel anyway.
I would have to see the rest of your company to assess it. But what would you give up to have the MP to purchase fuel units (with no Mun either)
Are you also floating fuel because of additional resources gained from the Warmap?
Normally I'd drop some other things to get the fuel laid out, in that pic is the company I could build after using as much as I could. Previously I'd have all 3 resource types below 40. I'd proboably be giving up a jeep or three, and a rifleman or two maybe, tanks arent very manpower heavy in the grand scheme of things.
As for warmap, currently sitting on a muni point, and while the bonus is a bit high at the moment before the recent patch i could still use all of it without probem. If this is supposed to be by design then fine, but there is a severe inbalance between the factions and doctrines in being punished for using heavy/elite inf as it stands.
«
Last Edit: September 04, 2012, 09:07:15 am by nikomas
»
Logged
pqumsieh
EIR Veteran
Posts: 2367
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #10 on:
September 04, 2012, 09:36:35 am »
If you want more tanks, reduce your infantry pool. Looks like your using almost no support; which obviously isnt helping the situation. The problem isn't that you can't use the fuel, it's that you have chosen not to.
It would be different if you simple just couldn't....
Logged
Common sense is not so common after all.
tank130
Sugar Daddy
Posts: 8889
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #11 on:
September 04, 2012, 10:17:39 am »
Holy shit!!!!
I feel silly I missed that. You are 23 pool into your reserves for infantry.......
Quote from: nikomas on September 04, 2012, 09:04:49 am
Normally I'd drop some other things to get the fuel laid out, Snip ..................... Snip..I'd proboably be giving up a jeep or three, and a rifleman or two maybe, tanks arent very manpower heavy in the grand scheme of things.
so giving up 3 jeeps (9 pool) + 2 rifles (6 pool) would give you enough manpower and pool for another M10 (12 pool). Giving you a total of 4 M10's in your company. You could even put back in one of the jeeps you removed.
Why the hell do you need more than 4 M10's?
ps - reply to your pm please.
Logged
nikomas
Shameless Perv
Posts: 4286
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #12 on:
September 04, 2012, 12:44:32 pm »
Quote from: tank130 on September 04, 2012, 10:17:39 am
Why the hell do you need more than 4 M10's?
Playing inf without tank reaper = need for hard AT, and Thompson costing like they do you dont have to much left for ATG's or decked out Sherman at that point. You are right in a way, I "Choose" to give up tank pool in favour of infantry, on the other hand if this is intentional it is a wee bit unfair between the doctrines. Blitz can field shrecks/budle 44's out the ass and still have no problem with pool on tanks, same goes for falls or terror KCH.
Commando/Rangers and even airborne however have trouble with this however, mostly due to the fact that allied stuff is cheaper and come in greater numbers, meaning a greater pool cost. Unless I'm tired and getting it all wrong.
Logged
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #13 on:
September 04, 2012, 12:56:34 pm »
Why dont you just replace 2 M10s With 2 hellcats and remove a little of your infantry?
the reserve is inplace to counter extensive spam of units and you havent even shown the infantry in your company, for all we know you could be spamming them into oblivion.
Replace some of your rangers with Riflemen for rangers are massive pool suckers for a reason and stop complaining about your fule reserves.
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
Dnicee
EIR Veteran
Posts: 998
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #14 on:
September 04, 2012, 01:17:04 pm »
remove pool for allies, problem solved.
Balance!
Logged
RikiRude
Donator
Posts: 4376
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #15 on:
September 04, 2012, 02:50:48 pm »
im at work so its hard for me to take a good look at this, but any axis company ive ever had, no matter what i was spamming id never ever run into this problem. but ive had it as ab and seen it in inf.
the underlying problem is axis arent punished becase of the options they have. an example.
need at? you have a million options, paks, gwagons, faust, schrecks, panther, upgun puma. here you can pull from all 4 pools.
as us, its not the same, you have atg and tds, i guess you could count the m8 since i mentioned puma, but its not nearly as good. but the only inf at is through unlocks. and other than ab, you just get shitty zooks.
typing on my phone sucks im done foor
r now.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Tymathee
Donator
Posts: 9741
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #16 on:
September 04, 2012, 03:08:48 pm »
Quote from: RikiRude on September 04, 2012, 02:50:48 pm
im at work so its hard for me to take a good look at this, but any axis company ive ever had, no matter what i was spamming id never ever run into this problem. but ive had it as ab and seen it in inf.
the underlying problem is axis arent punished becase of the options they have. an example.
need at? you have a million options, paks, gwagons, faust, schrecks, panther, upgun puma. here you can pull from all 4 pools.
as us, its not the same, you have atg and tds, i guess you could count the m8 since i mentioned puma, but its not nearly as good. but the only inf at is through unlocks. and other than ab, you just get shitty zooks.
typing on my phone sucks im done foor
r now.
I've said this for a long time.
however, PE has this issue, where they dont have a lot of options, sometimes i get to a point where i have no where to put man power.
CW can run into "where do i put all these MP"
but yeah, with infantry and ab, i have issues with pool and resources, too costly in MU and MP.
Logged
AmPM
Community Mapper
Posts: 7978
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #17 on:
September 04, 2012, 04:43:10 pm »
Wait, for US, you have, Stickies, Handheld, ATGs, TDs, M8's, Tanks.
Not counting doctrinal Elite infantry options and such.
The issue is spending way too much pool on Rangers/AB/etc. When I play Axis, I rarely if ever use all my infantry pool, having an equal mix of infantry, support and armor.
TLDR; Spam less elite infantry, fit more stuff.
Logged
.
.
.
.
.
.
.
.
.
.
.
Uglysori
EIR Veteran
Posts: 301
The very best player of one of the four factions.
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #18 on:
September 04, 2012, 05:13:27 pm »
Quote from: Tymathee on September 04, 2012, 03:08:48 pm
I've said this for a long time.
however, PE has this issue, where they dont have a lot of options, sometimes i get to a point where i have no where to put man power.
CW can run into "where do i put all these MP"
but yeah, with infantry and ab, i have issues with pool and resources, too costly in MU and MP.
How do you have extra manpower on PE when you can easily buy vet sarge upgrades at 35 - 50 MP.
«
Last Edit: September 04, 2012, 05:17:24 pm by Uglysori
»
Logged
RikiRude
Donator
Posts: 4376
Re: New TD (Specifically wolverines) pool in ranger coys
«
Reply #19 on:
September 04, 2012, 07:03:02 pm »
Quote from: AmPM on September 04, 2012, 04:43:10 pm
Wait, for US, you have, Stickies, Handheld, ATGs, TDs, M8's, Tanks.
Not counting doctrinal Elite infantry options and such.
The issue is spending way too much pool on Rangers/AB/etc. When I play Axis, I rarely if ever use all my infantry pool, having an equal mix of infantry, support and armor.
TLDR; Spam less elite infantry, fit more stuff.
why comment if you don't read anything. now that i'm at home i can make a better post.
In regards to US here are their options:
Stickies are useless unless you have vet 2, but yes they are great at disabling.
Zooks in general are not great AT, they only really work on medium armor, unless you have lots of them, or have TR.
RRs are great, no qualms with them, once again an unlock.
M8 - not really AT either, you can flank and get some hits on a P4, and that's about it.
As far as armor goes, we all know what us armor is and does, and it does what it needs to well.
57 - like a baws
But look at WM
Inf
schrecks, amazing hand held AT on a good platform and not an unlock
fausts, once again, great for the price, will do damage and afaik always penetrates, not an unlock
thats two great options from the infantry pool with out even going into doctrine units
Vehicles
LV, upgun puma, does more damage than the m8, and will penetrate its targets pretty reliably, plus it's usually only dealing with TDs or shermans
Support
pak - does what it should
Armor
P4 is about on level with the sherman until the sherman gets upgun, then it's in trouble
Panther - one of the best AT peices in the game.
So what it comes down to is you are WM and you are running low on support pool, then you swap some paks for some schreck or fausts, thats what I've always done and it works great. Or I can use some upgun pumas, of course with the change just in I don't know how much using them hurts you.
Brits dont seem to have the problem either, with a 57, stuarts, piats always available, and the fucking FF, they are sitting pretty.
Logged
Pages: [
1
]
2
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...