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Author Topic: is this mod dying or what  (Read 11937 times)
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #40 on: November 04, 2012, 08:55:17 pm »

Fairly certain that's so far been unsubstantiated wishful speculation. The only thing thus far confirmed by a Relic/THQ representative on the subject of them has been that they do not give competitive advantages.

Quote from Relic: "These are not CoD style boosts. They will not give competitive advantages or affect multiplayer."
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Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #41 on: November 04, 2012, 08:57:37 pm »

That can be read multiple ways. Like it not affecting multiplayer in that it does not affect the overall metagame. Not superficial effects, like levelling up a commander.
« Last Edit: November 04, 2012, 09:26:06 pm by Vermillion_Hawk » Logged

What is a man? A miserable little pile of secrets.

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RikiRude Offline
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Posts: 4376



« Reply #42 on: November 04, 2012, 09:25:30 pm »

That can be read multiple ways. Like it not affecting multiplayer in that it does not affect the overall meatgame. Not superficial effects, like levelling up a commander.

meatgame? does that effect your meatspin?
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Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #43 on: November 04, 2012, 09:26:12 pm »

A typo.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #44 on: November 04, 2012, 10:01:09 pm »

Hey vermillion want to fix my meatspin typo?
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You are welcome to your opinion.

You are also welcome to be wrong.
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