*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 17, 2024, 05:50:57 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2   Go Down
  Print  
Author Topic: Ardenne Valley  (Read 7900 times)
0 Members and 3 Guests are viewing this topic.
tank130 Offline
Sugar Daddy
*
Posts: 8889


« on: January 06, 2013, 03:30:17 pm »

Please post your comments for this map.

I want to review each of these maps to see why they are not getting played. I would like people who ACTUALLY PLAYED THE MAP to give their input on what they liked and disliked about the map. What could be done to improve the map.

The the owner of the map will have to the option to make the suggested changes or allow someone else to make the changes for them. If the changes are just too overwhelming and not worth the efforts, we will just remove the map.

Show Some respect:


People put a lot of work into these maps. Comments like "it sucks" will not be tolerated. Post useful, helpful comments or just don't post.
We need input from people who actually want to help and better the playing environment.

If you can't play nice, just don't post please.

If you need a screen shot of the map to show notes etc, let me know and I will unpack it and post the shot.
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #1 on: January 06, 2013, 03:43:51 pm »

People avoid it because it's too big, even for 4v4.
« Last Edit: January 06, 2013, 03:45:57 pm by PonySlaystation » Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #2 on: January 06, 2013, 03:46:08 pm »

If I'm not mistaken, people avoid it because it's really big, too big for a 3v3.

Please only post your experiences, not speculation or rumors.
Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #3 on: January 06, 2013, 04:06:59 pm »

That's my experience after playing the map 3-4 times in the past 5 years. It's too big for 4v4.
« Last Edit: January 06, 2013, 04:59:46 pm by PonySlaystation » Logged
TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #4 on: January 06, 2013, 05:16:45 pm »

The map doesn't have cogent lanes or structure. It could benefit from a design rework I think to make it more appealing to players. And Pony is right on the size issue it is very "big" feeling.


tankedit: unrelated comments removed
« Last Edit: January 07, 2013, 09:31:04 am by tank130 » Logged

Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?

Just sayin'
EscforrealityTLS Offline
EIR Veteran
Posts: 593



« Reply #5 on: January 06, 2013, 05:28:00 pm »


I'm pretty sure this map was designed for a game mode for EIR no longer supported by EIR:R where only specific parts of the map could be captured such as the hill and small industrial yard.

Logged

Pwanawan baby!
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #6 on: January 07, 2013, 05:08:04 am »

Only way this map (and other maps like french countryside) will ever work is if we bring back the territory system it was designed for, i.e OCP. It's not designed for having the entire map layered with sectors, the original just had some areas with sectors so people would fight over them, it was great. Unfortunately the SCAR code for this gamemode broke and it was never fixed.
Logged
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #7 on: January 07, 2013, 09:33:42 am »

Thread cleaned:

Thanks for all the map content replies so far. Just a reminder these threads are for direct input of the design of the maps. What needs to be changed to make the map more playable.

The history of your smurf and 'I like it' are not productive. We have a 'General Discussion' forum for that......
Logged
Ahnungsloser Offline
Donator
*
Posts: 1447



« Reply #8 on: January 07, 2013, 12:29:38 pm »

Can you post a picture of that map tank?
I'm sure that I played that map several times but I have no picture of it in mind. I don't want to talk about the wrong map.
Logged

9th Armoured Engineers
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #9 on: January 08, 2013, 10:48:51 pm »

Why can't I find this map to open it??

Is it named something else in the Archives Folder?
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #10 on: January 09, 2013, 09:40:45 am »

:shrug: i was just going to ask where are the pictures.

?
http://forums.europeinruins.com/index.php?topic=2063.0

Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #11 on: January 09, 2013, 02:22:57 pm »

Oh.... that's why.

It's CoH map and not in the Eir Archives folder
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #12 on: January 09, 2013, 02:50:16 pm »

yeah, this is that special one which only has a few selected sectors to fight over.

I'd like to see more maps like that if possible, it's a cool thing.
Logged
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #13 on: January 09, 2013, 03:11:37 pm »

It is getting removed
Logged
Masacree Offline
EIR Veteran
Posts: 904


« Reply #14 on: January 10, 2013, 11:49:52 pm »

OCP would be cool.

Esp with the new airborne units.
Logged

I like how this forum in turn brings out the worst in anyone
To err is human, to eirr is retard
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #15 on: January 11, 2013, 12:13:26 am »

What is OCP?
Logged
chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #16 on: January 11, 2013, 01:48:26 am »

Objective Controlled Population as far as i remember.
Logged


This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
aeroblade56 Offline
Development
*
Posts: 3871



« Reply #17 on: January 11, 2013, 01:58:40 am »

Obviously Chefartz Posting.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #18 on: January 11, 2013, 02:12:08 am »

Win
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #19 on: January 11, 2013, 02:20:14 am »

It's the gamemode that essentially allows less and non-linked sectors instead of requiring the entire map to be sectored, as a result these sectors function as VPs almost and basically guide the players' efforts towards certain key points on a map. You can clearly see it on the screenshot of the map tym posted, there's only 5 sectors in the middle and 3 at each spawns. It worked incredibly well.

Logged
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.066 seconds with 36 queries.