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Lieutenant General of all Ninja's.
EIR Veteran Posts: 4950
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« Reply #20 on: December 25, 2007, 01:20:02 pm » |
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click on the spawn point object, and note down the cords, and use them in the World_Pos(x,y,z).
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Duckordie
Community Mapper
Posts: 1687
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« Reply #21 on: December 27, 2007, 05:38:13 pm » |
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2134x1200 Pixels? CM? Inch? Pots...
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^<-- Duck ™ and ©
We need more axis players!:
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Thtb
The German Guy
EIR Veteran Posts: 3875
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« Reply #22 on: December 27, 2007, 05:51:27 pm » |
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Question:
How to place "wall´s" as cliff/ Make very big walls as wall for a higher ground?
I mean enlarge a object so it fits my needs like makeing it 2x 3x bigger.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #23 on: December 27, 2007, 06:40:10 pm » |
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Nope but you can stack em on top of eachother or raise it.
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Duckordie
Community Mapper
Posts: 1687
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« Reply #24 on: December 28, 2007, 06:11:13 am » |
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When i try to open ANY map I get this:
"F:\spel\Company of heroes\WW2\data\scenarios\Nybana.sgb" is outside of all known mods?
And i habe tryed all maps, dose not work
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Thtb
The German Guy
EIR Veteran Posts: 3875
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« Reply #25 on: December 28, 2007, 06:31:38 am » |
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Is nybana one of your maps? Try moveing/ deleting / replacing the file. (+savecopy)
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Duckordie
Community Mapper
Posts: 1687
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« Reply #26 on: December 28, 2007, 06:42:49 am » |
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Yeah, tryed that, I reinstaled CoH, then it worked
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Thtb
The German Guy
EIR Veteran Posts: 3875
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« Reply #27 on: January 02, 2008, 01:07:35 pm » |
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Okay this happend randromly while i was mapping and its only that building:
[attachment deleted by admin]
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #28 on: January 02, 2008, 01:08:26 pm » |
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Delete & retry a few times, try zooming in/out when doing so too. WB acts funny sometimes.
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Steinmarder
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« Reply #29 on: January 02, 2008, 01:15:10 pm » |
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btw Thtb, you can use strg+f3 for screenshots in the worldbuilder, so u dont have to printscreen and paste into paint or photoshop. The pics are than saved in CoH\screenshots
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Klagt nicht, kämpft!
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Warbirds
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« Reply #30 on: January 02, 2008, 01:16:23 pm » |
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It happens when WB loads an object into the render frame incorrectly. Do as Unkn0wn said. If it still doesn't work, restart WB and try again.
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Thtb
The German Guy
EIR Veteran Posts: 3875
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« Reply #31 on: January 02, 2008, 01:24:04 pm » |
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Okay restarting worked, thank you (all 3 of you Now a new proplem; the spline grass coulor chanced from grass:mixed_2 to dirt_base when i reloaded the map. Wtf again.
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Warbirds
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« Reply #32 on: January 02, 2008, 01:26:41 pm » |
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That... shouldn't happen, unless you fucked with something before you saved your map.
And here's a simple fix, select the tile you're using, re-apply the correct tile to it.
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran Posts: 1812
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« Reply #33 on: January 03, 2008, 01:03:31 pm » |
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Okay, worked thx Warbirds. Here are the next Question´s:
When i try to save my map anywhere besides the standart folder i get the error message: "You must save the file in a known project mapping"
Also how to i place splat´s on buildings?
Is there a way to automatically attach a object to a other object?
I heared that you can get acess to more object/splats and so on if you use corix mod tool. How to do that?
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #34 on: January 04, 2008, 07:27:46 am » |
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When i try to save my map anywhere besides the standart folder i get the error message: "You must save the file in a known project mapping" Why would you want to save it somewhere else? Also how to i place splat´s on buildings? You can't, you can however damage buildings, raise the terrain a little and put "rubble" splats to make it look like rubble piles. Is there a way to automatically attach a object to a other object? Not that I know of. You can place objects onto eachother, etc though. I heared that you can get acess to more object/splats and so on if you use corix mod tool. How to do that? Normally all of them are already in the WB. You can however get access to grass/weather option presets/etc
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran Posts: 1812
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« Reply #35 on: January 04, 2008, 07:32:51 am » |
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Î want to save it somewhere else since it does not appear in my map list.
Thank you for the answers. Map is like 56% done now. Man this is so time cusoming
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #36 on: January 04, 2008, 07:33:40 am » |
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Î want to save it somewhere else since it does not appear in my map list. -dev.
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #37 on: January 04, 2008, 07:47:58 am » |
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Yes, to clarify, you need to run reliccoh.exe with the -dev switch in order for .sgb files to show up in game.
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Kolath's Quote Commandments: 1. Thou shalt not quote the entirety of a post 3 or less posts above you 2. Thou shalt not quote more than 2 nested levels 3. Thou shalt not quote large blocks of text when one sentence would do 4. Thou shalt not quote images!
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Thtb
The German Guy
EIR Veteran Posts: 3875
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« Reply #38 on: January 05, 2008, 05:18:37 am » |
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^No files show up^ Coud you writte down the correct path for me ?
How do i set / create;
LoadingPic
Preview img.
Tactiacal Map
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Thtb-Ally
The German Guy on the Ally side?
EIR Veteran Posts: 1812
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« Reply #39 on: January 05, 2008, 01:05:17 pm » |
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Ôkay i can play my own map in vCoH and with -dev mode now.
I and Aproxian had the same version in EiR-Archieves, edit the module file with: archive.20 = EuropeInRuins\Archives\Bridge iland Downloaded the B-file, evaded update and started with and without -dev mode.
He was throwen out evrytime i switched to the map. Yes i had the same version.
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