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Author Topic: Rules of the Warmap Market Place  (Read 3603 times)
0 Members and 1 Guest are viewing this topic.
Scotzmen Offline
EIR Veteran
Posts: 2035


« on: May 20, 2013, 09:52:15 am »

Would be great if this could get stickied.

I feel the Market needs some guidelines, or at least some lines to adhere to.

1. If you see a trade going on in chat, don't go and snipe the unit they are either swapping or paying for. It's a pretty nasty move, won't get you many likes.

2. See a reward unit up for 1G, no chat on it going about? Leave it, it's probably there for good reason, as there may be a reward unit trade going. Again, a nasty move if you do.

3. Don't troll people into putting a reward unit up into the market place, then not paying for it. It's a waste of time for them, and a waste of space in the market screen too.

4. In general, don't be a dick. The war maps up and so are reward units, and doctrine patches are coming along fine, so new players will hopefully be dropping by.

Devs: Feel free to edit the post at will with any other rules you see fit etc
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skaffa Offline
Honoured Member
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Posts: 3130


The very best player of one of the four factions.

« Reply #1 on: May 20, 2013, 09:57:19 am »

good on paper
wont work in practice
heya
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Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #2 on: May 20, 2013, 10:20:00 am »

buy my shizzle
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #3 on: May 20, 2013, 10:35:03 am »

If you put up a card for 1 gold it's your own fault. If two players want to trade they're better off setting the price higher, lets say 400 gold and just buy each others cards, that way no gold is lost.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Hicks58 Offline
Development
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Posts: 5343



« Reply #4 on: May 20, 2013, 11:13:59 am »

And if one of the players are broke, yet have the unit card? What are they supposed to do, spend the entire day trying to make 400 gold?

That's pretty damned impractical, especially if people don't have time to play more than a game or two a day.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #5 on: May 20, 2013, 12:54:25 pm »

Remove the supply cards out of the market zone and reserve it to Reward units only. Trade in Ruins yes.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #6 on: May 20, 2013, 01:07:07 pm »

They just need to make the supply cards more appealing tbh, at the moment the common ones are everywere and even tough you would use 3-5 of them they would have almost no impact on the warmap as most of them are in about 10-20 points of whatever.
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Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Hicks58 Offline
Development
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Posts: 5343



« Reply #7 on: May 20, 2013, 01:09:16 pm »

Somebody needs to set up an Allied War Theatre tbh.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #8 on: May 20, 2013, 02:28:37 pm »

If you put up a card for 1 gold it's your own fault. If two players want to trade they're better off setting the price higher, lets say 400 gold and just buy each others cards, that way no gold is lost.

Wrong, 80 gold is lost - 40 by each person.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #9 on: May 20, 2013, 03:54:40 pm »

Somebody needs to set up an Allied War Theatre tbh.

Assholes put it up for 400-500 coins.

0 teamplay.
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You are welcome to your opinion.

You are also welcome to be wrong.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #10 on: May 21, 2013, 12:13:51 am »

what we need is for someone to draft an actual rule sheet, and someone to become moderator of that section of eirr.
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Yes that's me, the special snowflake.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #11 on: May 21, 2013, 12:35:41 am »

Rule 1 - You do not talk about the MNMP2 foundation.
Rule 2 - You do NOT talk about the MNMP2 foundation.
Rule 3 - You donate generously to the MNMP2 foundation.



P.S. You know you've done too much matrix algebra when your first instinct upon seeing MNMP is to wonder whether M is invertible.
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #12 on: May 21, 2013, 05:03:51 am »

Rule 1 - You do not talk about the MNMP2 foundation.
Rule 2 - You do NOT talk about the MNMP2 foundation.
Rule 3 - You donate generously to the MNMP2 foundatio
P.S. You know you've done too much matrix algebra when your first instinct upon seeing MNMP is to wonder whether M is invertible.

It is M --> W  Tongue
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some of My kids i work with shower me Wink
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #13 on: May 21, 2013, 06:26:02 am »

Hey, you guys love the Free Market! Here you have it Smiley
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