Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 08:25:25 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Mainline tank buff?
Pages:
1
[
2
]
3
Go Down
Print
Author
Topic: Mainline tank buff? (Read 10936 times)
0 Members and 3 Guests are viewing this topic.
Smokaz
Honoured Member
Posts: 11418
Re: Mainline tank buff?
«
Reply #20 on:
May 21, 2014, 08:38:14 am »
We need someone to do a modifier comparison with all the new units I think. A sherman 75" struggles to kill a 50mm for instance.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Mister Schmidt
Lawmaker
Posts: 5006
Re: Mainline tank buff?
«
Reply #21 on:
May 21, 2014, 08:39:11 am »
If we're talking vanilla tanks, then yeah, the Sherman is the go-to.
In all my years of playing, the only company that was focused around medium tanks that I ever found to be viable was dual T-3 RCA Cromwells, that was fun as hell, I wish there were more doctrines that made medium tanks so fun to play with. At the moment, especially with the prevalence of reward units, there's basically no reason at all to go for medium tanks.
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Hicks58
Development
Posts: 5343
Re: Mainline tank buff?
«
Reply #22 on:
May 21, 2014, 10:46:15 am »
The 76mm Sherman is on top of the vanilla food chain, not the 75mm Sherman.
In my opinion the vanilla food chain at the moment goes as follows:
76mm Sherman
Skirted PzIV
75mm Sherman
Unskirted PzIV
Cromwell
That order of effectiveness would be in mediums vs mediums. When it's mediums vs infantry, the ranking would change, when it's vs LV's, it would change again, and when it's vs heavy armour, it'd change yet again. Doctrines would then throw it up in the air again.
Medium tanks struggle with things like 50mm Puma's due to the 87.5 damage gun vs 300-400 health, requiring 4-5 hits to make a kill. Mano-a-mano they'll obviously take them on, but they'll take substantial return fire in the process and you'll rarely destroy a 50mm Puma or an Upgunned Hotchkiss in one sitting unless the LV user did something very silly. Such as sit still.
Also, a Sherman focused company is viable when support weapons and super heavies can be dealt with appropriately by teammates, or focus on those two elements shift out of the metagame. You can also have some laughs by getting 3 people together with 5-6 Shermans a piece and blotting out the sun with Shermans.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Mister Schmidt
Lawmaker
Posts: 5006
Re: Mainline tank buff?
«
Reply #23 on:
May 21, 2014, 11:37:42 am »
I wouldn't really consider an upgraded tank as vanilla...
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Mainline tank buff?
«
Reply #24 on:
May 21, 2014, 11:41:02 am »
It's never a good idea to use unupgraded pzIV or sherman. The upgrades may as well be standard.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Mister Schmidt
Lawmaker
Posts: 5006
Re: Mainline tank buff?
«
Reply #25 on:
May 21, 2014, 11:43:16 am »
That's not the point, an upgraded tank is not vanilla. That's like saying a Riflesquad with grenades is vanilla.
Logged
GrayWolf
Development
Posts: 1590
Re: Mainline tank buff?
«
Reply #26 on:
May 21, 2014, 11:59:10 am »
Quote from: Mister Schmidt on May 21, 2014, 11:43:16 am
That's not the point, an upgraded tank is not vanilla. That's like saying a Riflesquad with grenades is vanilla.
It is, 40 fuel... Really ?
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Mainline tank buff?
«
Reply #27 on:
May 21, 2014, 12:18:18 pm »
I haven't used 76mm Shermans in like 2 years so I have no idea how much better they are than regular shermans, but I find regular shermans do just fine. I think P4's are in much worse trouble due to the extra amount of AT they face, the amount of which has only increased due to the new meta of boys AT spamming.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Hicks58
Development
Posts: 5343
Re: Mainline tank buff?
«
Reply #28 on:
May 21, 2014, 01:12:41 pm »
Quote from: Mister Schmidt on May 21, 2014, 11:37:42 am
I wouldn't really consider an upgraded tank as vanilla...
I use the term vanilla to mean non-doctrinal.
You're spending too much time getting caught up in semantics rather than the issue at hand.
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Mainline tank buff?
«
Reply #29 on:
May 21, 2014, 01:16:26 pm »
Well that isn't correct then in all honesty.
And no, the 75mm is a tank in its own right, Smokaz specified this in the opening post. The point is, it's not that viable, but is the most viable compared to a P4/Cromwell.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Mainline tank buff?
«
Reply #30 on:
May 21, 2014, 01:34:57 pm »
Hi guys.
I am writing up a post complete with calculations on the issue which will be released soon(tm).
The general gist of it is that as it stands, heavy tanks are far more manpower and munitions efficient than medium tanks by a significant margin. With the fuel costs as they are the amounts of tanks that can come from each individual company seems more or less so OK. In terms of popcap the tanks seem to also be, more or less OK - perhaps slightly in the favour of the heavies. I do not feel like any of the medium tanks are particularly bad for their cost either - and do not see the rationale behind buffing them. They already seem to do OK.
What seems to be not OK, however, is the amount of support that can be fielded together with a heavy tank when we compare this to medium tank companies. For instance a King tiger can be up to almost 4 times more munitions efficient than a double repair panzer 4 without skirts (the most extreme example). You will literally sink in 2 medikit paks worth of extra munitions into getting the 3 MG, double repair Panzer 4s compared to that single King Tiger.
I will post the full numbers (available via google docs) once I complete them, but from what I've been playing around with I am tending towards increasing the manpower cost and repair kit cost of the heavies and super heavies available on both sides. I expect this to have a two-pronged effect - heavies becoming less prevalent so less heavy AT comes on the field, and less munitions/manpower being available to field heavy AT In the first place (with heavy tanks). Without touching the medium tanks themselves we might end up with an overall environment that is a lot more friendly to medium tanks.
And that should be good.
Logged
Hicks58
Development
Posts: 5343
Re: Mainline tank buff?
«
Reply #31 on:
May 21, 2014, 01:35:53 pm »
The difference between the 75mm and the 76mm is the ability to penetrate the PzIV consistently (0.5864 > 1.093) and the StuG/Hetzer competently (0.346/0.2963 > 0.646/0.6667).
That's pretty much it. There's increases in penetration vs the heavier armour but it's negligable, especially after range calculations and the fact that the target in question will maul your face, relegating the increased penetration to giving the tank the ability to potentially steal a kill shot. The AI effectiveness stays effectively the same as only the long range splash is affected, the short and medium range splash (Where the bulk of the damage is dealt) remains exactly the same (To note, it goes from 0.25/1/3 to 0.25/1/1.5).
You're paying 40 FU to be good vs PzIV's and StuG's/Hetzers, meaning that in the current meta it'd actually be more sensible to roll with 75mm's considering the distinct lack of PzIV's and Hetzers.
What I'm getting at is that when compared to the 76mm at this moment in time, the 75mm is perfectly viable. People thinking that the gun is trash is probably for the most part psychological rather than factual.
Oh and Schmidt, if you'd have read my first post in it's entirety, you'd have got the context from it:
Quote from: Hicks58 on May 21, 2014, 10:46:15 am
The 76mm Sherman is on top of the vanilla food chain, not the 75mm Sherman.
I start off saying that ^.
Quote from: Hicks58 on May 21, 2014, 10:46:15 am
That order of effectiveness would be in mediums vs mediums. When it's mediums vs infantry, the ranking would change, when it's vs LV's, it would change again, and when it's vs heavy armour, it'd change yet again.
Doctrines would then throw it up in the air again.
In the same post, I follow up with this ^. Emphasis on the words I made nice and big for you to see.
I stand by my point that for whatever the reason, you're needlessly nit picking.
Logged
XIIcorps
Donator
Posts: 2558
Re: Mainline tank buff?
«
Reply #32 on:
May 21, 2014, 03:19:44 pm »
Lower medium costs by 10-20%
Raise heavy/supheavy costs by 20% and pop by 1-2
You'll see substantially more mediums like the good ol days.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
aeroblade56
Development
Posts: 3871
Re: Mainline tank buff?
«
Reply #33 on:
May 21, 2014, 03:23:01 pm »
why are we buffing tanks. i like infantry battles.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Mysthalin
Tired King of Stats
Posts: 9028
Re: Mainline tank buff?
«
Reply #34 on:
May 21, 2014, 03:55:13 pm »
Quote from: XIIcorps on May 21, 2014, 03:19:44 pm
Lower medium costs by 10-20%
Raise heavy/supheavy costs by 20% and pop by 1-2
You'll see substantially more mediums like the good ol days.
1. Why should mediums cost less? They make up their cost most games, it's just that heavy tanks are more efficient for the price. Where would reducing their price leave other non-heavy specialist tanks such as the ostwind, stug and M10, who would then become inefficient in their own right?
2. Why should heavy/super popcap increase? They don't seem to allow a disproportionate amount of support to be brought on once on the field.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Mainline tank buff?
«
Reply #35 on:
May 21, 2014, 04:06:24 pm »
nvm
«
Last Edit: May 21, 2014, 04:08:06 pm by CrazyWR
»
Logged
XIIcorps
Donator
Posts: 2558
Re: Mainline tank buff?
«
Reply #36 on:
May 21, 2014, 08:02:47 pm »
Quote from: Mysthalin on May 21, 2014, 03:55:13 pm
1. Why should mediums cost less? They make up their cost most games, it's just that heavy tanks are more efficient for the price. Where would reducing their price leave other non-heavy specialist tanks such as the ostwind, stug and M10, who would then become inefficient in their own right?
2. Why should heavy/super popcap increase? They don't seem to allow a disproportionate amount of support to be brought on once on the field.
well isnt this the argument. Heavies being far morr cost effective then mediums.
Lowering medium cost to allow more quantity over the quality of heavies.
The stug and m10 are more specialist role vechs, and even so the stug has better armor then the p4 for less. The m10 can duel armor while crushing inf.
While most heavy options do not allow for large numbers of support, things like the maus Did
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Mainline tank buff?
«
Reply #37 on:
May 21, 2014, 11:52:03 pm »
1. Heavies being more cost effective =/= mediums being cost ineffective. Your point on the M10 and the StuG does absolutely nothing to counter mine.
2. If your suggestion to increase heavy/super popcap is based entirely on the existence of the Maus then I consider the suggestion to be fully and truly countered.
Logged
XIIcorps
Donator
Posts: 2558
Re: Mainline tank buff?
«
Reply #38 on:
May 21, 2014, 11:59:37 pm »
Yeh rightio, I did previously state I was spitballing with numbers and ideas.
No need for the inquisition myst, its not like I have the ability to implement my suggestions.
But when you can run 2x tiger/pershing and deal 4-5 sherman/p4's worth of dmg to the opposing team.
I dont think its heavies that are too strong, just meds being too expensive/weak on aquntity vs quality basis.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Mainline tank buff?
«
Reply #39 on:
May 22, 2014, 07:29:24 am »
Heavies necessarily don't outperform Mediums but it is completely player related thing. Even though costwise Heavies are cheaper to run than mediums in terms of Support which can be poured on heavies but what Mediums are lacking.
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Pages:
1
[
2
]
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...