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Buffing Mand
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Topic: Buffing Mand (Read 24776 times)
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aeroblade56
Development
Posts: 3871
Buffing Mand
«
on:
August 02, 2014, 07:46:25 pm »
Can we have a reduction on how bad the doctrine is?.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
XIIcorps
Donator
Posts: 2558
Re: Buffing Mand
«
Reply #1 on:
August 03, 2014, 03:43:19 am »
While the MLT does provide amazing buffs, and even at 3 pop with his 2 man entourage the MLT is a risky unit.
Should you loose the MLT leader the buffs disapear and your left with 2 pop of fuck all.
How many times can you do that before your out of supportive buff units maybe twice ?
That being said, Mandos much like the other 2 Brit doctrines feel sporadic in their respective ideas and choices.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
Hicks58
Development
Posts: 5343
Re: Buffing Mand
«
Reply #2 on:
August 03, 2014, 07:24:58 am »
Quote from: NightRain on August 03, 2014, 03:39:11 am
They got improved lee enfields as standard rifles.
As a base unit, no they don't.
They are a six man Tommy squad with the ability to pop smoke.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
aeroblade56
Development
Posts: 3871
Re: Buffing Mand
«
Reply #3 on:
August 03, 2014, 09:40:44 am »
Quote from: Hicks58 on August 03, 2014, 07:24:58 am
As a base unit, no they don't.
They are a six man Tommy squad with the ability to
pop smoke
.
till vet 1.
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: Buffing Mand
«
Reply #4 on:
August 03, 2014, 02:34:14 pm »
I agree, Mandos need a buff inf wise.
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Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
XIIcorps
Donator
Posts: 2558
Re: Buffing Mand
«
Reply #5 on:
August 03, 2014, 05:02:45 pm »
when it's more viable to use bren tommies zsomethings gotta change.
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NightRain
EIR Veteran
Posts: 3908
Re: Buffing Mand
«
Reply #6 on:
August 03, 2014, 11:19:54 pm »
I wouldn't know. The doctrine is pretty crap tho but I can still see reason why tommies are chosen over Mandos. Here's a simple twitch. Mando officer only buffs commandos. Give doctrine unlock for commandos to acquire brens. Now more expensive tommy platform with six men buffed by superior officer and tommies suddenly starts to look less of a attractive option. or then the whole doctrine starts to look like shit.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
XIIcorps
Donator
Posts: 2558
Re: Buffing Mand
«
Reply #7 on:
August 04, 2014, 12:52:56 am »
Quote from: NightRain on August 03, 2014, 11:19:54 pm
I wouldn't know. The doctrine is pretty crap tho but I can still see reason why tommies are chosen over Mandos. Here's a simple twitch. Mando officer only buffs commandos. Give doctrine unlock for commandos to acquire brens. Now more expensive tommy platform with six men buffed by superior officer and tommies suddenly starts to look less of a attractive option. or then the whole doctrine starts to look like shit.
Why brens tho ?
Why not make stens actually good, the same way thompsons are good.
Shit while we're on the topic MP40's and Stens could use a buff to tommygun status even with a MU increase.
«
Last Edit: August 04, 2014, 01:05:30 am by XIIcorps
»
Logged
aeroblade56
Development
Posts: 3871
Re: Buffing Mand
«
Reply #8 on:
August 04, 2014, 01:01:05 am »
Quote from: NightRain on August 03, 2014, 03:39:11 am
They got OP mando ltd for tier 2. They got improved lee enfields as standard rifles. They are fine and fun to use even if they are expensive to run purely and hate snipers and such. Aka as a base unit they are fine.
The doctrines are crap though.
Quote from: NightRain on August 03, 2014, 11:19:54 pm
I wouldn't know
.
Holy fucking shit
did he just post all that argument and just say i don't know.
back on topic i think brens are silly idea.
if we learned anything about LMGS on elite infantry(or assault infantry) is that it doesnt work right.
LMG rangers(does anyone actually use them?
LMG airborne i see some used but not to any real affect.
Elitegrens?, 80% of the time i see them with rifles than LMGS.
Also stens are fine they will chew up any grens or volks sitting on their hands. the problem is their Survive ability , with a T4 allowing for smoke on a 120s cooldown and they have to get vet 1 for smoke it seems silly.
they also only have what a slight amount more hp than tomies?. 5 per man? with the same armor.
if anyone has actually tried commandos without a mando LT they are a pretty big disappointment.
Logged
XIIcorps
Donator
Posts: 2558
Re: Buffing Mand
«
Reply #9 on:
August 04, 2014, 01:07:57 am »
Quote from: aeroblade56 on August 04, 2014, 01:01:05 am
if anyone has actually tried commandos without a mando LT they are a pretty big disappointment.
I did, but not with any AI, just PIATS for chasing Tigers.
Is nightrain serious, arguing in balance about units he doesn't use on a game he doesn't play.
Logged
XIIcorps
Donator
Posts: 2558
Re: Buffing Mand
«
Reply #10 on:
August 04, 2014, 03:23:39 am »
Quote from: GrayWolf on August 04, 2014, 03:13:20 am
U don't have to play with the unit ;-; . Play against it or check stats.
This is exactly the problem
Sometimes you face something your unprepared for, it rapes you and you cry NERF its OP even if the stats say otherwise.
Also what looks great on paper(alot of things do) dont actually perform in current meta or sometimes at all.
You should just exile yourself for awhile garry, until the stench of OMG has left the very fibre of your being.
Logged
GrayWolf
Development
Posts: 1590
Re: Buffing Mand
«
Reply #11 on:
August 04, 2014, 04:12:28 am »
Still checking stats is the best option. If you don't know stats, you cannot even talk how to balance sth ;-;.
Second best option is to watch replay. You're not playing, so you're not gonna hate/like the unit so you should be 100%
impartial. If you wanna insult me with your hate towards OMG, make another thread and wait for a ban.
«
Last Edit: August 04, 2014, 04:15:26 am by GrayWolf
»
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Buffing Mand
«
Reply #12 on:
August 04, 2014, 09:22:05 am »
Quote from: ick312 on August 04, 2014, 03:22:11 am
Mandos are fine - this thread is stupid
Keep posting like this and see where it gets you!
Xiicorps, Gary, keep your grudges out of the balance forum.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
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nikomas
Shameless Perv
Posts: 4286
Re: Buffing Mand
«
Reply #13 on:
August 04, 2014, 09:45:20 am »
Why don't you go check the stats instead of telling other to do so? Go check the wonderful stats of the Enfield that the commandos carry, go check the stats of the Sten while at it. Let me get this straight, the sten suuuuuuuucks and it has some of the most retarded modifiers in the game. The only reason you'll see sten mandos rip anything up is because there are 6 of them and they're probably fighting basic infantry with rifles (volks, grens).
How much does the sten, in fact, suck? Okay, we all know the MP40 is a fairly underwhelming weapon, it can do damage but it's not super impressive or anything... soooooo...
MP40
Vs.
Sten
(Any brackets are long, medium, short range. L/M/S.) Highlighted is the weapon that has the advantage.
Accuarcy = .1/.45/.75 Vs. .1/.2/.75
Damage = 5 - 5
Rate of Fire = 7 vs. 10
Burst Duration = 1.75s Vs. 1.5s
[Average Seconds]
Cooldown = 1.75s Vs. 3.5s
[Average Seconds]
Range = 30/15/5 Vs. 35/17/8*
Moving Modifiers = Even
Target Tables
Infantry Armor = 0.75 Damage for both
Airborne Armor = 0.75 Damage & acc against moving targets for both
Elite Armor = 0.75 Damage & acc for both
Soldier Armor = 1Acc/0.6dmg vs. 0.75acc/0.5dmg
Heroic armor = 0.85acc/0.75dmg Vs. 0.8acc/0.6dmg
*Keep in mind the mid range bracket where the MP40 has a 45% chance of hitting at 15 while the Sten only has 20% at 17, it actually needs to get to 8 before being able to hit properly. Thus the MP40 actually has an effective range advantage since neither can hit (10% acc) at long range. I'm calling it even but personally I'd give the advantage to the MP40 due to the mid range accuracy.
There you have it, commando stens are in fact so bad that they are slightly worse than MP40's against infantry/elite/heroic and waaaaay worse against both soldier and heroic armored troops. You are paying 23munitions per weapon for weapons that are statistically worse than any other SMG in the game that is not carried by an engineer. When you buy assault grenadiers you're paying the same per weapon as the mandoes do.
Better yet when you buy greaseguns or MP40's, or any other SMG in the game you're getting either a better deal on price, weapon or both.
This is what happens when we pull out stats, it shows that anyone getting good use out of sten mandoes is pretty dandy with his micro. Oh yeah, remember that the Lee enfield is generally worse than riflemen garands, so unupgraded mandos are pretty junk to.
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
Smokaz
Honoured Member
Posts: 11418
Re: Buffing Mand
«
Reply #14 on:
August 04, 2014, 09:55:55 am »
http://forums.europeinruins.com/index.php?topic=28262.0
I hope balance team can look at some of the suggestions in this thread
Logged
GrayWolf
Development
Posts: 1590
Re: Buffing Mand
«
Reply #15 on:
August 04, 2014, 12:01:57 pm »
Quote from: Alpha TIG on August 04, 2014, 11:27:15 am
It wasn't too hard. I'm actually surpirised that they are THAT bad after what I managed to get out of them (Then again it was the only company I had which had more losses than wins).
I think the main difference beetwen MP40s and Stens is the user. Commando vs volks ;-; . Even so they need buff, yeah...
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Buffing Mand
«
Reply #16 on:
August 04, 2014, 12:10:36 pm »
Quote from: GrayWolf on August 04, 2014, 12:01:57 pm
I think the main difference beetwen MP40s and Stens is the user.
Commando vs volks ;-; . Even so they need buff, yeah...
Nikomas posts a long descriptive stats post showing that this is not the case, and you have the gall to post something like this?
Consider this a warning, unless posting quality goes up in the balance forums, posters who continually pollute discussions with their brainless tripe will be banned from it.
Logged
nikomas
Shameless Perv
Posts: 4286
Re: Buffing Mand
«
Reply #17 on:
August 04, 2014, 12:15:55 pm »
If he means that commandos are tougher, my answer is "So?"
Vanilla rangers with garands are tough, does not make them awesome or anything.
Panzergrenadiers with Pzgren rifles are tough, does not make them awesome either.
By that logic we could give assault grens or knights cross MP40's instead of 44's because they're tough, it'd be something like what commandoes are now.
Either way, doensn't make mandoes not suck, just means they get to suck a few moments more before dying.
«
Last Edit: August 04, 2014, 12:32:11 pm by nikomas
»
Logged
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: Buffing Mand
«
Reply #18 on:
August 04, 2014, 01:01:25 pm »
Quote from: nikomas on August 04, 2014, 12:15:55 pm
Either way, doensn't make mandoes not suck, just means they get to suck a few moments more before dying.
i am with nikomas on this poins. Its very frustrating get stens for mandos and die losing so much muni/mp. Its very situational to make stens work. Without sten or with stens its just a totally not worth to use mandos. Same goes for piats, ofc its cool to glider them and kill repairing tanks. But its also very situational.
So question is it worth get 2 x t1 unlocks for situational infantry which is very expensive?
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
XIIcorps
Donator
Posts: 2558
Re: Buffing Mand
«
Reply #19 on:
August 04, 2014, 02:42:59 pm »
For one id like to mandos receive buffs for fighting in neutral and enemy territory.
The whole idea of the doctrine is raiding and sabotage, yeh it ends up playing like RCA officer spam + Brens.
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