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Lets talk about Villers-Bocage
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Topic: Lets talk about Villers-Bocage (Read 8636 times)
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Tachibana
NotADev
Posts: 1270
Lets talk about Villers-Bocage
«
on:
July 29, 2015, 04:05:45 am »
So, I finally figured out how you guys did that map rotation. I kept wondering why Villers-Bocage was not seen in game even though the SGA pack was in the archives. So, I opened the module in notepad and voila, there is the list of used maps. I just typed in the SGA name, and there you go, Villers-Bocage showed up as a map choice when i manually load up EIR.
Problem is
, when I load up the launcher, it patches me back to a 'EuropeInRuins.module' file that doesn't have Villers-Bocage activated. So, since we now know how, could we please get Villers-Bocage back into rotation server side? In fact, why not just put all the(not broken) maps back in?
«
Last Edit: July 29, 2015, 05:33:11 am by Tachibana
»
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Quote from: TheWindCriesMary on April 17, 2013, 02:21:45 pm
It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
Quote from: Shabtajus on February 22, 2016, 12:06:00 am
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
GrayWolf
Development
Posts: 1590
Re: Lets talk about Villers-Bocage
«
Reply #1 on:
July 29, 2015, 04:15:29 am »
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▓▓▓▓▓▓█░ Tank~ Add This░░░█
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Tachibana
NotADev
Posts: 1270
Re: Lets talk about Villers-Bocage
«
Reply #2 on:
August 01, 2015, 07:47:17 pm »
So, how are the chances looking? I know you guys are busy behind the scenes, but this can't take too long (I assume to my possible detriment).
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jackmccrack
EIR Veteran
Posts: 2484
Re: Lets talk about Villers-Bocage
«
Reply #3 on:
August 02, 2015, 01:35:22 am »
Homie, this looks like an assortment of flamehouses and mortar wars followed by bloody city fighting and homegrown carnage.
Post pics.
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Let's talk about PIATs in a car.
Tachibana
NotADev
Posts: 1270
Re: Lets talk about Villers-Bocage
«
Reply #4 on:
August 02, 2015, 04:01:24 am »
Quote from: jackmccrack on August 02, 2015, 01:35:22 am
Homie, this looks like an assortment of flamehouses and mortar wars followed by bloody city fighting and homegrown carnage.
Post pics.
Add some nice, easy to access and close to center flanks on top of the city fighting you describe, it was one of the best 4v4 maps. Many can attest, for sure.
Moreover, since map rotation is no longer taking place, seems like a good idea to put the maps that were taken out on the last rotation to be put back in.
Logged
Hicks58
Development
Posts: 5343
Re: Lets talk about Villers-Bocage
«
Reply #5 on:
August 02, 2015, 05:49:13 am »
Villers Bocage is a fantastic urban map.
Sadly, most EiRR players seem to be shit scared of any kind of urban fighting. The best 4 v 4's I've had were on Villers Bocage, and interestingly enough whilst playing as Axis - The side that supposedly gets shafted in urban combat.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
tank130
Sugar Daddy
Posts: 8889
Re: Lets talk about Villers-Bocage
«
Reply #6 on:
August 02, 2015, 08:11:56 am »
Sorry guys.
I can only do this stuff from my office computer because that is where I have everything I need. The problem is, we are so over overwhelmingly busy right now that I forget to do it when I am at the office.
I have been getting to the office at 6:30 am and leaving at 8:00 pm.
I am not ignoring your requests, I just have to find the time to fit it in.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
GrayWolf
Development
Posts: 1590
Re: Lets talk about Villers-Bocage
«
Reply #7 on:
August 02, 2015, 09:39:01 am »
All hail tank. Cannot wait to play on this map with my infantry doc
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Lets talk about Villers-Bocage
«
Reply #8 on:
August 02, 2015, 10:29:40 am »
Hush. MY Inf doc is obviously superior
Also, greasegun spam is easily countered by Metz' patented Flammenminen spam. And Stupas.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
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AlphaTIG
The actual account of AlphaTIG
EIR Veteran
Posts: 185
Re: Lets talk about Villers-Bocage
«
Reply #9 on:
August 02, 2015, 01:05:08 pm »
Quote from: TheVolskinator on August 02, 2015, 10:29:40 am
Hush. MY Inf doc is obviously superior
Also, greasegun spam is easily countered by Metz' patented Flammenminen spam. And Stupas.
fatherland flamepios are the superior race of soldiers. nothing is save when the blob arrives.
Logged
GrayWolf
Development
Posts: 1590
Re: Lets talk about Villers-Bocage
«
Reply #10 on:
August 02, 2015, 01:37:47 pm »
Quote from: DerMetzkermeister on August 02, 2015, 01:05:08 pm
save
safe
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akosi
EIR Regular
Posts: 45
Re: Lets talk about Villers-Bocage
«
Reply #11 on:
August 05, 2015, 01:40:04 am »
Refinery anyone?
Logged
Korpisolttu
EIR Veteran
Posts: 218
Re: Lets talk about Villers-Bocage
«
Reply #12 on:
August 08, 2015, 07:12:12 am »
Quote from: akosi on August 05, 2015, 01:40:04 am
Refinery anyone?
Oh you said that! Should make a remake of refinery, but most likely I'll run out of time before I can even start. Somebody else?
Logged
Finnish Jaeger Troops - Koulutus 2015
https://www.youtube.com/watch?v=OOF5j11G1rM
http://jaegertroops.com/
GrayWolf
Development
Posts: 1590
Re: Lets talk about Villers-Bocage
«
Reply #13 on:
August 08, 2015, 12:48:48 pm »
Refinery is way too small and narrow. There are only 2 paths leading to enemy (bottom and top). There are also stairs in the middle but only for infantry. Good map for basebuilding, but not for EiR. What would happen is arty spamming 24/7. Just saying.
Logged
Korpisolttu
EIR Veteran
Posts: 218
Re: Lets talk about Villers-Bocage
«
Reply #14 on:
August 08, 2015, 02:49:41 pm »
Quote from: GrayWolf on August 08, 2015, 12:48:48 pm
Refinery is way too small and narrow. There are only 2 paths leading to enemy (bottom and top). There are also stairs in the middle but only for infantry. Good map for basebuilding, but not for EiR. What would happen is arty spamming 24/7. Just saying.
Obviously the regular size would be for 2v2 and the center complex should be made more open for vehicles. Anyways if I'm to release anything during these last three weeks, it will be my almost ready second map. Also Arnhem and Caen itches me, but they need lot of changes so too much work for now.
Logged
Korpisolttu
EIR Veteran
Posts: 218
Re: Lets talk about Villers-Bocage
«
Reply #15 on:
August 08, 2015, 02:53:05 pm »
btw is Villers totally from vanilla or redesigned for EiR?
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