TheVolskinator
Administrator / Lead Developer
Posts: 3012
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« on: May 16, 2020, 01:36:35 pm » |
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General 1 - Rocket Artillery/indirect support vehicles Moving acc. set to 1 for the following units: Calliope, Hotch Stuka, M7 Priest CS, StuH, Sturmpanzer IV, and Walking Stuka. This should solve the issue of explosions rolling misses if the units are in motion (the unit's moving accuracy affects the accuracy of AoE explosions).
2 - Snipers Camo delay while in cover reduced from 5 s to 2.5 s.
3 - Vet XP requirements AB Rifles and Marines Was: 10, 39, 099, 200, 300 Is : 12, 49, 123, 246, 369
Assault Grens Was: 10, 39, 99, 200, 300 Is : 08, 33, 82, 165, 247
Grens Was: 12, 45, 123, 250, 375 Is : 08, 33, 082, 165, 247
Luftwaffe Infanterie Was: 06, 25, 62, 125, 187 Is : 05, 22, 55, 109, 164
Pgrens and TBs Was: 8, 33, 82, 166, 250 Is : 6, 25, 62, 123, 185
Rifles Was: 06, 25, 62, 175, 282 Is : 10, 39, 99, 197, 296
American Non-doctrinal: 1 - M10 Priced out in Armor, pending removal.
2 - M18 Hellcat Priced out in Infantry and Airborne, pending removal. Main gun dmg. increased from 87.5 to 112.5 (matches M10; its already otherwise identical) Pop cost increased from 8 to 10.
3 - M3A1 HT US HT .50 cal removed. Now armed w. normal Sherman .50 cal.
4 - M4A1 Sherman Acc. at L range increased from 0.65 to 0.75 (this reverts a previous nerf). Cost increased from 350 MP, 180 FU to 400 MP, 225 FU. Priced out in Armor, pending removal. Pop cost increased from 10 to 12. Staccato Roar upgrade removed. Standard .50 cal upgrade added.
5 - M4A3(76)W Up-gun Sherman Acc. vs. inf. decreased from 0.75 to 0.4.
6 - Marines Have been priced out in Infantry and Airborne, pending later removal. They are now exclusive to Armor.
Doctrinal: Infantry 1 - M1919A6 LMG No longer unlocked w. the selection of Standard Issue. Is now available on Rangers by default.
2 - Fightin' Spirit Cover bonus increased from from 0.9 cooldown/reload to 1.075 acc., 0.9 cooldown/reload, 0.85 rec. supp. Now requires the squad to not be moving in order to take effect.
3 - Full Package No longer grants 2x Bazooka and 3x BAR. Now grants 2x Bazooka and 2x M1919A6 LMG.
4 - Goon Gun FX changed from shell_150mm to satchel.
5 - M20 Has been priced out (to be removed later); will be an AB-exclusive unit.
6 - M3 GMC Is no longer non-doctrinal. Is now unlocked w. the selection of Ranger Company. Target tables now match those of the LeIG. Range decreased from 60 m to 50 m.
7 - M5A1 Stuart Rhino Main gun reload decreased from 7 s to 5.25 s. Ability to crush humans removed. Phase armor removed.
8 - M7 Priest Close Support (the StuH Priest) Is now unlocked w. the selection of Indep. Armor Battalion.
9 - Ranger Captain Squad size increased from 3 to 4 (+1 Ranger model). Squad radioman re-armed w. M1A1 SMG (final armament will be 2x M1A1 Thompson, 2x Ranger M1 rifle).
10 - Rangers Leader re-armed with Ranger M1 rifle. Cost decreased from 300 MP to 280 MP.
11 - Sherman Rhino Has been priced out (to be removed later).
12 - T30/M2 Canister Shot Has been moved from US Armor to US Infantry, unlocked w. "Standard Issue" or "Assault Equipment", respectively. Are purchaseable on the M4A1 Sherman and Stuart Rhino.
13 - Willy Peter Sherman smoke recharge bonus decreased from -180 s to -120 s.
Airborne 1 - Airborne Riflemen Now unlocked by default with the selection of this doctrine. They are replacing Marines as the doctrine's heavier/line infantry.
2 - Fire-Up (AB Rifles and Engies) Has been removed. Upgrades will be priced out accordingly.
3 - T17 Cooldown increased from 0.5 s to 0.8 s.
Armor 1 - M4A3(75)W Sherman Cost increased from 400 MP, 200 FU to 400 MP, 225 FU. Pop cost increased from 11 to 12.
2 - M8 Scott <- done Health increased from 380 to 400. Pop cost decreased from 9 to 8.
3 - T26E3 Pershing Urban Survival Kits, as well as several other doctrine upgrades, now function properly on the Pershing.
Bugfix: 1 - Fire-Up (Airborne) Double Fire-Up appearing has been removed.
2 - Hellcat Now receives the CCT bonus from DD Shermans.
Commonwealth Non-doctrinal: 1 - Captain Squad size increased from 3 to 4 (additional bodyguard model). Bodyguards re-armed w. Lee-Enfields. Cost decreased from 300 MP, 90 MU to 300 MP, 60 MU. Pop cost increased from 3 to 4. Sector aura now has the tiny healing bonus from vCoH. 20 s sector-wide Heroic crit ability now has a suitable icon and text.
2 - Lieutenant Aura bonus increased from 1.1 acc. to 1.15 acc. Bodyguards re-armed w. Lee-Enfields. Cost decreased from 300 MP, 90 MU to 300 MP, 60 MU. Heroic Charge aura bonuses have been normalized with the ones given by Rangers w. the Lead the Way upgrade. Stat changes detailed in the unit desc. in the launcher.
3 - PIATs Cost increased from 100 MU to 140 MU.
4 - Sherman III Acc. at L range increased from 0.65 to 0.75 (this reverts a previous nerf). Cost increased from 350 MP, 180 FU to 400 MP, 225 FU. Pop cost increased from 10 to 12. Priced out in Commandos and RSE, pending removal. Staccato Roar upgrade removed. British .30 cal turret MG upgrade added.
5 - Staghound Has been priced out in RSE, pending removal. Replaced by the AEC. Main gun now has M8 target tables (significantly better vs. vehicles) and reload (from 7 s to 5.25 s.) Co-ax MG now has Jeep .30 cal stats. US HT .50 cal upgrade removed. British .30 cal turret MG upgrade added.
Doctrinal: RCA 1 - .30 cal turret MG Is no longer available for purchase with the selection of Cut 'em Down! Has been made non-doctrinal.
2 - Cut 'em Down Now unlocks the US HT .50 cal as a seperate upgrade for the following units: Priest, Sherman III, Staghound, Stuart VI, and both BREN Carriers (as seperate units).
3 - High Caliber Officer PIATs now have an icon.
4 - Lynx Armor type changed from M8 armor to BREN Carrier armor.
5 - Right in the Eye BREN Carrier Crew Shock now behaves identically to other Crew Shock abilities (previously failed to decrease dmg./pen. per shot while in use).
6 - Scout Sniper Team Squad size decreased from 3 to 2 (loses one bodyguard). Pop is now 8; 4 pop/man.
7 - Speed Trials Name fix'd (currently reads as Speed Trial).
8 - Strangers in Arms Cost increased from 25 MP, 40 MU to 60 MP, 40 MU.
9 - WASP Carrier Flamethrower now has generic backpack flamethrower stats w. 35 m range (identical to the Churchill Croc flamer).
10 - T16 Carriers Cost increased from +75 MP, +25 FU (vs. base cost) to +100 MP, +50 FU (vs. base cost). US HT .50 cal replaced by regular Sherman .50 cal.
Commandos 1 - 17-pounder SP M10 Has been added to the base doctrine roster. This is an experiment and may or may not lead to the pricing-out of the Firefly.
2 - Mando LT Aura bonuses changed from 1.1 acc., 0.68 cooldown to 1.15 acc., 0.9 cooldown.
3 - Scoped Enfields Are now unlocked on Recon Tommies. No longer available on Commandos.
4 - Tetrarch Base acc. at L range decreased from 0.8 to 0.75. Acc. vs. inf. decreased from 0.9 to 0.8.
RSE 1 - AEC Turret rotation increased from 35 */s to 50 */s.
Wehrmacht Non-doctrinal 1 - 1x Panzerschreck Cost decreased from 120 MU to 110 MU.
3 - Panzer IV Ausf J (P4J) Has been priced out of all doctrines. Will be recycled as a doctrine unit at a later date.
4 - Pioniere Squad size decreased from 4 to 3 (lose one Gren K98k). Pop cost decreased from 4 to 3.
5 - StuG III Is now non-doctrinal; replacing the Jagdpanzer IV in all WM doctrines.
Doctrinal: Defensive 1 - 7,5 cm LeIG 18 Weapon modified: Reload increased from 4.2 s to 5.7 s.
2 - Assault Training Pionier squad size decreased from 5 to 4 (lose one Gren K98k). Cost decreased from 200 MP to 220 MP. Pop cost decreased from 5 to 4.
3 - WM Officer Vet XP requirements increased; now match those of KCH. Re-armed: bodyguards now armed w. Gren K98ks.
Blitz 1 - Commander toggle Tooltip updated.
2 - Jagdpanzer IV Has been priced out pending removal; replaced by the StuG III which is now non-doctrinal.
3 - Keep it Moving Tooltip updated.
4 - Stummel Has been priced out, pending its move to Luftwaffe. Target tables now match those of the LeIG.
5 - Walking Stuka Pop cost reduced from 8 to 7.
Terror 1 - Jagdpanzer IV Has been moved from the base doctrine roster to the lower unit unlocks. Commander upgrade no longer has any requirement; up-gun is still unlocked with the selection of HEAT. Cost set to 400 MP, 220 FU, 10 pop. New statistic spread, based on the StuG: +100 HP (base 400). Has Tiger armor. Passive 0.66 rec. acc. modifier (most weapons have 1.35 acc. against Tiger armor, so the effect of the rec. acc. bonus is reduced) Main gun retains Pz IV 75 mm stats, but now has -1 s reload vs. the P4's gun (the same bonus as its Panther up-gun). Has an LMG42 co-ax gun by default. Skirts upgrade removed.
Bugfix: 1 - Tiger Repairs fixed; now function as intended.
2 - Upgun Puma Acc. vs. inf. increased from 0.1 to 0.4. In-launcher tooltip updated.
Panzer Elite Non-doctrinal: 1 - AT Grenade Has been bundled w. Incendiary Grenades in a single unlock; the squad is now granted 4 slot items, and throwing either type of grenade will use one slot item. Thus, you can throw 4x Incendiary Grenades OR 4x AT Grenades OR any combination of the two, up to a total of 4x thrown grenades. Cost increased from 20 MU to 35 MU.
2 - Hotchkiss (non-upgun) Now has Geschutzwagen Rapid Fire by default.
3 - Hotchkiss Stuka Pop cost reduced from 7 to 6. Priced out in Tank Hunters. Replaced by 10,5 cm le F.H 18 (Sf.) auf Geschutzwagen 39H(f) "Artywagen"/"Gestuhwagen".
4 - IHT MG is now an upgrade rather than a seperate unit.
5 - Scout Car MG Lockdown is now a toggle, similar to Marder Lockdown; users will no longer have to choose the exact location they wish the SC to set up at.
6 - sdKfz 138 Marder III Ausf. M (TD) Priced out in Tank Hunters. Replaced by 7,5 cm Pak 40 (Sfl) auf Geschutzwagen 39H(f) (see below).
Doctrinal: SE 1 - Chemical Fire Inc. nade. buff changed from +50% DoT damage to +50% DoT duration.
2 - Faustpatronen Cost decreased from 50 MU to 40 MU.
3 - Hummel Incendiary Rounds FX matched to the base Hummel weapon.
4 - Leader Rifles (SE) Now have an icon.
5 - Panzer III Pop increased from 8 to 9. Co-ax and hull MGs nerfed; now match the stats of all other Axis co-ax/hull MGs. Up-gun acc. vs. all inf. decreased by 0.1.
7 - Survivalists Smoke Has been removed. The unlock now only gives Elite armor.
Luft 1 - Stummel Now unlocked w. other lower unlocks.
Tank Hunters 1 - 10,5 cm le F.H 18 (Sf.) auf Geschutzwagen 39H(f) "Artywagen"/"Gestuhwagen" Now replaces the Hotchkiss Stuka in Tank Hunters' base roster. Vehicle stats reverted to vCoH; Puma armor and phase armor removed. Armed w. StuH gun w. -5 m range (base 45 m). Has an indirect artillery barrage that fires 4x modified Hotch Stuka rockets. The barrage's range and recharge match those of the Hotch Stuka. Half damage, half scatter, double reload (i.e. time between shots).
2 - 7,5 cm Pak 40 (Sfl) auf Geschutzwagen 39H(f) (TD) Now replaces the Marder III in Tank Hunters' base roster. Vehicle stats reverted to vCoH; Puma armor and phase armor removed. Main gun reverted to vCoH base stats and modified: Damage reduced from 250 to 125. Reload reduced from 7 s to 3.5 s. Now has the US ATG AP round ability by default.
3 - Panzer I Now replaces the PE SC in Tank Hunters' base roster.
4 - PE SC Has been priced out, pending removal. Is being replaced by the Panzer I (see above).
Bugfix: 1 - SE Booby Traps Delay before detonation increased from 0.4 s-0.6 s (min-max) to 2 s-3 s.
2 - sdKfz 250/9 Garrisoned units no longer fire out of the halftrack.
Map Changes
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