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Author Topic: I GIVE IKARIAM NEW LIFE!  (Read 6526 times)
0 Members and 5 Guests are viewing this topic.
Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« on: September 14, 2008, 05:49:27 pm »

So I started Ikariam back up in the world of Ny. They've added a lot and I think sped up the times of things. If anyone wants to play again then come come. Server Ny is what I'm in and my co-ordinates are 91:14 Polaios. It is a marble colony. I'm soon spreading out to a wine island to help me with my tavern then I'm off to crystal and then sulfur.

NOTE I'M ON THE .ORG WEBSITE ADDRESS
« Last Edit: September 14, 2008, 06:01:09 pm by Bodybag2224-Armor » Logged

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salan
Guest
« Reply #1 on: September 14, 2008, 05:53:48 pm »

oh such great ways to end my life... Smiley
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Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« Reply #2 on: September 14, 2008, 06:00:40 pm »

That's the spirit!
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #3 on: September 14, 2008, 06:08:27 pm »

So what's new. Massive changelogs or Gtfo!
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Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« Reply #4 on: September 14, 2008, 06:09:40 pm »

Top is the newest patch the farther down you get to older patches. This list is from Jun 8th up to Aug 28th

Feature - Noob protection: If you attack player who have half the highscore points than you your citizens are going to get dissatisfied
Feature - The satisfaction of the own citizens gets lowered if treaties are broken or dissolved by attacks
Feature - Alliance: The Interior Ministers are now able to create different ranks with different rights and assign them to alliance members
Feature - Alliance: The General is able to see all attacks towards alliance member
Feature - Alliance: The General is able to see all military actions taken by alliance members (thus attacks and assistance troops) - he is also able to call them back
Feature - Alliance: The treaty overview shows a overview over all treaty sorts from the alliance members
Feature - While editing the external Alliance page you are able to see a preview
Feature - While colonising you are no longer able to take more resources along than could be stored in the town
Feature - Tooltip of the maximum storage capacity of a good extended with an trading post entry
Feature - Donation list at the raw material deposit overworked
Feature - Sorting of the military movements overworked
Feature - Defend harbour and town is possible again
Feature - Military advisor limited to 10 CR's/ messages per page
Feature - Function to report users at the island view
Feature - View of the unit upgrades adapted at the Ikipedia
Feature - Added a pillory for all users. The link can be found on the highscore page
Feature - Transport overview adapted
Feature - The own offers at the trading post, besides the one from the actual town, are visible again at the bargain finder
Feature - It is no longer possible to start actions by using the "back" or "reload" button from the browser
Feature - Different improvements to reduce loading times and to avoid "white pages"
Feature - New building destruction screen
Feature - After changing the E-Mail address it needs to be validated to be overtaken for the account.
Feature - Additional password request while changing the E-Mail address added
Feature - At the Tool-Tip from a town on the island view you are now also able to find the Highscore place of the user
Bugfix - Viewing error of the Tool-Tip at the combat reports
Bugfix - Fleets were sometimes not shown in the trading port while being loaded
Bugfix - A wrong storage Tool-Tip has been shown at the trading post
Bugfix - When a own spy has been discovered the format of the report has been wrong
Bugfix - Reports of discovered spies could not be opened
Bugfix - Poseidon-wonder-permanent-effect has been wrong
Bugfix - Building time formula of spies has been wrong
Bugfix - Viewing error at the embassy with IE7
Bugfix - Resources could be produced during a trading post trade
Bugfix - Resources could be lost during a trading post trade
Bugfix - Some players had action points missing
Bugfix - Destruction of some buildings did not bring any resources
Bugfix - Wrong view at the military advisor. Attacker have been shown as occupying forces.
Bugfix - Sort by distance at the trading post has been wrong
Bugfix - Buying building material by using the trading post was incorrect
Bugfix - Trading post showed results which have been out of range
Bugfix - While attacking in waves some trading ships has been lost
Bugfix - No loot protection by the warehouse at special wave attacks
Bugfix - Troops could be send via the sea way also when there was a blockade
Bugfix - While the workshops was working on an upgrade you could build or destruct the building.
Bugfix - At the gold highscore where some users with negative entries
Bugfix - In some cases the town data have been switched in automatic messages
Bugfix - Viewing error at the diplomacy advisor with the IE
Bugfix - Erroneous view of the loading duration at the ship-/unit send screens
Bugfix - Free spies disappeared with special conditions
Bugfix - Erroneous view while accepting a trade offer at the IE
Bugfix - Building time from spies have been wrong with hideout level 21
Bugfix - Viewing error at the premium view of the diplomacy advisor
Bugfix - Error at the cultural goods arrangement screen

Feature - Badword filter for the nick name when registering
Bugfix - After a town change you came to not fitting sites
Bugfix - Ships with the mission colonization could not be called back
Bugfix - Advisor did shine after a new registration
Bugfix - Approximate costs for military actions have been calculated wrong
Bugfix - finished researches where only shown one click further
Bugfix - Mission time between own towns has been wrong
Bugfix - When de-constructing the hideout the wrong number of spies has been retired

Feature - A trade at the trading post is no longer cancelled if the gold is not enough to buy all wanted resources. You are now going to get proportionate resources.
Feature - A new view at the espionage report while spying fleets
Feature - The alliance names are links to the alliance page everywhere in the game
Feature - Attackers do no longer get a combat report when they loose all their troupes in the first round.
Feature - Trading fleet overview shows the loaded troupes
Feature - You are now able to stop the loading of your ships
Feature - Own offers in reach are shown at the trading post
Feature - Lost units are now shown at the combat report
Feature - If you do not have enough ships for a transport you are now able to charter some for Ambrosia. Those are only used for that action and not added to the own pool of transporters.
Bugfix - Replacement of troupes has been shown as attack
Bugfix - Trading ships could not be called back
Bugfix - Vacation mode of banned players has been cancelled after 30 days
Bugfix - The building level of the hideout had no influence on the rate to discover a spy on a spying mission.
Bugfix - Spy got stuck when the target town had no hideout
Bugfix - Fleeing lead to lost troupes
Bugfix - You could only forge at one workshop
Bugfix - Viewing errors at the combat report
Bugfix - One researcher/worker less has been shown than assigned
Bugfix - Wrong number of united troupes
Bugfix - Viewing error at the tavern with FireFox 3.0
Bugfix - Message that troupes got lost also was shown in combat round 4
Bugfix - Viewing error of the drop down menu with IE 6
Bugfix - Differing points at the Highscore
Bugfix - Spy does not fulfil the order correct
Bugfix - One event gives more than one message
Bugfix - Messages at the Outbox have been deleted on their own
Bugfix - Waiting for answer did not work with a special browser configuration
Bugfix - Ingame message spam has been possible
Bugfix - Replacement of troupes was not possible without trading ships
Bugfix - Admins were shown at the Highscore
Bugfix - Change research was not possible at high researches



    * Feature: Improvement of the Highscore and the player search
    * Feature: Coordinates in the town drop-down are now available for all players
    * Feature: Detailed combat reports show all modifications
    * Feature: Full effect of corruption
    * Feature: The list to choose the town is also able to show luxury goods (adjustable at options)
    * Feature: Tooltip with detailed unit values at the combat report
    * Bugfix: Added missing research descriptions
    * Bugfix: You are able to build spies when one got lost before
    * Bugfix: Fixed viewing error of banned players without vacation mode
    * Bugfix: Town names have been interchanged in the trading fleet reports
    * Bugfix: Town names have been interchanged at a fleet recall
    * Bugfix: Page after the premium trader improved
    * Bugfix: Resource storage and the trader do no longer ignore the resources at the trading post
    * Bugfix: While creating a colony you are not able to view the wonder list
    * Bugfix: Trading ships did not come back after a blockade
    * Bugfix: Sort by price at the trading post
    * Bugfix: Able to spy if someone is online
    * Bugfix: After deconstruction the trading post the added bargains are deleted
    * Bugfix: Spies could also be used at towns which are at vacation mode
    * Bugfix: Fixed viewing error at the alliance highscore
    * Bugfix: Fleets could not be called back twice
    * Bugfix: Returning ships have not been marked as such
    * Bugfix: Countdown till the beginning of the next fight round
    * Bugfix: Results of the trading post search is paginated
    * Bugfix: Trading post can be destructed again

    * Feature: Ikariam PLUS: better resource arrangement within the town advisor
    * Feature: Ikariam PLUS: all buildings within the town advisor on total view
    * Feature: Ikariam PLUS: coordinates in city drop down shown beside the names
    * Bugfix: banned users not longer automatic set into vacation mode
    * Bugfix: own troop movements shown as attack
    * Bugfix: combat reports donīt show real plundered loot
    * Bugfix: troop improvements donīt override wall bonus anymore
    * Bugfix: wrong score in alliance overview
    * Bugfix: alliance- / highscore errorīs fixed
    * Bugfix: alliance members not marked in highscore
    * Bugfix: indication error in wonder display with IE 7 fixed
    * Bugfix: max. in trading port does not work / trading ships for free
    * Bugfix: max. display on wonder fixed
    * Bugfix: page refreshes after research is ready
    * Bugfix: slider donīt insert 9999 anymore while dismissing troops
    * Bugfix: incorrect tooltip fixed
    * Bugfix: city graphic is conform with size of city
    * Bugfix: total costs for port blockade fixed
    * Bugfix: line break in messages become HTML-Newlines
    * Bugfix: main town buttons shown without insufficient governorīs residence
    * Bugfix: port blockade: travel time not shown
    * Bugfix: "report message"-Button no longer shown
    * Bugfix: spy reports wonīt by to large anymore
    * Bugfix: educate spies not possible any longer

Feature: Ikariam PLUS: + Buttons on advisors will lead directly to the specific premium overview
« Last Edit: September 14, 2008, 06:12:53 pm by Bodybag2224-Armor » Logged
DerangedGerman Offline
EIR Veteran
Posts: 448


« Reply #5 on: September 14, 2008, 06:15:16 pm »

All those changes don't make it suck any less...
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Proud mapper for both OMG and EIR.
Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« Reply #6 on: September 14, 2008, 06:21:31 pm »

What was done is done.
« Last Edit: September 14, 2008, 06:33:02 pm by Bodybag2224-Armor » Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #7 on: September 14, 2008, 06:29:29 pm »

Relax children.
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salan
Guest
« Reply #8 on: September 14, 2008, 06:32:19 pm »

You are an asshole you know that?
Post is reported and I hope that someone cleans it up.

I cleaned up thtb anyways.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #9 on: September 14, 2008, 06:32:56 pm »

The empire strikes again.

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Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« Reply #10 on: September 14, 2008, 06:33:23 pm »

You are an asshole you know that?
Post is reported and I hope that someone cleans it up.

I cleaned up thtb anyways.

Thank you salan I fixed my post as well.
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salan
Guest
« Reply #11 on: September 14, 2008, 06:34:08 pm »

The empire strikes again.



thtb was the one saying i should erase rather then lock Smiley
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #12 on: September 14, 2008, 06:35:25 pm »

Haha just joking, no worries :p.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #13 on: September 15, 2008, 08:18:22 am »

I am traning the Mods in "the Wayīs", ya know?

For example, salan did good in deleting the post of me, however he qoutes Bodybags post witch contains a direct insult, witch is bad and only shows he still has to learn.
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Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #14 on: September 15, 2008, 09:38:03 am »

Lol, delete that too.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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