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Flak88<croc....
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Topic: Flak88<croc.... (Read 8515 times)
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aloha628
EIR Regular
Posts: 33
Flak88<croc....
«
on:
December 17, 2008, 01:16:46 pm »
why the hell is a croc in a 1v1 vs a flak88 better??
last game a croc killed my flak88
easily!
Logged
BlackBanana
EIR Veteran
Posts: 56
Re: Flak88<croc....
«
Reply #1 on:
December 17, 2008, 01:22:36 pm »
Probably Critic Hits. It is also important the direction your 88 was pointing at, it takes some time to aim correctly.
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Unkn0wn
No longer retired
Posts: 18379
Re: Flak88<croc....
«
Reply #2 on:
December 17, 2008, 01:24:54 pm »
Croc can circle strafe it, hence why you should never rely solely on a flak for your AT. Get at least 1 shreck squad supporting it or something to block the croc.
«
Last Edit: December 17, 2008, 01:32:05 pm by Unkn0wn
»
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: Flak88<croc....
«
Reply #3 on:
December 17, 2008, 01:43:57 pm »
crocs are crap, the bain of my existence!
waaah where's my treadbreaker!
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Killer344
The Inquisitor
Posts: 6904
Re: Flak88<croc....
«
Reply #4 on:
December 17, 2008, 01:49:38 pm »
Get a fucking bike and block it dude :p.
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Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
aloha628
EIR Regular
Posts: 33
Re: Flak88<croc....
«
Reply #5 on:
December 17, 2008, 05:33:03 pm »
i usually use a flak to kill tanks, not to support my anti tank units! croc should not be able to kill a flak, to circle strafe it...
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Falcon333
EIR Veteran
Posts: 1125
Re: Flak88<croc....
«
Reply #6 on:
December 17, 2008, 05:36:46 pm »
Quote from: aloha628 on December 17, 2008, 05:33:03 pm
i usually use a flak to kill tanks, not to support my anti tank units! croc should not be able to kill a flak, to circle strafe it...
You don't use a flak as your
only
AT weapon
Logged
"Chance favors the prepared mind"
Killer344
The Inquisitor
Posts: 6904
Re: Flak88<croc....
«
Reply #7 on:
December 17, 2008, 05:42:46 pm »
Quote from: aloha628 on December 17, 2008, 05:33:03 pm
i usually use a flak to kill tanks, not to support my anti tank units! croc should not be able to kill a flak, to circle strafe it...
And I usually use hmg to kill infantry not to support my anti infantry units, volks and grens shouldn´t be able to kill it, to flank it..
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Smithy17
EIR Veteran
Posts: 756
Re: Flak88<croc....
«
Reply #8 on:
December 17, 2008, 05:48:11 pm »
If a flak automatically nullified all armoured vehicles it would be a bit of an overpowered unit. However a flak is still likely to be able to kill a croc if it starts firing from far enough away - use a spotter unit so you can see it sooner or something, the flak has an enormous range.
Logged
MasonDonn
EIR Veteran
Posts: 222
Re: Flak88<croc....
«
Reply #9 on:
December 17, 2008, 05:57:45 pm »
An 88 is supposed to be a long-range, fear-inducing, kill-this-damn-thing-at-all-costs unit. Not a zomgwftbbqsauce-pwn-all-tanks unit. Allied armor sucks as-is, so if a croc manages to close in and circlestrafe an unprotected 88, its your fault.
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BoDyBaG2224TLS
EIR Veteran
Posts: 798
Re: Flak88<croc....
«
Reply #10 on:
December 17, 2008, 09:22:28 pm »
Spot with a bike, the 88 has crazy range, but it has poor sight, spot and win.
Support your flak of doom with a pak or some shreks.
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jackmccrack
EIR Veteran
Posts: 2484
Re: Flak88<croc....
«
Reply #11 on:
December 17, 2008, 09:48:18 pm »
88 suffers against a lot of things @ close range. Blame the turn speed imo, it's just not fast enough.
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PPLA
EIR Veteran
Posts: 85
Re: Flak88<croc....
«
Reply #12 on:
December 17, 2008, 10:06:33 pm »
88's are epic at long range and are amazing AT if even slightly supported. but there not so good at close range especially if not supported so keep a shreck or something near the 88 and u will be fine
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Snarks
EIR Regular
Posts: 49
Re: Flak88<croc....
«
Reply #13 on:
December 17, 2008, 11:15:26 pm »
You might wanna give the 88 a spotter and a backup AT unit. Remember the golden rule, always have auxillery or secondary AT to back up your primary AT and the 88 is NOT an exception.
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I'm not Minehold... I punctuate on my forum posts.
MannfredvonRitter
EIR Veteran
Posts: 375
Re: Flak88<croc....
«
Reply #14 on:
December 17, 2008, 11:21:10 pm »
All of this said, be prepared to have constant artillery strikes on the 88 until you no longer bother using it.
Logged
Snarks
EIR Regular
Posts: 49
Re: Flak88<croc....
«
Reply #15 on:
December 18, 2008, 01:02:52 am »
Quote from: MannfredvonRitter on December 17, 2008, 11:21:10 pm
All of this said, be prepared to have constant artillery strikes on the 88 until you no longer bother using it.
Which is a good thing because then the Howitzer barrages spent decrewing the 88 will not be aimed at your troops. The 88 is disposable afterall and if it kills one Sherman, then it has made up its cost in Fuel. If it kills a Mortar team, then it has made up its cost in manpower.
Calliope barrages on the other hand, are a bit more tricky. The Calliope's shotgun effect means you can decrew the 88 with probably one or two barrages whereas a Howitzer would take multiple barrages to just decrew the thing.
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Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Flak88<croc....
«
Reply #16 on:
December 18, 2008, 02:09:48 am »
Flaks are overpriced by around 20% on all res, especially with that pop cap.
I pointed that out several times
Logged
Quote from: Unkn0wn on December 20, 2008, 05:57:19 am
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UnLimiTeD6
EIR Regular
Posts: 47
Re: Flak88<croc....
«
Reply #17 on:
December 18, 2008, 05:33:28 am »
Flaks are fine, especially as they act like a magnet to enemy troops.
I still have that picture of the 88 surrounded by 9 sherman wrecks (5 normal, 4 crocs) in a 2v2.
Also, a Howitzer Barrage will likely decrew it, but it's a half volks squad away from being retaken.
On open maps like RtC, 88s can hardly be countered by anything but heavy artillery.
Logged
Wildfire
Guest
Re: Flak88<croc....
«
Reply #18 on:
December 18, 2008, 05:50:47 am »
Quote from: Snarks on December 18, 2008, 01:02:52 am
Quote from: MannfredvonRitter on December 17, 2008, 11:21:10 pm
All of this said, be prepared to have constant artillery strikes on the 88 until you no longer bother using it.
Which is a good thing because then the Howitzer barrages spent decrewing the 88 will not be aimed at your troops. The 88 is disposable afterall and if it kills one Sherman, then it has made up its cost in Fuel. If it kills a Mortar team, then it has made up its cost in manpower.
Calliope barrages on the other hand, are a bit more tricky. The Calliope's shotgun effect means you can decrew the 88 with probably one or two barrages whereas a Howitzer would take multiple barrages to just decrew the thing.
not all the time. If you can get a direct spot on the howie on the first shot, you can decrew it rather easily. and if u have the t3 on the arty tree. you can def hit it, and an even better chance if howie is vet 1 (25% accuracy) i have more issues decrewing with callies cuz you want to make sure u stand off to shoot so u dont get hit by the 88 or any protecting AT.
Logged
Kotyonok
EIR Veteran
Posts: 81
Re: Flak88<croc....
«
Reply #19 on:
December 18, 2008, 08:17:27 am »
Quote from: UnLimiTeD6 on December 18, 2008, 05:33:28 am
Flaks are fine, especially as they act like a magnet to enemy troops.
I still have that picture of the 88 surrounded by 9 sherman wrecks (5 normal, 4 crocs) in a 2v2.
Also, a Howitzer Barrage will likely decrew it, but it's a half volks squad away from being retaken.
On open maps like RtC, 88s can hardly be countered by anything but heavy artillery.
Could you possibly pm me that picture O,o?
Logged
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