IIPraeToriaNII
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« on: February 01, 2009, 12:37:38 pm » |
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how does an airborne (Smokaz) grenade thrown at the front of a king tiger cause it to have engine damage? the airborne then retreated immediately after it was thrown...
#18750 Defensive Defeat (1233512991) 352nd Armour (Pak75mm) 4th Armour (deadb0lt) 623rd Airborne (Smokaz)
346th Blitzkrieg (LordInfamous) Angriff Company 794th Blitzkrieg (Xaar)
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« Last Edit: February 01, 2009, 01:05:10 pm by IIPraeToriaNII »
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fuck off...
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Killer344
The Inquisitor
Posts: 6904
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« Reply #1 on: February 01, 2009, 12:39:08 pm » |
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pure luck.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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IIPraeToriaNII
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« Reply #2 on: February 01, 2009, 12:45:47 pm » |
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pure bull shit?
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Duckordie
Community Mapper
Posts: 1687
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« Reply #3 on: February 01, 2009, 12:54:19 pm » |
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Replay or it did not happen
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^<-- Duck ™ and ©
We need more axis players!:
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #4 on: February 01, 2009, 01:00:27 pm » |
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could have been a satchel charge? those do cause significant damage.
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Leaflar
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« Reply #5 on: February 01, 2009, 01:03:13 pm » |
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Grenades can kill KT's if the KT is low enough. I've taken a nade from a vetless rifle and used it to blow up a KT before. Just need to get the crit. It happens often enough at really low health.
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Skaevola2
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« Reply #6 on: February 01, 2009, 01:03:34 pm » |
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The 5% bug goes both ways - sure you can get crit after crit after crit without killing a thing, but it also makes little explosions also do crits. IIRC
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IIPraeToriaNII
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« Reply #7 on: February 01, 2009, 01:06:55 pm » |
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Replay or it did not happen
what kind of logic is that?
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Hydro
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« Reply #8 on: February 01, 2009, 01:27:51 pm » |
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pure bull shit?
Bulshit like draken situation when motor killed pershing, or when I thrown nade on 5% tiger- main cannon destroyed. It's part of 5% mechanism
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MysthalinBlitz
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« Reply #9 on: February 01, 2009, 01:58:05 pm » |
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Every single axis tank has died to my airborne grenades, back when I used to play airborne. You're lucky you only got engine damage .
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #10 on: February 01, 2009, 02:28:59 pm » |
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I killed a ostwind with a garrisoned MG the other day ... heh!
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Smokaz
Honoured Member
Posts: 11418
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« Reply #11 on: February 01, 2009, 02:31:10 pm » |
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This is how the 5% mechanics work. A nade can kill a KT if it gets lucky. I dunno how you want to rationalize it. The nade going into the turret maybe? haha.
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SlippedHerTheBigOne: big penis puma SlippedHerTheBigOne: and i have no repairkits SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
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MysthalinBlitz
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« Reply #12 on: February 01, 2009, 02:44:44 pm » |
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it going through the ventilation system into the crew compartement. Then one of the crew throw it into the munitions chamber ^^.
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RikiRude
Donator
Posts: 4376
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« Reply #13 on: February 01, 2009, 03:42:13 pm » |
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this happens the same way ive seen a vet 2 us eng bounce a ostwind shell some kind of body armor that guy had!
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Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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Krazytym
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« Reply #14 on: February 01, 2009, 04:35:00 pm » |
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i saw two tankes yesterday die to small arms fire...hell, i even saw a tank die to the rfle fire from my howie cuz it was so low on health. wish i had saved the replay, it was epic, but the game was so horrid i couldn't stand it any longer.
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Mysthalin_Armor
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« Reply #15 on: February 02, 2009, 12:12:59 pm » |
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I just had half my riflesquad get pwnt by the luger on the pak. At min range.... with BARs. I lol'd.
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DuckOfDoom
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« Reply #16 on: February 03, 2009, 02:54:42 pm » |
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how does an airborne (Smokaz) grenade thrown at the front of a king tiger cause it to have engine damage? the airborne then retreated immediately after it was thrown...
#18750 Defensive Defeat (1233512991) 352nd Armour (Pak75mm) 4th Armour (deadb0lt) 623rd Airborne (Smokaz)
346th Blitzkrieg (LordInfamous) Angriff Company 794th Blitzkrieg (Xaar)
To answer your question, vehicles take damage from grenades, and while they do very small damage, any explosive damage CAN score a critical hit on a vehicle. The way coh works, the lower the targets health is the higher the chance of it getting critically hit. If the kt was in the 70%> range, even if it was at 100%, there is a very small chance that a shot will cause a critical hit. The critical table gets worse as the health goes down, for example: out of control and make causality results will only happen if the target is low on health, but engine damaged result can occur at any time. If the shot hits side/rear/bottom/top it has an additional chance of critically damaging the vehicle. A grenade, unlike a sticky, it considered to be on the ground, so the damage is coming from the BOTTOM of the vehicle not from the direction it was thrown. I have killed a tiger, a panzer 4 and a stuh with grenades in some of the games I had.
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« Last Edit: February 03, 2009, 02:56:19 pm by DuckOfDoom »
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RikiRude
Donator
Posts: 4376
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« Reply #17 on: February 04, 2009, 08:42:44 pm » |
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Duck I am not positive, but I don't think bottom and top play into CoH for any kind of multiplier.
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MistenTHA
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« Reply #18 on: February 07, 2009, 05:13:06 am » |
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Duck I am not positive, but I don't think bottom and top play into CoH for any kind of multiplier.
I think Duck's experience is correct. Sometimes when a tank is at higher elevation, it's shell will hit the top of an enemy tank, and this is counted as a rear hit because it's not the front arc. So for grenades and satchels with their AoE attack they bypass the front armour.
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DuckOfDoom
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« Reply #19 on: February 07, 2009, 09:44:17 am » |
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Duck I am not positive, but I don't think bottom and top play into CoH for any kind of multiplier.
Bottom/top/side all count as rear armor in coh.
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