Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 30, 2024, 05:58:11 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Treadbreaker
Pages:
1
2
[
3
]
4
5
...
8
Go Down
Print
Author
Topic: Treadbreaker (Read 37629 times)
0 Members and 2 Guests are viewing this topic.
MannfredvonRitter
EIR Veteran
Posts: 375
Re: Treadbreaker
«
Reply #40 on:
February 16, 2009, 12:39:28 pm »
sadly much of the PE tactics rests on TB, which makes it difficult, it is highly powerful, but necessary
AT grenades are useless without it
Marders are useless against Americans without it
Shrecks are only 1 per squad, so they're pretty crap without it.
All of the PE AT rests on it like a house of cards lol.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Treadbreaker
«
Reply #41 on:
February 16, 2009, 12:40:02 pm »
Kettenkrad block
.
Logged
Smithy17
EIR Veteran
Posts: 756
Re: Treadbreaker
«
Reply #42 on:
February 16, 2009, 12:42:10 pm »
Whenever anyone mentions all of pe anti-tank they always seem to forget panthers. (not to mention that tank hunters get 2xschrecks, teller mines jagdpanthers and hetzers and luftwaffe get flaks.)
Logged
MannfredvonRitter
EIR Veteran
Posts: 375
Re: Treadbreaker
«
Reply #43 on:
February 16, 2009, 12:54:00 pm »
Quote from: Smithy17 on February 16, 2009, 12:42:10 pm
Whenever anyone mentions all of pe anti-tank they always seem to forget panthers. (not to mention that tank hunters get 2xschrecks, teller mines jagdpanthers and hetzers and luftwaffe get flaks.)
The tank hunter doctrine doesn't have many problems against tanks, that's true, but it's one of three. The others do have issues against tanks, 88's are expensive and immobile, so as a result they aren't highly effective in many battles.
Also why don't my luftwaffle infantry build sandbags yet?
and fyi, jagpanthers are so overpriced and such a high amt of fuel currently that they aren't worth their cost
panthers also chew up too much fuel, considering that all PE AT is fuel dependant
«
Last Edit: February 16, 2009, 01:01:00 pm by MannfredvonRitter
»
Logged
MannfredvonRitter
EIR Veteran
Posts: 375
Re: Treadbreaker
«
Reply #44 on:
February 16, 2009, 01:01:23 pm »
Quote from: Unkn0wn on February 16, 2009, 12:40:02 pm
Kettenkrad block
.
lol
Logged
Tymathee
Donator
Posts: 9741
Re: Treadbreaker
«
Reply #45 on:
February 16, 2009, 01:05:50 pm »
uhh....all heavy tanks take a lot of fuel. You make ur choice, lots of armor, or put it in 1-3 heavies
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
MannfredvonRitter
EIR Veteran
Posts: 375
Re: Treadbreaker
«
Reply #46 on:
February 16, 2009, 01:10:01 pm »
Yes, but it isn't overly cost effective in PE because of the structure of their army unfortunately, it rarely will make back it's 590 fuel cost. That's 3 Marders worth of AT, or a single Panther...
Logged
Two
EIR Veteran
Posts: 2079
Re: Treadbreaker
«
Reply #47 on:
February 16, 2009, 01:26:30 pm »
590 fuel for a single at ht?
Logged
Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
MannfredvonRitter
EIR Veteran
Posts: 375
Re: Treadbreaker
«
Reply #48 on:
February 16, 2009, 01:48:07 pm »
Talking about a panther.
Logged
Sach
EIR Veteran
Posts: 1211
Re: Treadbreaker
«
Reply #49 on:
February 16, 2009, 01:53:55 pm »
I really dont see what the fuss is about PE AT. The marder has awesome range and is the most mobile AT piece in the game. A sherman has a harder time circle strafing a marder than it does a pak or a p4 does a 57 mm and the PE usually have a few units on the field which can block. Failing that 1 tank buster squad will put an end to a circle strafing sherman just like 1 schreck or a sticky squad would have in EIR.
complaining about PE AT is laughable.
Logged
Sach Wins!
Would people please stop killing my AVREs. Not cool.
AmPmAllied
509th Airborne
EIR Veteran
Posts: 285
Re: Treadbreaker
«
Reply #50 on:
February 16, 2009, 02:47:45 pm »
Wait wait, are the allies whining because the axis have a unit that is fairly expensive, that is delicate and does the same thing stickies do but from a longer range, but not through hedges, walls, buildings, etc; and its easy to spot unlike stickies?
Seriously? You are whining about getting your tanks immobilized or engine destroyed after years of saying stickies need to cost less?
Logged
509th Airborne
Mgallun74
EIR Veteran
Posts: 1478
Re: Treadbreaker
«
Reply #51 on:
February 16, 2009, 02:50:05 pm »
played a game last night with salan and others, we did fine, had some shermans out, i found myself more worried about 2 or 3 ATHT than the marders and panthers on the field..
that should say something of its usefulness.. long range front shots knocking a sherm down by 20 per health? i suppose treadbreaker is ok, but a 37mm penetrating a sherm is kinda goofy.
Logged
HighVelocity
EIR Regular
Posts: 21
Re: Treadbreaker
«
Reply #52 on:
February 16, 2009, 02:58:35 pm »
and rr's have like...15mm?
Logged
Sach
EIR Veteran
Posts: 1211
Re: Treadbreaker
«
Reply #53 on:
February 16, 2009, 03:00:09 pm »
Quote from: AmPmAllied on February 16, 2009, 02:47:45 pm
Wait wait, are the allies whining because the axis have a unit that is fairly expensive, that is delicate and does the same thing stickies do but from a longer range, but not through hedges, walls, buildings, etc; and its easy to spot unlike stickies?
Seriously? You are whining about getting your tanks immobilized or engine destroyed after years of saying stickies need to cost less?
lol have you even played EIR:R yet? Treabreaker + mortar is ridiculous atm. Its not fun and its not balanced.
Its been pointed out already that the treadbreaker is much more effective at immobilising tanks and you say 'with better range' as if thats nothing.
I know an ability is fucked up when i feel bad using it.
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: Treadbreaker
«
Reply #54 on:
February 16, 2009, 03:05:02 pm »
Quote from: HighVelocity on February 16, 2009, 02:58:35 pm
and rr's have like...15mm?
?
Logged
HighVelocity
EIR Regular
Posts: 21
Re: Treadbreaker
«
Reply #55 on:
February 16, 2009, 03:11:25 pm »
Quote from: Mgallun74 on February 16, 2009, 03:05:02 pm
Quote from: HighVelocity on February 16, 2009, 02:58:35 pm
and rr's have like...15mm?
?
The do penetrate frontal armor of heavy tanks...caliber is not in relation with penetration?
Logged
Falcon333
EIR Veteran
Posts: 1125
Re: Treadbreaker
«
Reply #56 on:
February 16, 2009, 03:22:24 pm »
Isn't RR like 57mm?
Logged
"Chance favors the prepared mind"
HighVelocity
EIR Regular
Posts: 21
Re: Treadbreaker
«
Reply #57 on:
February 16, 2009, 03:24:08 pm »
if all ab were rambo's then yes
Logged
Lionel-Richie
Guest
Re: Treadbreaker
«
Reply #58 on:
February 16, 2009, 03:28:49 pm »
http://www.inert-ord.net/atrkts/57mm/index.html
Why would they have to be rambos, again?
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: Treadbreaker
«
Reply #59 on:
February 16, 2009, 03:30:50 pm »
meh, 57mm wasnt used all that much in the war, late part of it in 45.. would be more relistic to have airborne with zooks.
Logged
Pages:
1
2
[
3
]
4
5
...
8
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...