Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 02:28:01 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
AXIS own ALLIES
Pages: [
1
]
2
3
...
5
Go Down
Print
Author
Topic: AXIS own ALLIES (Read 30103 times)
0 Members and 7 Guests are viewing this topic.
DjTerror
EIR Veteran
Posts: 71
AXIS own ALLIES
«
on:
February 19, 2009, 03:03:14 am »
Iw played EIR for both sides for some time now but i must say it outloud (God help me
) i find that axis are stronger.
Specialy in this early initial phase of the war while theres not much veted and PP units.
Even in EIRR ti seems the same...
With 80% certainty i win with axis and in same 80% i lose with allies.
OK, maybe im just suck with allies but i dont think so.
what do you guyz think?
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: AXIS own ALLIES
«
Reply #1 on:
February 19, 2009, 03:08:26 am »
I think without all the doctrine choices and abilities in we won't know. Those figures could change everything.
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
Duckordie
Community Mapper
Posts: 1687
Re: AXIS own ALLIES
«
Reply #2 on:
February 19, 2009, 03:12:19 am »
Its you DjTerror, You prob don't play brits right
Logged
^<-- Duck ™ and ©
We need more axis players!:
BigDick
Guest
Re: AXIS own ALLIES
«
Reply #3 on:
February 19, 2009, 03:16:13 am »
i don'T know i think some eir players struggle now with us because they just did brainless spam and blobbing with arty support in eir
they don't know how to use combined arms or something other then airborne spam, rangerspam, bar riflemen spam with tankreaper support...
but first changes got made
i could field a replay of my last game yesterday to underline that were PE wehr combined arms worked very well (2 wehr+1PE against 2 US + 1 brit)
but i know why it worked so well and we totally stomped them, because the allies (duckofdoom, mudkip and an other guy) were noobs that really need to l2p and need to learn to use something other like raidbrone spam
to just field combined arms (because no moar spaaammm in EiR:R) without knowing how to use them is not enough
i would say there are not enough good players on allied side now
«
Last Edit: February 19, 2009, 03:21:42 am by BigDick
»
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: AXIS own ALLIES
«
Reply #4 on:
February 19, 2009, 03:22:04 am »
Axis is stronger. I've played with and against some of the best players in this game on both sides, and its obvious that axis(mix of PE and wehr) is easier to win with.
P4s with skirts, super repair from pios/repair bunker, nearly uncounterable paks, mortar HT, etc all combine to make axis very very strong atm.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: AXIS own ALLIES
«
Reply #5 on:
February 19, 2009, 03:27:34 am »
This is a side effect of them removing offmap artillery from the game for now. Allies have much more of this, and it certainly helps them more than Rocket arty or v1's or firestorm will help axis. But generally, yes, Axis are a bit stronger. I think it has more to do with Wehr paks than anything else...
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
AmPmAllied
509th Airborne
EIR Veteran
Posts: 285
Re: AXIS own ALLIES
«
Reply #6 on:
February 19, 2009, 03:41:30 am »
Not really the PAKs, M10's should only be 9 pop or so.
Logged
509th Airborne
Unkn0wn
No longer retired
Posts: 18379
Re: AXIS own ALLIES
«
Reply #7 on:
February 19, 2009, 04:00:56 am »
Quote from: brn4meplz on February 19, 2009, 03:08:26 am
I think without all the doctrine choices and abilities in we won't know. Those figures could change everything.
The idea however would be that they're at least somewhat balanced before all that goes in
.
Logged
Mukip
EIR Veteran
Posts: 450
Re: AXIS own ALLIES
«
Reply #8 on:
February 19, 2009, 06:10:50 am »
Quote
but i know why it worked so well and we totally stomped them, because the allies (duckofdoom, mudkip and an other guy) were noobs that really need to l2p and need to learn to use something other like raidbrone spam
Yes BigDick, everybody you don't like is a noob. You know like a lot of players who want to gloat when they win, I never got a GG at the end from you in all those games where I stomped your sorry ass, whether it was with an AB spam company (that every other competent player managed to beat regularly because it was predictable and situational) or with US combined arms where I still beat you 90% of the time. Come to think of it the one time you beat me it was because you "spaaamed" assault grenades on nothing but Volks with triple blitz players (one of whom was subsequently banned for exploiting). And BTW I've never used Raid Assault.
And I wish you would stop posting this same diatribe in every thread on the forum, the tired old "Allies don't know how to play combined arms, it's a mystical secret known only to our sekrit club".
I know you're probably the sort of person who likes to imagine he is a special snowflake, but you're not super l33t on the Interwebs, you aren't privy to mystical secrets and you probably don't have any special insight into the concepts of tactics and micromanagement that everyone else somehow lacks. So stop with the childish factionalism. I for one respect a lot of axis players and want a balanced, competitive and fun game.
«
Last Edit: February 19, 2009, 06:15:29 am by Mukip
»
Logged
rai0
EIR Regular
Posts: 42
Re: AXIS own ALLIES
«
Reply #9 on:
February 19, 2009, 06:12:13 am »
tried axis in eir (not R)
five games
,
five wins
.
(no spam, no noob games)
rol guys, axis RULEZ
still, im ally player
-4 glory
r
Logged
DeadlyShoe
EIR Veteran
Posts: 470
Re: AXIS own ALLIES
«
Reply #10 on:
February 19, 2009, 06:15:07 am »
Anecdotes do mean something, but what this thread really needs is the overall W/L ratios for each faction.
Logged
This may be the most offensive thing I've read. At least, today.
UnLimiTeD
EIR Veteran
Posts: 554
Re: AXIS own ALLIES
«
Reply #11 on:
February 19, 2009, 06:18:57 am »
Just ignore dick and his frequent noobish flamebash.
Let them balance it a little, though, they know theres some issues with it right now, it's just the second version.
Basically an open alpha, thats what I would call it.
Logged
Hey, it's not going to happen
radimisko
EIR Regular
Posts: 5
Re: AXIS own ALLIES
«
Reply #12 on:
February 19, 2009, 06:21:59 am »
Quote from: CrazyWR on February 19, 2009, 03:27:34 am
This is a side effect of them removing offmap artillery from the game for now. Allies have much more of this, and it certainly helps them more than Rocket arty or v1's or firestorm will help axis. But generally, yes, Axis are a bit stronger. I think it has more to do with Wehr paks than anything else...
what OFFMAPS ally has pls ??
r
Logged
Mukip
EIR Veteran
Posts: 450
Re: AXIS own ALLIES
«
Reply #13 on:
February 19, 2009, 06:24:21 am »
I think he means after they get around to implementing them.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: AXIS own ALLIES
«
Reply #14 on:
February 19, 2009, 06:29:59 am »
There´s only 1 true imbalance in the axis faction, and it´s the lovely pio blob who everyone uses to repair.
Pio squad 2 pop cap, 110mp = 0.5HP/S.
Panzer Grenadiers 3 pop cap, 185mp = 0.4HP/S
Sapper 4 pop cap, 195mp = 0.5HP/S
Engineer 3 pop cap, 130mp = 0.5HP/S
Guess who has the best repairs for their pop cap and price.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
DeadlyShoe
EIR Veteran
Posts: 470
Re: AXIS own ALLIES
«
Reply #15 on:
February 19, 2009, 06:48:20 am »
That's rather dramatic... are you sure about those numbers? They seem remarkably...even.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: AXIS own ALLIES
«
Reply #16 on:
February 19, 2009, 06:50:28 am »
Quote from: salan on January 27, 2009, 12:47:17 pm
EIR:R Secrets Revealed - 3: Repair Rates
Numbers are hit points per second.
Panzer Grenadiers: 0.4
Standard factions (Engi/Pio/Sapper/Repair Bunker): 0.5
Panzer Elite (Advanced Repair): 0.6
Standard factions in current EiR: 0.66
Expert Engineers: 0.9
Berge Tiger: 1.25
Logged
DeadlyShoe
EIR Veteran
Posts: 470
Re: AXIS own ALLIES
«
Reply #17 on:
February 19, 2009, 06:52:38 am »
I would not be surprised if that is per person. That's how repair rate is handled in the game code after all.
«
Last Edit: February 19, 2009, 06:54:41 am by DeadlyShoe
»
Logged
BigDick
Guest
Re: AXIS own ALLIES
«
Reply #18 on:
February 19, 2009, 07:21:29 am »
Quote from: Mukip on February 19, 2009, 06:10:50 am
Quote
but i know why it worked so well and we totally stomped them, because the allies (duckofdoom, mudkip and an other guy) were noobs that really need to l2p and need to learn to use something other like raidbrone spam
Yes BigDick, everybody you don't like is a noob. You know like a lot of players who want to gloat when they win, I never got a GG at the end from you in all those games where I stomped your sorry ass, whether it was with an AB spam company (that every other competent player managed to beat regularly because it was predictable and situational) or with US combined arms where I still beat you 90% of the time.
replay or it never happend
and no i will not give people a GG that use in a RTS 95% units of the same type
Quote
Come to think of it the one time you beat me it was because you "spaaamed" assault grenades on nothing but Volks with triple blitz players (one of whom was subsequently banned for exploiting). And BTW I've never used Raid Assault.
replay or it never happend
btw: i run an Assault + Weapon surplus company in EiR but i used grens and stormies with assault nades and no volks...
at had no volks at all...look into the "assault nade exploit thread" that were different people in the same game not me
and i didn't meant you with raid assault airbornespam
that was a hint to duckofdoom who started a whining thread about zeal grens with lmg42 because they raped his raidborne only + 3 crocs company
as i remember you was a brit so it is probably not uncommon that you need to l2p the (not really) "offense" was going to the us players that should have known how to play US when they cannot field a airborne only company
and BTW i only got a few times a GG after a game in EiR as well and i don't spam single unittypes (i've run 11 allied accounts where i had 2 airborne accounts and never used AB only companies and 9 axis accounts in EiR) only my one defensive account could be considered as "little" spame with tenacity T4 and 30% off on inf...i run 18 grens there
and now back2topic
i think it is a little bit early to have a look to the all balance...because you can have many combinations
3xUS vs 3xwehr or 3xbrit vs 3xwehr or 3xus vs 3xPE ... and mixtures
it need some time..it would be better to discuss about single units that maybe are not or to cost effective
Logged
Lionel-Richie
Guest
Re: AXIS own ALLIES
«
Reply #19 on:
February 19, 2009, 07:37:07 am »
Quote from: BigDick on February 19, 2009, 07:21:29 am
i think it is a little bit early to have a look to the all balance...because you can have many combinations
3xUS vs 3xwehr or 3xbrit vs 3xwehr or 3xus vs 3xPE ... and mixtures
it need some time..it would be better to discuss about single units that maybe are not or to cost effective
...which is balance.
Logged
Pages: [
1
]
2
3
...
5
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...