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Author Topic: IMPORTANT: MAPS IN EIR  (Read 7220 times)
0 Members and 4 Guests are viewing this topic.
Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #20 on: April 19, 2009, 09:54:22 pm »

Okay I changed the descriptions for Hedgerow, Montherme, and Lyon from the relicmapsmodified.sga

Try it out and see if that resolves the issue:

http://files.filefront.com/RelicMapsModifiedsga/;13626406;/fileinfo.html
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Caarnus Offline
EIR Veteran
Posts: 92


« Reply #21 on: April 19, 2009, 10:26:51 pm »

Kol I don't think that your link is working for me. Is anyone else having this problem or am I just the special one?
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Evil incarnate, devourer of sensitive n00bs, scourge of battlefield, crusader of sanity
speigas

Scyn Offline
EIR Veteran
Posts: 1011


« Reply #22 on: April 19, 2009, 11:45:16 pm »

Link works for me.
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #23 on: April 20, 2009, 02:19:46 am »

Apparantely loading screens are also broken for all EIR maps, this means ALL EIR mappers will have to go in repackage their map with their loading screen file in the scenarios/mp rather than scenarios/mp/loading. (So simply throw it in with the rest of the files and repackage)

Thanks.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #24 on: April 20, 2009, 04:06:03 am »

To get long descriptions, put the info in a UCS file.
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #25 on: April 20, 2009, 04:53:23 am »

Or just write the shit on the loading screen, so people can actually read while loading Shocked
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #26 on: April 20, 2009, 05:49:56 am »

Apparantely loading screens are also broken for all EIR maps, this means ALL EIR mappers will have to go in repackage their map with their loading screen file in the scenarios/mp rather than scenarios/mp/loading. (So simply throw it in with the rest of the files and repackage)

Thanks.

Sigh.  Why would relic change the format this late in the game?
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #27 on: April 20, 2009, 10:23:52 am »

Sigh.  Why would relic change the format this late in the game?

They never thought about it till now  Roll Eyes
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"Chance favors the prepared mind"
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #28 on: April 20, 2009, 02:42:34 pm »

goodwood aint crashing, but it needs to be renamed 6p_Goodwood.
map can be downloaded here: http://forums.europeinruins.com/index.php?topic=8367.0
can you get it in the autoupdater with the rest of fixed maps?
EDIT: loading screen aint working too, but i cant fix it coz i cant get crosix or WB to work can someboddy help me get it to work, or delete the loading map himselve?
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #29 on: April 20, 2009, 04:43:26 pm »

 Undecided Relic makes my head hurt.  Bastion/Radar updated, Unknown should have the links.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #30 on: April 20, 2009, 10:11:27 pm »

Thanks, Lolto!
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DerangedGerman Offline
EIR Veteran
Posts: 448


« Reply #31 on: April 20, 2009, 11:55:06 pm »

.
« Last Edit: April 21, 2009, 03:07:31 pm by DerangedGerman » Logged

Proud mapper for both OMG and EIR.
Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #32 on: April 21, 2009, 08:24:16 am »

Quote
Do not crash:
Crossroads
Church
Venue

Not true.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #33 on: April 21, 2009, 09:32:29 am »

How so? They don't crash when you select them so they should work fine
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #34 on: April 21, 2009, 11:12:20 am »

How so? They don't crash when you select them so they should work fine

But they crash when you try to play them on loading screen.
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thaelmann Offline
Donator
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Posts: 177


« Reply #35 on: April 21, 2009, 08:59:27 pm »

they definitely do work. if they should crash anyway it might be the issue with the corrupted battle file that occured lately. while it would let you get in game before the patch it will now crash on loading.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #36 on: April 22, 2009, 02:08:35 am »

AWW Yeah!

http://community.companyofheroesgame.com/blog-post/patch-update-tomorrow
Quote
Patch Release Notes:
v2.502 04/21/2009
Fixes
- Fixed a crash that occurred while automatching in an operation automatch.
- Fixed a crash that occurred in the Worldbuilder when saving a valid map.
- Action markers work again in the Worldbuilder.
- The default map folder in the Worldbuilder works again.
 
Gameplay:
- There is now a delay that affects how quickly an MG will swap between windows. An MG will have to stay at a window for a short period of time ~ 2 seconds before it can move to another window
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #37 on: April 22, 2009, 02:12:54 am »

do "We" ("We"= People who have to redo the maps) Need to redo them again?
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #38 on: April 22, 2009, 08:49:54 am »

Lets see if the patch still has loading screens borked, if it also fixes the map description crash (which they said it would) then you wont have to touch your original map .sgas.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #39 on: April 26, 2009, 09:54:36 am »

I take that the patch solved our problems?
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