Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #20 on: April 19, 2009, 09:54:22 pm » |
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Okay I changed the descriptions for Hedgerow, Montherme, and Lyon from the relicmapsmodified.sga Try it out and see if that resolves the issue: http://files.filefront.com/RelicMapsModifiedsga/;13626406;/fileinfo.html
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Kolath's Quote Commandments: 1. Thou shalt not quote the entirety of a post 3 or less posts above you 2. Thou shalt not quote more than 2 nested levels 3. Thou shalt not quote large blocks of text when one sentence would do 4. Thou shalt not quote images!
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Caarnus
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« Reply #21 on: April 19, 2009, 10:26:51 pm » |
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Kol I don't think that your link is working for me. Is anyone else having this problem or am I just the special one?
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Evil incarnate, devourer of sensitive n00bs, scourge of battlefield, crusader of sanity speigas
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Scyn
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« Reply #22 on: April 19, 2009, 11:45:16 pm » |
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Link works for me.
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #23 on: April 20, 2009, 02:19:46 am » |
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Apparantely loading screens are also broken for all EIR maps, this means ALL EIR mappers will have to go in repackage their map with their loading screen file in the scenarios/mp rather than scenarios/mp/loading. (So simply throw it in with the rest of the files and repackage)
Thanks.
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran Posts: 4950
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« Reply #24 on: April 20, 2009, 04:06:03 am » |
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To get long descriptions, put the info in a UCS file.
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Baine
Steven Spielberg
Posts: 3713
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« Reply #25 on: April 20, 2009, 04:53:23 am » |
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Or just write the shit on the loading screen, so people can actually read while loading
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #26 on: April 20, 2009, 05:49:56 am » |
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Apparantely loading screens are also broken for all EIR maps, this means ALL EIR mappers will have to go in repackage their map with their loading screen file in the scenarios/mp rather than scenarios/mp/loading. (So simply throw it in with the rest of the files and repackage)
Thanks.
Sigh. Why would relic change the format this late in the game?
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Falcon333
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« Reply #27 on: April 20, 2009, 10:23:52 am » |
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Sigh. Why would relic change the format this late in the game?
They never thought about it till now
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"Chance favors the prepared mind"
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LeoPhone
Honoured Member
Posts: 0
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« Reply #28 on: April 20, 2009, 02:42:34 pm » |
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goodwood aint crashing, but it needs to be renamed 6p_Goodwood. map can be downloaded here: http://forums.europeinruins.com/index.php?topic=8367.0 can you get it in the autoupdater with the rest of fixed maps? EDIT: loading screen aint working too, but i cant fix it coz i cant get crosix or WB to work can someboddy help me get it to work, or delete the loading map himselve?
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Lolto
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« Reply #29 on: April 20, 2009, 04:43:26 pm » |
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Relic makes my head hurt. Bastion/Radar updated, Unknown should have the links.
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Life or Lack There Of
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #30 on: April 20, 2009, 10:11:27 pm » |
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Thanks, Lolto!
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DerangedGerman
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« Reply #31 on: April 20, 2009, 11:55:06 pm » |
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« Last Edit: April 21, 2009, 03:07:31 pm by DerangedGerman »
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Proud mapper for both OMG and EIR.
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #32 on: April 21, 2009, 08:24:16 am » |
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Do not crash: Crossroads Church Venue Not true.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #33 on: April 21, 2009, 09:32:29 am » |
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How so? They don't crash when you select them so they should work fine
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #34 on: April 21, 2009, 11:12:20 am » |
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How so? They don't crash when you select them so they should work fine
But they crash when you try to play them on loading screen.
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thaelmann
Donator
Posts: 177
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« Reply #35 on: April 21, 2009, 08:59:27 pm » |
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they definitely do work. if they should crash anyway it might be the issue with the corrupted battle file that occured lately. while it would let you get in game before the patch it will now crash on loading.
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Lolto
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« Reply #36 on: April 22, 2009, 02:08:35 am » |
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AWW Yeah! http://community.companyofheroesgame.com/blog-post/patch-update-tomorrowPatch Release Notes: v2.502 04/21/2009 Fixes - Fixed a crash that occurred while automatching in an operation automatch. - Fixed a crash that occurred in the Worldbuilder when saving a valid map. - Action markers work again in the Worldbuilder. - The default map folder in the Worldbuilder works again. Gameplay: - There is now a delay that affects how quickly an MG will swap between windows. An MG will have to stay at a window for a short period of time ~ 2 seconds before it can move to another window
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Duckordie
Community Mapper
Posts: 1687
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« Reply #37 on: April 22, 2009, 02:12:54 am » |
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do "We" ("We"= People who have to redo the maps) Need to redo them again?
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^<-- Duck ™ and ©
We need more axis players!:
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #38 on: April 22, 2009, 08:49:54 am » |
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Lets see if the patch still has loading screens borked, if it also fixes the map description crash (which they said it would) then you wont have to touch your original map .sgas.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #39 on: April 26, 2009, 09:54:36 am » |
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I take that the patch solved our problems?
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