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Doctrine Reworks & Unlocks Poll
Poll
Question:
Which Companies need reworks or tweaks?
U.S. Infantry
13 (9.6%)
U.S. Airborne
21 (15.6%)
U.S. Armor
13 (9.6%)
Commonwealth Royal Canadian Artillery
12 (8.9%)
Commonwealth Royal Commandos
14 (10.4%)
Commonwealth Royal Scottish Engineers
7 (5.2%)
Wehrmacht Defensive
10 (7.4%)
Wehrmacht Blitzkrieg
9 (6.7%)
Wehrmacht Terror
7 (5.2%)
Panzer Elite Scorched Earth
8 (5.9%)
Panzer Elite Luftwaffe
11 (8.1%)
Panzer Elite Tank Destroyer
10 (7.4%)
Total Voters: 31
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Topic: Doctrine Reworks & Unlocks Poll (Read 11674 times)
0 Members and 1 Guest are viewing this topic.
EliteGren
EIR Veteran
Posts: 6106
Re: Doctrine Reworks & Unlocks Poll
«
Reply #40 on:
October 19, 2011, 06:50:43 am »
I remember when EIRR had no offmaps in 2009. Support spam galore
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
3rdCondor
Donator
Posts: 1536
Re: Doctrine Reworks & Unlocks Poll
«
Reply #41 on:
October 19, 2011, 08:08:26 am »
Based on results.... all docs need rework. Pretty sure the devs know this tho
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
PonySlaystation
EIR Veteran
Posts: 4136
Re: Doctrine Reworks & Unlocks Poll
«
Reply #42 on:
October 19, 2011, 08:49:17 am »
All doctrines do not need a complete rework but most of them has at least one tree that is completely useless or should be changed for other reasons.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Doctrine Reworks & Unlocks Poll
«
Reply #43 on:
October 19, 2011, 10:02:57 am »
Most of them are fine. I just played a few games with my old inf company and holy shit is it an amazing doctrine. Same with armour, same with most of them. The only one that sticks out is shitty shitty ab.
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Doctrine Reworks & Unlocks Poll
«
Reply #44 on:
October 19, 2011, 10:40:12 am »
Armor is seriously underpowered.
Logged
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Doctrine Reworks & Unlocks Poll
«
Reply #45 on:
October 19, 2011, 10:41:01 am »
Armour is amazing you shut the fuck up
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Doctrine Reworks & Unlocks Poll
«
Reply #46 on:
October 19, 2011, 10:47:30 am »
How exactly? they have no buffs to riflemen, hmgs, mortars, snipers or atgs and HVAP pershing or M10s is not going to be enough for me to win a game.
Logged
Hicks58
Development
Posts: 5343
Re: Doctrine Reworks & Unlocks Poll
«
Reply #47 on:
October 19, 2011, 10:58:42 am »
Quote from: PonySlaystation on October 19, 2011, 10:47:30 am
How exactly? they have no buffs to riflemen, hmgs, mortars, snipers or atgs and HVAP pershing or M10s is not going to be enough for me to win a game.
All I've gotta say to that is L2P Armour. As a very long time player of Armour, I can tell you that the doctrines themselves are fine - The only problem with Armour is that it's a doctrine that focuses on the minimum fieldable unit type, which is any form of Armour. That is not a problem with the doctrine, that's a problem with access to resources.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
PonySlaystation
EIR Veteran
Posts: 4136
Re: Doctrine Reworks & Unlocks Poll
«
Reply #48 on:
October 19, 2011, 11:03:22 am »
I'm gonna try a different company build. But dual pershings sucks. I'm gonna try with seven M10 or M18s and see how that goes.
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Doctrine Reworks & Unlocks Poll
«
Reply #49 on:
October 19, 2011, 11:04:39 am »
Quote from: shockcoil on October 19, 2011, 10:41:01 am
Armour is amazing you shut the fuck up
+1, a nice steamy mug of l2p is in order.
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
EliteGren
EIR Veteran
Posts: 6106
Re: Doctrine Reworks & Unlocks Poll
«
Reply #50 on:
October 19, 2011, 11:05:47 am »
Armour is amazing indeed, been using alot of T17s again recently. Such a fun unit to use
Logged
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Doctrine Reworks & Unlocks Poll
«
Reply #51 on:
October 19, 2011, 11:06:51 am »
Top Gun croc kicks so much ass, Mobile warfare kicks ass, that HE rounds thing kicks ass. I've never played AP rounds but I heard that owns too. Mark target kicks ass, repairing while shooting vehicles owns. Dual repairs keeps your shit around forever. Armour also gives you maximum pool for amazing base units like quads and m8s. You don't need to buff riflemen, riflemen are just riflemen. Buy nades on all of them and go around killing shit, if they die who cares. ATGs with AP rounds too already very good. Sniper with mark target and +5 is an amazing buff for 1 T1s.
I win my games off good use of AI vehicles and old fashion atg pushing with riflemen doing what riflemen do best, which is basically everything. Pershings are a bit underwhelming though granted.
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Doctrine Reworks & Unlocks Poll
«
Reply #52 on:
October 19, 2011, 11:09:34 am »
o'rly? what are the stats on your armor company?
Logged
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Doctrine Reworks & Unlocks Poll
«
Reply #53 on:
October 19, 2011, 11:10:27 am »
15-3
EDIT: Sorry no 14-4 but to be fair I was 6-4 when started playing it again. I can only assume I was fucking up badly before trying to get the build right.
«
Last Edit: October 19, 2011, 02:34:06 pm by shockcoil
»
Logged
Hicks58
Development
Posts: 5343
Re: Doctrine Reworks & Unlocks Poll
«
Reply #54 on:
October 19, 2011, 11:11:48 am »
Pershing's can be total beasts in the correct hands... As I've said to people before, treat them like speedy Tigers, they are as good as their provided support.
I've had Pershings get 50 inf kills and atleast 5-7 HV kills to back it up... Then again, I've had a couple get ganked before they could even hit the field properly.
Logged
RikiRude
Donator
Posts: 4376
Re: Doctrine Reworks & Unlocks Poll
«
Reply #55 on:
October 19, 2011, 11:51:16 am »
armor is fine, i could see it using some tweaks, but nothing major for it to be changed.
and i have to agree every doctrine needs some tweaking here and there, but not complete reworks for the most part.
armor for example, WP rounds need looking at as well as calling it in.
also my armor company is 26:26 which i think a 1:1 ratio is pretty good especially for me considering it was the first company i used when i came back. I've also tried all three T4s, and both dual T3s, and it's one of my favorite companies!
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
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