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T17 vs Single shrek grenadier squad and a Pak
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Topic: T17 vs Single shrek grenadier squad and a Pak (Read 15182 times)
0 Members and 26 Guests are viewing this topic.
bbsmith
The Brain and Muscle
Posts: 2778
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #20 on:
September 22, 2009, 10:25:42 pm »
The 25% hp at vet 1 was removed when skirts were added.
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
bbsmith
The Brain and Muscle
Posts: 2778
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #21 on:
September 22, 2009, 10:28:14 pm »
Quote from: VERTIGGO3 on September 22, 2009, 05:23:03 pm
Health:
Puma 310
T17 350
Stag 450
Keep in mind that the Staghound has the Stuart armor type instead of a light vehicle armor type so it doesn't have dodge bonuses.
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #22 on:
September 22, 2009, 10:29:45 pm »
Mabey the T17 skirts should be moved back to a vet requirement.
T17s now, in my mind, are how they should be when they reach a high veterancy level. But with a fully developed armor player, T17s are just too amazing right out of the gate.
At its base, i think the T17 is fine. Its just the buffs it gets that make it OP. Make them more fragile earlier on and id say that would be a step in the right direction.
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Malevolence
Donator
Posts: 1871
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #23 on:
September 22, 2009, 11:34:02 pm »
What I wanna know is where is poor Mr. M8 in all this?
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Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
wildsolus
Donator
Posts: 807
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #24 on:
September 22, 2009, 11:36:52 pm »
moving skirts to vet for one unit could bring the same argument for skirts on p4's, panthers etc.
if anything, tone down it's vet2 or 3.. or make the vet levels much higher like 15, 40, 75?
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lol
lol x2
anthony210
EIR Veteran
Posts: 1016
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #25 on:
September 22, 2009, 11:41:19 pm »
Quote from: wildsolus on September 22, 2009, 11:36:52 pm
moving skirts to vet for one unit could bring the same argument for skirts on p4's, panthers etc.
if anything, tone down it's vet2 or 3.. or make the vet levels much higher like 15, 40, 75?
P4s and Panthers cost a hell of a lot more than Staghound. Cant even compare the unit.
Having said that, I dont think adding a vet requirement to the skirt is needed. A moderate price increase would be good IMO.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #26 on:
September 23, 2009, 12:29:12 am »
Just put Staghound in a Doctorine Spesific (Commandos or RCA since Royal Engineers has already heavy tanks)
Give T17 faust damage so that it'll have a hard counter
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
TodlichPanther
EIR Veteran
Posts: 442
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #27 on:
September 23, 2009, 12:55:14 am »
how much health does a hotchkiss have? just out of curiosity?
Logged
Quote from: Ucross on April 11, 2008, 09:15:48 am
Also, I lost a game due to not enough anti-infantry units, so airborne get double damage at each vet level.
More changes to come.
BigDick
Guest
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #28 on:
September 23, 2009, 03:02:40 am »
300hp and stuart armor (like brit stag) and not the epic dodge of the T17 with m8 armor
«
Last Edit: September 23, 2009, 03:04:19 am by BigDick
»
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LeoPhone
Honoured Member
Posts: 0
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #29 on:
September 23, 2009, 03:46:28 am »
how its balanced:
puma gets bonus vs t17(and stag) so it will pretty much always hit.
hochkiss gets received penetration reduction vs t17(and stag)
fausts do more dmg vs t17(and stag)
and this:
http://forums.europeinruins.com/index.php?topic=12339.0
Logged
anthony210
EIR Veteran
Posts: 1016
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #30 on:
September 23, 2009, 03:56:44 am »
Quote from: LeoPhone on September 23, 2009, 03:46:28 am
how its balanced:
puma gets bonus vs t17(and stag) so it will pretty much always hit.
hochkiss gets received penetration reduction vs t17(and stag)
fausts do more dmg vs t17(and stag)
and this:
http://forums.europeinruins.com/index.php?topic=12339.0
Pretty much all of what you just said is wrong.
Puma will lose to a T17 most of the time, its only chance is when its sitting completly still.
Fausts are currently useless against Stag/T17
The only viable thing you said was maybe the Hochkiss, and I only say that because I have never seen them in action against a T17/Stag.
Logged
BigDick
Guest
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #31 on:
September 23, 2009, 04:04:48 am »
Quote from: LeoPhone on September 23, 2009, 03:46:28 am
how its balanced:
puma gets bonus vs t17(and stag) so it will pretty much always hit.
hochkiss gets received penetration reduction vs t17(and stag)
fausts do more dmg vs t17(and stag)
and this:
http://forums.europeinruins.com/index.php?topic=12339.0
when do you understand stag!=T17
the issue of the T17 lays in high health (sandbag upgrade) combined with its dodge armor type (m8 armor) and its possibility to cap territory (armor T1) and its decent infantry sniping capabilities and its maingun that can noticeable damage vehicles (other than non upgunned puma) and tanks (rear armor hits)
Logged
RikiRude
Donator
Posts: 4376
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #32 on:
September 23, 2009, 04:18:44 am »
You know, I have to wonder what relic was thinking making the same unit for both CW and US, but making them behave totally differently.
One gets a .50 upgrade and starts with more health and has a slow firing main gun, while the other needs to vet to get more health, has a quick firing gun, and has a WP round. Why didn't they just make a different model and make a whole different unit??
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
LeoPhone
Honoured Member
Posts: 0
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #33 on:
September 23, 2009, 05:06:07 am »
Quote from: anthony210 on September 23, 2009, 03:56:44 am
Quote from: LeoPhone on September 23, 2009, 03:46:28 am
how its balanced:
puma gets bonus vs t17(and stag) so it will pretty much always hit.
hochkiss gets received penetration reduction vs t17(and stag)
fausts do more dmg vs t17(and stag)
and this:
http://forums.europeinruins.com/index.php?topic=12339.0
Pretty much all of what you just said is wrong.
Puma will lose to a T17 most of the time, its only chance is when its sitting completly still.
Fausts are currently useless against Stag/T17
The only viable thing you said was maybe the Hochkiss, and I only say that because I have never seen them in action against a T17/Stag.
I meant, How it would be balanced..
---Killer344: Calm down, one sentence is enough to say that.
«
Last Edit: September 23, 2009, 06:47:38 am by Killer344
»
Logged
LeoPhone
Honoured Member
Posts: 0
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #34 on:
September 23, 2009, 05:10:33 am »
Quote from: RikiRude on September 23, 2009, 04:18:44 am
You know, I have to wonder what relic was thinking making the same unit for both CW and US, but making them behave totally differently.
One gets a .50 upgrade and starts with more health and has a slow firing main gun, while the other needs to vet to get more health, has a quick firing gun, and has a WP round. Why didn't they just make a different model and make a whole different unit??
'
becouse theyre lazy, and they are so different becouse t17 is replaced by M8 and stag is replaced by CCT
you get the stag much later, so its much stronger. makes sense in vcoh, not here. so it isnt balanced here becouse they made it too strong for its price.
---Killer344: sigh, take a break if you can't stop raging.
«
Last Edit: September 23, 2009, 06:52:08 am by Killer344
»
Logged
BigDick
Guest
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #35 on:
September 23, 2009, 05:55:54 am »
they are basically different units because of their armor type
e.g. shrek vs T17/stag
T17: damage modifier 70%
accuracy modifier 71%
moving accuracy 80%
Stag damage modifier 100%
accuracy modifier 100%
moving accuracy 100%
exactly thats why a 350HP T17 needs much longer to kill with shrek than a 450HP Stag
its like an 880HP stag because shrek misses much more often and does less damage
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #36 on:
September 23, 2009, 06:23:11 am »
Leophone, you really are talking garbage.
When will you fucking learn that the stag =/= T17?
Do you understand they use DIFFERENT ARMOR TYPES!? From how you're posting, it doesn't seem like it.
I believe that the T17 should be granted stuart armor to become balanced. It truelly does have good enough health to not need any dodge modifiers.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #37 on:
September 23, 2009, 06:54:02 am »
Quote from: Killer344 on August 30, 2009, 10:26:10 am
5. Politeness
This is a very simple rule, if you can't be polite or keep a neutral position with everybody in this forum then we don't need you, we will not waste our time with you, we have lost enough good players thanks to this.
6. Rage Posting
Users sometimes feel that the whole Dev team changes stats on purpose right before their game starts and then they come here like 10 year old kids who believe they can take on everyone because they just simply are right and nobody can prove them wrong. From now on a rage thread/post will be moderated on sight, do us a favor and take a cold bath before posting after a bad game please, we all have had bad games but that doesn't allow us to rage in the forums.
I'm talking to you LeoPhone, I won't edit all your posts individually again in this
thread
, I'll delete them from now on.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
LeoPhone
Honoured Member
Posts: 0
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #38 on:
September 23, 2009, 07:06:32 am »
damm, sry for that.
i was kinda pissed off(not eir related btw) and needed to get rid of my anger...
but i still dont like mysth
«
Last Edit: September 23, 2009, 07:14:33 am by LeoPhone
»
Logged
Baine
Steven Spielberg
Posts: 3713
Re: T17 vs Single shrek grenadier squad and a Pak
«
Reply #39 on:
September 23, 2009, 07:43:09 am »
In more than one occasion of the testing, my vet 2 / vet 3 paks didn't hit the T17 when he approached from the front, what automatically resulted in a loss. So yes, dodgemodifiers or the armour/health are the points that should be changed, not all at once of course.
Logged
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