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Author Topic: LEIG  (Read 16842 times)
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Artekas Offline
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« Reply #40 on: December 06, 2010, 04:37:41 pm »

I'm saying they don't really need a damage dropoff because the accuracy dropoff is already steep.
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8thRifleRegiment Offline
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« Reply #41 on: December 06, 2010, 05:14:07 pm »

have you ever used thse combat engineers?
i have, and if i get all 5 of them vet 3 in two battles, without any problems. its a little ridiculous.

Especially if you pair them with a Vanilla rifle becuase enemy AI automatically aims at the vanillas first letting the eng get closer unless the axis player actually click on them. Vs garrisoned units, they are rape. vs light PE vehicles INCLUDING MARDERS they are effective. two AE vs 1 marder, AE wins everytime, and quite quickly too. Thier effective range needs to be put down. becuase as stated above, if yer shot with a k98 yer down and out too. but they arent that effective. If yer close, every shotgun shot kills 1 man in a sqaud. 4 man sqaud= every 2.5 secondes 2-4 dudes in your oponents sqaud goes down. Seems slightly OP no?
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Artekas Offline
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« Reply #42 on: December 06, 2010, 05:34:03 pm »

Their range is already horribly low, that statement up there was about realism, which has nothing to do with balance. Each shotgun shot does 35 damage, not nearly enough to one hit kill anything.

However... I was going through all of their stats and calculated out their DPS to prove that they aren't anything special... and noticed one stat which I didn't look at before cause a patch note said this was changed. They fire every .87 seconds at close range, instead of the normal 2.5 seconds. This was supposed to removed AFAIK. With it, their DPS is actually double that of an StG44 (while being the same cost, 95 for four, or god forbid, 95 for 2 on Stormies). That, combined with their silly penetration against PE vehicles, definitely needs looking at. I've never had trouble dealing with them myself, but that could entirely be because I rely a lot on LMG42s for anti-infantry, which are amazing at dealing with engineers charging out in the open to get into close range.
« Last Edit: December 06, 2010, 05:39:09 pm by Artekas » Logged
smurfORnot Offline
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« Reply #43 on: December 06, 2010, 05:45:37 pm »

so less than each second,they deal 140dmg?(all 4 together)  Roll Eyes
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Artekas Offline
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« Reply #44 on: December 06, 2010, 05:49:06 pm »

Altogether, they deal 168 DPS, as opposed to the StG44 which does 19-20ish DPS each and 80 DPS for a whole squad. Rather ridiculous.
« Last Edit: December 06, 2010, 05:52:11 pm by Artekas » Logged
Smokaz Offline
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« Reply #45 on: December 06, 2010, 05:53:58 pm »

Thats just pathetic, how about a 336 dmg pak 40?
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smurfORnot Offline
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« Reply #46 on: December 06, 2010, 05:55:32 pm »

lets give storms shotguns,and everyone will be happy...lol
how much dmg does fg42 deal per sec?
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Artekas Offline
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« Reply #47 on: December 06, 2010, 05:57:44 pm »

18 dps close, 2.07 dps long (second highest of any automatic squad weapon, after BAR which is 2.5 dps long).
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Scotzmen Offline
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Posts: 2035


« Reply #48 on: December 06, 2010, 06:01:16 pm »

I have made extensive use of aussault engineers for my armour company, Only have 4. They do take out light vehicles pretty well, but a marder with 2 squads? i dont think so, ive tried and failed. Anything lighter agreed.

Quote
Their range is already horribly low,

Very true, you need to be at least a jeep length away to actually get some straight out kills with shotties. when you bring them toe to toe then they kill pretty well.

I consider them my anti-elite infantry. I'll use them against Falls, and KCH. They actually do there job pretty well, but they need retreating most of the time becuase there pretty much dead by the end of it.

Also another good thing/bad thing is, that they dont really have that much health either.
« Last Edit: December 06, 2010, 06:35:26 pm by Scotzmen » Logged
Killer344 Offline
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« Reply #49 on: December 06, 2010, 06:04:25 pm »

Thats just pathetic, how about a 336 dmg pak 40?

yeah, I was talking with david about it.... it's quite lolz indeed.
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Artekas Offline
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« Reply #50 on: December 06, 2010, 06:23:51 pm »

I must be missing something. What do you guys mean by 336 dmg PaK 40?
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EliteGren Offline
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« Reply #51 on: December 06, 2010, 06:52:11 pm »

Nothing. Back on topic now

I think the LeIG is pretty balanced as of now. Its crappy accuracy compensates for the amount of damage it does when it hits, really don't want to blob against that thing. To me it feels like the Wehr Mortars big brother, I hate regular Mortars with a passion so that's good for me. Maybe a slight price increase is in order
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Hicks58 Offline
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« Reply #52 on: December 06, 2010, 06:57:33 pm »

Nothing. Back on topic now

I think the LeIG is pretty balanced as of now. Its crappy accuracy compensates for the amount of damage it does when it hits, really don't want to blob against that thing. To me it feels like the Wehr Mortars big brother, I hate regular Mortars with a passion so that's good for me. Maybe a slight price increase is in order

Is the penetration on it fixed?
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Tymathee Offline
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« Reply #53 on: December 06, 2010, 08:27:47 pm »

Nothing. Back on topic now

I think the LeIG is pretty balanced as of now. Its crappy accuracy compensates for the amount of damage it does when it hits, really don't want to blob against that thing. To me it feels like the Wehr Mortars big brother, I hate regular Mortars with a passion so that's good for me. Maybe a slight price increase is in order

penetration needs to go. the LEIG is supposed to be a 75mm artillery piece but still has a 280mm rockets stats.
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AmPM Offline
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« Reply #54 on: December 06, 2010, 09:41:43 pm »

penetration needs to go. the LEIG is supposed to be a 75mm artillery piece but still has a 280mm rockets stats.

No, its a reskin of the 280mm Neb to make it easier to tell which is which.

Get it right Tym.

Actually, if you want to reflect actual effectiveness, it should have similar penetration to the PaK 38.
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Artekas Offline
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« Reply #55 on: December 06, 2010, 09:59:46 pm »

No it shouldn't, 75mm HE rounds DON'T penetrate armour.
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Scotzmen Offline
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« Reply #56 on: December 07, 2010, 01:52:12 am »

HE stands for high explosive, and 75mm is pretty damn good to. It should be able to do some damage to light vehicals anything heavier is a big no no. As it says on the Encyclopedia of weapons

"the lieg 18 was sopposed to have anti-armour capabilities using hollow charge warhead projectile, but this was not very effective and was little used"

Maybe give it a munis purchase of the Hollow charge war head to better penetrate light vehicals, but the warhead has no splash damage?

Would that keep you axis boyz happy ?
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Illegal_Carrot Offline
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« Reply #57 on: December 07, 2010, 02:36:11 am »

The thing is a glorified mortar. It should have the penetration of a mortar, but the ability to tackle light vehicles.
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Heartmann Offline
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« Reply #58 on: December 07, 2010, 03:14:09 am »

Tbh, Its the same rage since the 280 nebs, just flank em!, OR Sacrifice on inf unit to let others get in on sides, Some (Me included) Get scared by big bangs, truth is this thing does make a big one, but it usually only gets of 2 shots, and since they almost never hit, its rather easy to take out. THOU when used with the right support it becomes a very effective O NO YOU DONT killing machine, although, since allies have such a huge range of off maps, they should start learning that those are supposed to be used vs emplacements like those.

Id agree on reducing the fire rate, but other than that... Penetration.... i dont know tbh, it was very frustrating to see it dmg the shermans like a pak 38...
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Duckordie Offline
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« Reply #59 on: December 07, 2010, 03:36:55 am »

The le.IG 18 and Sig 33 where Anti tank anti building units.

Its range where quite short, except for the SiG.

Reload time increase and range decrease?
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