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Calli vs Hummel
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Topic: Calli vs Hummel (Read 11509 times)
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RikiRude
Donator
Posts: 4376
Re: Calli vs Hummel
«
Reply #20 on:
March 13, 2011, 11:23:12 pm »
I'd like to see that actually. See how you keep it defended and such.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Calli vs Hummel
«
Reply #21 on:
March 13, 2011, 11:29:21 pm »
Quote from: RikiRude on March 13, 2011, 11:23:12 pm
I'd like to see that actually. See how you keep it defended and such.
I use sherman smoke too and run like a bitch if things get to hairy
I'll be honest though i only bring it out mid game, and only during 3v3's and 4v4's where i got some back up for it
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
PonySlaystation
EIR Veteran
Posts: 4136
Re: Calli vs Hummel
«
Reply #22 on:
March 14, 2011, 12:45:11 am »
Callie is for armor doctrine and it's a T2, so you can't compare it with Hummel/Priest from an artillery based doctrine. And if you compare it with most axis artillery it's already a lot better.
This discussion has been up so many times and the outcome is always the same, people DO NOT WANT super strong artillery that kills heavy tanks with a single barrage, especially not if it's from a doctrine like armor.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Calli vs Hummel
«
Reply #23 on:
March 14, 2011, 02:03:29 am »
+1 Pony
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Heartmann
Officer of Kindness
Posts: 1776
Re: Calli vs Hummel
«
Reply #24 on:
March 14, 2011, 02:41:11 am »
+1 Pony
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Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
Sachaztan
EIR Veteran
Posts: 2667
Re: Calli vs Hummel
«
Reply #25 on:
March 14, 2011, 06:10:50 am »
+1 Pony
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Quote from: Tymathee on March 01, 2012, 03:10:58 pm
Demon posession is real and it's not funny, it's the creepiest thing you will ever experience.
Quote from: Jodomar on October 18, 2012, 09:45:42 am
I would also like to add I watch fox news everyday all day and will continue to watch it while being proud of that fact. I'm sure you enjoy your communist news network just as much.
nugnugx
Donator
Posts: 4051
Re: Calli vs Hummel
«
Reply #26 on:
March 14, 2011, 06:24:13 am »
10 pop callie would be ok
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BigDick
Guest
Re: Calli vs Hummel
«
Reply #27 on:
March 14, 2011, 06:32:00 am »
Quote from: RikiRude on March 13, 2011, 07:00:42 pm
Opening up with a calli is just plain stupid, I even played a few games doing it just to see how it worked, it's totally terrible.
no its not
i did that before doctrine rework with a ngv calli
my start was ngv calli 2xAT57mm and a bar rifle
i lost my vet3 leaderboard calli every 2-3 days and you know what? i did not care because it got kills so quick by using it as a sherman behind AT guns with the rocket launcher
i have to admit that atgs where 4 pop then but it was borderlined broken
i'm pretty sure that a urban survival kit calli can be usefull in core nowadays too even when i would wait for a bit more pop because of 5 pop ATGs
calli with maingun is best arty unit in game
highly mobile and survivable
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sgMisten
Donator
Posts: 778
Re: Calli vs Hummel
«
Reply #28 on:
March 14, 2011, 08:41:59 am »
I believe the pre-patch Calli had +20 range to main gun with vet 2, plus NGV was a tier 3, so more quickly viable.
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Tymathee
Donator
Posts: 9741
Re: Calli vs Hummel
«
Reply #29 on:
March 14, 2011, 08:46:18 am »
i used to start with it and i had a back up taht was already vet 3 so if somehow u killed my starter my other came out.
it's quite doable and if ur really good with it, and microing atgs n such its not that hard.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Calli vs Hummel
«
Reply #30 on:
March 14, 2011, 10:51:20 am »
Quote from: PonySlaystation on March 14, 2011, 12:45:11 am
Callie is for armor doctrine and it's a T2, so you can't compare it with Hummel/Priest from an artillery based doctrine. And if you compare it with most axis artillery it's already a lot better.
This discussion has been up so many times and the outcome is always the same, people DO NOT WANT super strong artillery that kills heavy tanks with a single barrage, especially not if it's from a doctrine like armor.
The problem is that Axis players who don't use the cally think its either super OP, or super UP. Truth is its a mediocre unit even with the T4 that can, if all your rockets hit and do max damage drop a panther thats point blank to half health.
Only time i have really killed a heavy tank like that is from careless axis people like a certain one who creates rage posts all the time. Who see the cally, go TIGER RUSH after it right into an AP round ATG. They still havent realized why i haven't fired the cally in a while, and when they learn call it bullshit hacks OPness instead of blaming themselves for doing it.
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: Calli vs Hummel
«
Reply #31 on:
March 14, 2011, 10:55:44 am »
If you think all the rockets hitting a panther WONT kill it you sir are funny. Before half the barage is done the panther will be dead. Caliopes need to be close to the target. What you need to do is engine damage it. Try using a sticky halftrack on a tiger when it reaches a bit farther out from its support. (If your not smart enough to reposition your attack to lure it away from the slower Paks your loss) Then hit it with a cali barage from close range. BLAM! That thing took SHITLOADS of damage!
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Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Calli vs Hummel
«
Reply #32 on:
March 14, 2011, 11:05:46 am »
i honestly dont know why people make posts like this, both of these units have totally differant pusposes. you cannt compare them to each other at all.
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I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
RikiRude
Donator
Posts: 4376
Re: Calli vs Hummel
«
Reply #33 on:
March 14, 2011, 11:14:07 am »
Maybe it's the fact that I go up against smart axis players and not shitty ones. Because I haven't dropped a panther/tiger to half health with a single calli barrage since I started using it. Also A hit from a hummel can drop the health of a sherman to nearly 25% if it's hit directly. I really don't think callis are known for their tank hunting abilities, the only times I ever kill tanks are when they are low health, I've fired directly onto stugs and killed them now and again. But the only kills I ever get with calli are light vehicles.
And how can you say two arty units have two different purposes? Hummels are used in the exact same way that callis are used! I go to move some units up, I am stopped by ATG and MG, bring calli in and fire hope to clear it out so I can advance. My opponent tries to make a push, gets stopped by ATGs with armor backing it up does a hummel barrage.
The only difference is he is capable of keeping his hummel close to spawn, I have to bring my calli up towards the front lines.
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puddin
EIR Veteran
Posts: 1701
Re: Calli vs Hummel
«
Reply #34 on:
March 14, 2011, 05:05:32 pm »
i have not used the calli since the doctrine re work but i used it before and it was MEh... The only player i ever saw use it flawlessly was Sach and he was a god with it... It was a thing of beauty be he was the ONLY player i see to use it well.
Everytime i see a teamte bring one out i say shit,... hang my head low and cry.
If your every caught in c alli barrage just hit halt and face front armor towards it... Why halt.... Calli rockets... 2 maybe 3 hit in the same area if at medium range so the liklyhood of it doing much dmg is low..
Also the dumb players move in the barrage unless you notice your almost clear of it the you mvoe out of it...
The thing is that Right now it does not saturate an area enoguh the real purpse to Kill Pgs or AT guns or the support weapons the arty should be good at it is not...
I would like to see more rockets and more range, Perhaps less dmg per rocket But more like a saturation weapon were as you can blanket a smaller area with tons of rockets and over time do lots of damage Or shoot at long range and do little damage over n entirely big area...
Say make the rockets do 75% less dmg per rocket but increas the number of rockets by double or Triple or Quadruple more rockets and make it so the range can be fired from a greater distance.
OK so It gets 4 times as many rockets, but does 4 times less damage, And give it Greater ranger....
Again you can pull it close to an area and saturate it and if someone stays in it long enoguh they will die... But once the rockets are heard its like a V-1 ppl scatter...
The Calli will be exposed longer because more rockets means longer time sitting still firing, and with disteneit can still survive, but will not be as effective.
This way it can be like more of a true arty peice, Not be any more OP or UP then it is, But still have a chance to act like an arty peice
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Calli vs Hummel
«
Reply #35 on:
March 14, 2011, 06:28:49 pm »
The armour doc already is a very solid doctrine. Unless all of armour doc is willing to trade a buff away I really don't think armour should get any more.
Logged
puddin
EIR Veteran
Posts: 1701
Re: Calli vs Hummel
«
Reply #36 on:
March 14, 2011, 07:34:36 pm »
You would see less pershings if the cali was a different.
This proposed change would not make make it more powerfull, just different... More of a damage and saturation unit then a Killing and I win button unit.
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Hicks58
Development
Posts: 5343
Re: Calli vs Hummel
«
Reply #37 on:
March 14, 2011, 07:47:26 pm »
Eh, if your gonna make those kinds of changes to the calli, it's rate of fire would need an increase.
Four times the rate of fire, four times the projectiles, a quarter less damage.
A hell of a lot more rounds in the same space of time with the same amount of damage. You've actually got a chance of hitting something in your target area. Making the barrage last any longer would be a bit silly, as you can avoid most of a calli barrage as it stands with an itchy micro finger tbh.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
PonySlaystation
EIR Veteran
Posts: 4136
Re: Calli vs Hummel
«
Reply #38 on:
March 14, 2011, 11:09:13 pm »
Quote from: Spartan_Marine88 on March 14, 2011, 10:51:20 am
The problem is that Axis players who don't use the cally think its either super OP, or super UP. Truth is its a mediocre unit
1: I use and have used callies extensivly.
2: Nobody said that, people said it was mediocre but still better than most axis artillery and it should not be as powerful as a Priest/Hummel. The nebel is only average and not at all as good as the callie. The stuka even with the damage bonus can't touch infantry with a 100% hit.
3: The truth is that it depends on how you use it. It also works a lot better in bigger games (3v3,4v4).
Quote from: Spartan_Marine88
Only time i have really killed a heavy tank like that is from careless axis people like a certain one who creates rage posts all the time. Who see the cally, go TIGER RUSH after it right into an AP round ATG. They still havent realized why i haven't fired the cally in a while, and when they learn call it bullshit hacks OPness instead of blaming themselves for doing it.
1: My example was an over dramatization of what would happen if the the damage was increased even more.
2: No, nobody does that, undefended AT guns are not hard to deal with, especially not if you have blitzkrieg.
3: I have killed many callies with my tiger without taking any damage.
4: Your post is a rage post.
«
Last Edit: March 14, 2011, 11:15:06 pm by PonySlaystation
»
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Calli vs Hummel
«
Reply #39 on:
March 15, 2011, 02:43:19 am »
Quote from: PonySlaystation on March 14, 2011, 11:09:13 pm
1: I use and have used callies extensivly.
doesn't sound like it
2: Nobody said that, people said it was mediocre but still better than most axis artillery and it should not be as powerful as a Priest/Hummel. The nebel is only average and not at all as good as the callie. The stuka even with the damage bonus can't touch infantry with a 100% hit.
Nebel and stuka can instant kill any infantry in a building ontop of mass pinning an entire force. Cally is not better then a Priest. And wouldn't know about the Hummel as i can admit to not using a unit.
3: The truth is that it depends on how you use it. It also works a lot better in bigger games (3v3,4v4).
Everything works better in bigger games
1: My example was an over dramatization of what would happen if the the damage was increased even more.
considering the spread of the rocket damage, i still don't see it.
2: No, nobody does that, undefended AT guns are not hard to deal with, especially not if you have blitzkrieg.
A shit load of people do.
3: I have killed many callies with my tiger without taking any damage.
Congrats to killing a single cally? Running down a Cally without an Upgun that has already fired its rockets is about the same as sniping a minesweeper.
4: Your post is a rage post.
No just tired of Axis like you and Leo bitching and whining when you get your stuff killed
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