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Author Topic: [US] [Infantry] GMC  (Read 8553 times)
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RikiRude Offline
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« on: April 22, 2011, 04:51:03 pm »

Just curious, what are these best used for? I had one in my company I was just dicking around with, is it light AT? anti infantry? I replaced it with a jumbo, but was considering putting some back in.
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TheIcelandicManiac Offline
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« Reply #1 on: April 22, 2011, 04:53:26 pm »

Clears houses better than a stuh and it rapes at when 2 are flanking.
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Demon767 Offline
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« Reply #2 on: April 22, 2011, 05:15:48 pm »

It is a really sucky unit
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Poppi Offline
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« Reply #3 on: April 22, 2011, 06:06:45 pm »

It is a really sucky unit

it really does. I wish it was the great splash damage vehicle that the US inf need. But its not. And it misses ALOT.
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Demon767 Offline
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« Reply #4 on: April 22, 2011, 06:47:26 pm »

Like the OP, i have no idea what it's meant to be used for, sucks against everything, havent seen one get any significant kills, maybe 1-2 infantry before it was destroyed by ATG because of its shitty range and micro... HAH reminds me of a PE AT vehicle.. anyways
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spinn72 Offline
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« Reply #5 on: April 22, 2011, 07:08:59 pm »

I'd strongly disagree with you guys, I love this unit, mine consistently perform to cost efficiency or above. They're an ultimate support unit and have an epic firing arc that allows them to fire through bushes. They're surprisingly accurate and take out everything excluding heavy tanks well. I use them in groups of two and like airborne -- to get them to move forward and back through the front line to pick off enemy assaults.

BTW these are showing up as 6 pop in launcher but are only 5 in game.
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Tymathee Offline
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« Reply #6 on: April 22, 2011, 07:19:30 pm »

they're awesome garrison clearing machines, they do real nice damage vs light vehicles and can damge tanks from the rear. They aren't so good at killing atgs but they're good at taking out hmgs and mortars from range. I use 'em from time to time just for fun.
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Poppi Offline
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« Reply #7 on: April 22, 2011, 08:09:28 pm »

they're awesome garrison clearing machines, they do real nice damage vs light vehicles and can damge tanks from the rear. They aren't so good at killing atgs but they're good at taking out hmgs and mortars from range. I use 'em from time to time just for fun.

oh im pretty sure they are lethal to garrison or non moving inf. But their splash isnt that good, and many times inf is on the move. The distance is kind of short, the round actually takes a while to land, and ive seen it hit a moving unit only to kill 1.

I guess i can use it on mortar teams through hedges.

Many times mortar teams are using barriers and good axis players have ats and mgs covering multiple areas. But a good lob through the bushes will hopefully do something to an axis vet unit.

Or have 2 back to back? Since they suck at aiming.
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Tymathee Offline
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« Reply #8 on: April 22, 2011, 08:41:48 pm »

2 is best. I've brought out 3 and wrecked havoc.
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Hicks58 Offline
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« Reply #9 on: April 22, 2011, 08:43:29 pm »

A quick list of points from using them myself...

Dont try to attack units in cover, the accuracy sucks hard. Dont try fighting on any form of inclined terrain going high or low as the shell will fall ridiculously short or long. Use attack ground to lead a squad if they are moving, if there are multiple squads simply target the lead squad and the round should fall into the rear squad.

Also, take advantage of the fact that it will automatically target units through obstacles... It can shoot through tree lines and any other physical obstacle that is not a shot blocker. The fact that it aims itself means it doesn't rely purely on scatter, and can roll an actual hit through the cover making it's accuracy quite decent when used like this.

Avoid any form of ATG's and anything more than a single shreck. Going after HT's and LV's is alright so long as it isn't an upgunned puma or a shreck clown car that is specifically aiming for you.

Finally, if you really want them to shine, use them in pairs. Lure your enemy into the correct terrain and a pair of them can one shot an entire squad or leave it severely crippled. Treat it like a direct mortar on wheels tbh.
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brn4meplz Offline
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« Reply #10 on: April 22, 2011, 08:50:08 pm »

I'm gonna put this out there.

Across the board it performs better then a LeIG currently. All the StuH like units(GMC, Leig, Stummel) need work. they are either stupid strong or fairly weak.

I've had my GMC's succeed astonishingly and fail miserably. I don't run American Mortars so fighting in cities can suck and the GMC fills this role pretty effectively for me
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RikiRude Offline
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« Reply #11 on: April 22, 2011, 08:52:42 pm »

I just may try a pair of them for support then, I don't think I really need 3 jumbos with repairs. So I should use them almost like a piat squad kind of.
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Demon767 Offline
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« Reply #12 on: April 22, 2011, 10:47:22 pm »

Interesting points you guys have brought up, very interesting.
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deadbolt Offline
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« Reply #13 on: April 23, 2011, 04:06:44 am »

interesting unit is interesting
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Poppi Offline
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« Reply #14 on: April 23, 2011, 03:30:48 pm »

I just may try a pair of them for support then, I don't think I really need 3 jumbos with repairs. So I should use them almost like a piat squad kind of.

how you affording that? guess  no m10s for you
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EliteGren Offline
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« Reply #15 on: April 23, 2011, 03:33:45 pm »

I think you can garrison them too?
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Tymathee Offline
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« Reply #16 on: April 23, 2011, 05:27:47 pm »

I'm gonna put this out there.

Across the board it performs better then a LeIG currently. All the StuH like units(GMC, Leig, Stummel) need work. they are either stupid strong or fairly weak.

I've had my GMC's succeed astonishingly and fail miserably. I don't run American Mortars so fighting in cities can suck and the GMC fills this role pretty effectively for me

tbh, the gmc and leig are quite balanced but the stummel isn't because it can take 3 hits from an atg and decrew it before it gets a second shot off while a gmc needs 2 pak hits to go down and the reload is so slow and its accuracy vs atg crew (the splash isn't large enough) that you're retarded to try it.

the leig because it's a man movable can be easily defeated by a lot of things. I usually average about 10 kills per game mainly because no one expects to see it but as soon as its in it's a huge target and gets focused on by arty, infantry rushes, tanks, which the gmc and stummel aren't that susceptible to because they can out run both.
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TheVolskinator Offline
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« Reply #17 on: April 23, 2011, 06:49:26 pm »

A stummel on two occasions took more than 20 76mm sherman crits before it died. That (yeah its the 5% bug, but still) is...yeah, I think stummels are a TAD too tough. Idk, even ~40-50 less health might do it.
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Poppi Offline
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« Reply #18 on: April 24, 2011, 07:09:36 pm »

Hmmm wasnt able to shoot over hedges Sad
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RikiRude Offline
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« Reply #19 on: April 24, 2011, 08:07:24 pm »

I am liking the GMC, cool unit, it has a very specific niche, but using it to support your team they are great, staying slightly back and pounding infantry. very weak though (you know since it's a HT) would love to see doctrine buffs for it.
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