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Author Topic: ATG's in smoke  (Read 8855 times)
0 Members and 5 Guests are viewing this topic.
Katusha Offline
EIR Veteran
Posts: 989



« on: July 03, 2011, 02:28:20 pm »

How much are ATG's affected by smoke? Is it worth using flammenwerfer HT  in smoke, because from my experience ATG's still hit most of the time in smoke, can anyone confirm this?
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LeoPhone Offline
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« Reply #1 on: July 03, 2011, 02:30:12 pm »

ATGs have less scatter than tank guns so are affected less by smoke.

you can perfectly use vehicles with phase armor vs atgs in smoke though like pumas and armored cars.
halftracks don't have phase armor.
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Katusha Offline
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Posts: 989



« Reply #2 on: July 03, 2011, 02:31:54 pm »

but pumas won't hit anything while they're in smoke.. right?
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LeoPhone Offline
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« Reply #3 on: July 03, 2011, 02:35:36 pm »

Drop smoke in front of the atg then and drive behind it Wink
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Katusha Offline
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Posts: 989



« Reply #4 on: July 03, 2011, 02:38:50 pm »

Too much hassle lol, can just flank it
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LeoPhone Offline
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« Reply #5 on: July 03, 2011, 02:47:46 pm »

if u want things done easy go allied  Wink
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Katusha Offline
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Posts: 989



« Reply #6 on: July 03, 2011, 02:48:15 pm »

flammenwerfers should get phase armor
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smurfORnot Offline
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Posts: 4715



« Reply #7 on: July 03, 2011, 02:58:31 pm »

flammenwerfers should get phase armor

and prettier skin,these ones are ugly like hell... 
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #8 on: July 03, 2011, 03:01:43 pm »

i would not be against making flammenwerfer a doctrine unit, as long as it becomes useful...... i mean way more useful than now
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Demon767 Offline
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Posts: 6190



« Reply #9 on: July 03, 2011, 03:54:29 pm »

Just dont use flammenwerfer till something interesting happens to it.

yer due to the low scatter and how smoke functions, you cant just sit infront of the smoke, it is kinda useless, better of just using a HT with 2 flame pios to do the same job.
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #10 on: July 03, 2011, 04:01:12 pm »

Just dont use flammenwerfer till something interesting happens to it.

yer due to the low scatter and how smoke functions, you cant just sit infront of the smoke, it is kinda useless, better of just using a HT with 2 flame pios to do the same job.

true but it's more expensive
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Demon767 Offline
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« Reply #11 on: July 03, 2011, 04:02:22 pm »

Im just suggesting a similar solution using the same principle of rushing then dropping flames.
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Katusha Offline
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Posts: 989



« Reply #12 on: July 03, 2011, 05:01:13 pm »

just commenting on your similar solution  Wink
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RikiRude Offline
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« Reply #13 on: July 06, 2011, 10:02:39 am »

ATGs have less scatter than tank guns so are affected less by smoke.

you can perfectly use vehicles with phase armor vs atgs in smoke though like pumas and armored cars.
halftracks don't have phase armor.

so this is why sherman smoke is shit useful!!!!!

i feel atgs should be affected the same, but now its good to know that you only want to pop smoke if its hand held at or another tank going after you.
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LeoPhone Offline
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« Reply #14 on: July 06, 2011, 10:19:40 am »

so this is why sherman smoke is shit useful!!!!!

i feel atgs should be affected the same, but now its good to know that you only want to pop smoke if its hand held at or another tank going after you.

hmm, I actually checked the numbers now and atg scatter might not be that much less than tank scatter after all.

but smoke is still better for atgs than for tanks if theyre fighting each other because of the tank's collision box. atg don't (or hardly) have one.
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deadbolt Offline
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« Reply #15 on: July 06, 2011, 10:29:02 am »

can i ask why marders are so accurate vs at guns?
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TheIcelandicManiac Offline
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« Reply #16 on: July 06, 2011, 10:30:17 am »

can i ask why marders are so accurate vs at guns?

must be the TH t3 that is giving them it.
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Hicks58 Offline
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« Reply #17 on: July 06, 2011, 10:33:39 am »

can i ask why marders are so accurate vs at guns?

I've asked that before and the response I got was essentially L2P n00b. Funny that.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #18 on: July 06, 2011, 10:37:02 am »

can i ask why marders are so accurate vs at guns?
because marder has 0.5 acc modifier vs ATGs in corsix instead of 0.1 acc like other atgs have.

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two words
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« Reply #19 on: July 06, 2011, 10:45:46 am »

can i ask why ATG are so accurate vs marder than? should be 0.1 too like against other ATGs not 1000% of that like it is currently

i call bug tbh
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