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Company of Heroes 2
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Topic: Company of Heroes 2 (Read 45685 times)
0 Members and 6 Guests are viewing this topic.
PonySlaystation
EIR Veteran
Posts: 4136
Re: Company of Heroes 2
«
Reply #80 on:
July 12, 2011, 07:14:30 pm »
Quote from: Spartan_Marine88 on July 12, 2011, 06:05:07 pm
Why not, trench fighting could mean melee combat. And trench melee was brutal to the extreme.
bayonets (on and off the gun), trench knives, brass knuckels, swords, shovels, picks etc.
Personally i like the idea of build your own trench
Melee combat for CoH, sweet. Soviet human waves with bayonets, even better. I knew the game was missing something important.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
RikiRude
Donator
Posts: 4376
Re: Company of Heroes 2
«
Reply #81 on:
July 12, 2011, 07:21:52 pm »
i agree korea often gets over looked which i think sucks because it still had a lot of the same intensity of WWII, except with US vs Soviet weaponry. first helicopters too.
WWI would be interesting, but im not sure if there is enough to keep things engaging.
modern combat i think is fine, BF2 was a great game and project reality multiplies that times a million. its the call of duty series that really went far too over the top with modern warfare, but that's a whole other can of worms for me to bitch about.
i havent stayed up to date with any of the medal of honor series so not sure how those panned out.
but brothers in arms was quite a cool concept the way it was done!
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Company of Heroes 2
«
Reply #82 on:
July 12, 2011, 07:24:14 pm »
Comeon, i mean ww1 dungeon keeper meets coh
base building to the extreme, by base building i mean trenches bunkers and traps
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Company of Heroes 2
«
Reply #83 on:
July 12, 2011, 07:24:53 pm »
I just want COH with MOW building/demolish physics
Oh, and better graphics / modding support!
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
RikiRude
Donator
Posts: 4376
Re: Company of Heroes 2
«
Reply #84 on:
July 12, 2011, 07:40:32 pm »
Quote from: Spartan_Marine88 on July 12, 2011, 07:24:14 pm
Comeon, i mean ww1 dungeon keeper meets coh
base building to the extreme, by base building i mean trenches bunkers and traps
ANYTHING with dungeon keeper and count me in! one of the best rts games ever!
Logged
WildZontar
Donator
Posts: 1168
Re: Company of Heroes 2
«
Reply #85 on:
July 12, 2011, 07:41:01 pm »
Huh, a persistan MoW game would be interesting to see.
Logged
Quote from: Smokaz on February 05, 2011, 06:24:08 am
Zontar is a filthy sludge-dwelling muppet, thats why.
Quote from: Killer344 on July 21, 2011, 08:10:45 pm
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
AmPM
Community Mapper
Posts: 7978
Re: Company of Heroes 2
«
Reply #86 on:
July 12, 2011, 07:43:36 pm »
Nothing would survive, there is no retreat and no surrender in MoW.
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: Company of Heroes 2
«
Reply #87 on:
July 12, 2011, 07:45:37 pm »
Quote from: WildZontar on July 12, 2011, 07:41:01 pm
Huh, a persistan MoW game would be interesting to see.
Yeah if you like loosing that vet 3 tiger in a instant.
Edit: and BTW there was a persistency single play mod for MoW 1 if i remember correctly....
Edit #2: here you go
http://www.moddb.com/mods/dynamic-campaign-generator-dcg
I am fairly certain you don't gain experience but you do keep troops.
«
Last Edit: July 12, 2011, 07:48:31 pm by DarkSoldierX
»
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
AmPM
Community Mapper
Posts: 7978
Re: Company of Heroes 2
«
Reply #88 on:
July 12, 2011, 07:48:54 pm »
What about....
.....Company of Heroes 2: The American Revolution!
"Omg, your RoF is 15 seconds faster than mine!!"
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3rdCondor
Donator
Posts: 1536
Re: Company of Heroes 2
«
Reply #89 on:
July 12, 2011, 07:50:06 pm »
Europe in Ruins 2?
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
WildZontar
Donator
Posts: 1168
Re: Company of Heroes 2
«
Reply #90 on:
July 12, 2011, 07:51:15 pm »
Quote from: AmPM on July 12, 2011, 07:48:54 pm
What about....
.....Company of Heroes 2: The American Revolution!
"Omg, your RoF is 15 seconds faster than mine!!"
Omg! Cannons are OP, they take out my wagons way too quickly for how much they cost!
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: Company of Heroes 2
«
Reply #91 on:
July 12, 2011, 07:55:09 pm »
Nevermind.
Logged
RikiRude
Donator
Posts: 4376
Re: Company of Heroes 2
«
Reply #92 on:
July 12, 2011, 07:57:21 pm »
LV spam would be the cavalry units!
there would be no cover system, when you spawn on map you dont click where to go, your men lined up in columns would just walk towards the center
Logged
AmPM
Community Mapper
Posts: 7978
Re: Company of Heroes 2
«
Reply #93 on:
July 12, 2011, 07:58:36 pm »
Except for the American Doctrinal units that gain cover bonuses!!
Don't forget German, French and Indian mercenary units for doctrines!
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Company of Heroes 2
«
Reply #94 on:
July 13, 2011, 05:20:56 am »
Quote
Europe in Ruins 2?
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Company of Heroes 2
«
Reply #95 on:
July 13, 2011, 03:30:34 pm »
17th August 2011
*CoH 2 Announced*
EIRRMod: "Warmap? fuck this shit, waiting for coh2. Waste of time tbh"
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Company of Heroes 2
«
Reply #96 on:
July 13, 2011, 03:38:22 pm »
Quote from: EliteGren on July 13, 2011, 03:30:34 pm
17th August 2011
*CoH 2 Announced*
EIRRMod: "Warmap? fuck this shit, waiting for coh2. Waste of time tbh"
Nah, I could easily carry it over
Logged
Hicks58
Development
Posts: 5343
Re: Company of Heroes 2
«
Reply #97 on:
July 13, 2011, 03:39:49 pm »
For serious?
Actually, come to think of it, the majority of the mod stands in the launcher... Yeah, I can kinda see how that would work.
Sweet - Lets just hope CoH2 aint a flaming bag of crap then so EiR v2 has something decent to build off.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Company of Heroes 2
«
Reply #98 on:
July 13, 2011, 04:35:16 pm »
Quote from: Hicks58 on July 13, 2011, 03:39:49 pm
For serious?
Actually, come to think of it, the majority of the mod stands in the launcher... Yeah, I can kinda see how that would work.
Sweet - Lets just hope CoH2 aint a flaming bag of crap then so EiR v2 has something decent to build off.
Well Nevyen and I back when DOW2 was released actually discussed a DOW2 version for EIR, but it didnt fit till the expansions came out with Chaos etc in it.
The game engine sucked though, so nothing came of it.
I hope, if it is COH2, that A. It doesnt suck and B. If it IS good, that it can be modded.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Company of Heroes 2
«
Reply #99 on:
July 13, 2011, 06:03:52 pm »
Seeing as how Relic isn't the biggest fan of their game being modded, I wouldn't have too high hopes.
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