Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 10:48:07 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Tactics & Strategy
>
[WM] Tiger Use
Pages: [
1
]
2
Go Down
Print
Author
Topic: [WM] Tiger Use (Read 9431 times)
0 Members and 3 Guests are viewing this topic.
Katusha
EIR Veteran
Posts: 989
[WM] Tiger Use
«
on:
July 13, 2011, 08:23:21 pm »
I am having some trouble making my Tiger as effective as other people, so I'm looking for help in these areas:
1. What units/how to use those units to support the Tiger
-Actually, I know that a shrek and an MG are vital in support, but what other units? A pak? Mortar?
-How to position these units, where to place my Tiger in the formation, etc ?
2. When to engage the enemy
3. How to deal with ATG's
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: [WM] Tiger Use
«
Reply #1 on:
July 13, 2011, 08:26:20 pm »
1) Double-shrecked Stormtroopers against ATGs. They will kill the ATG in seconds. If Tiger is flanked by Tank Destroyers, they too will be destroyed in seconds.
2) A motorcycle to spot for enemies. Park it behind a shot blocker.
Logged
Let's talk about PIATs in a car.
Hicks58
Development
Posts: 5343
Re: [WM] Tiger Use
«
Reply #2 on:
July 13, 2011, 08:35:00 pm »
A funky technique I like using every now and again is a Sniper with a Tiger, once Jeeps have been cleared of course.
Keep the Tiger behind the Sniper, and have the Sniper pick off support team and infantry as it does. Inevitably they will run infantry or vehicles after your Sniper - To which the Tiger is waiting to gib/turn to scrap.
Once the offending squad/vehicle is disposed of, resume the picking off until your enemy rages or has a gaping hole in their lines for all to exploit.
Keeping a shreck on hand is optional in the case that they send armour with a bit of meat on it.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Katusha
EIR Veteran
Posts: 989
Re: [WM] Tiger Use
«
Reply #3 on:
July 13, 2011, 08:38:15 pm »
Hmm so basically, I'm getting the feeling the Tiger is for protecting your other units mostly, and making the enemy come to you?
And yes bikes are important, whats their sight 55 or 60?
Logged
AmPM
Community Mapper
Posts: 7978
Re: [WM] Tiger Use
«
Reply #4 on:
July 13, 2011, 08:59:56 pm »
First, Tiger is just a big P4. Use it vs the same targets.
I prefer a Tiger, PaK, Mortar combo.
Logged
.
.
.
.
.
.
.
.
.
.
.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: [WM] Tiger Use
«
Reply #5 on:
July 13, 2011, 09:30:54 pm »
Quote from: AmPM on July 13, 2011, 08:59:56 pm
I prefer a Tiger, PaK, Mortar combo.
Which I remember being on the recieving end of once a while back.
Worked very well as his teammates were also supporting AmPM with an AI unit I believe from memory.
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Masacree
EIR Veteran
Posts: 904
Re: [WM] Tiger Use
«
Reply #6 on:
July 13, 2011, 10:51:00 pm »
Don't support it with an MG.
Good things to support with:
Sniper (five stars!)
schreck squad (useful against armor)
grenediers (lots)
bike (spot with/countersniping)
minesweepers are also handy
Basically, just kill the AT guns with whatever and then snipe away with the tiger.
Logged
Quote from: Smokaz on January 19, 2012, 02:27:37 pm
I like how this forum in turn brings out the worst in anyone
Quote from: Unkn0wn on March 03, 2012, 11:40:57 am
To err is human, to eirr is retard
jackmccrack
EIR Veteran
Posts: 2484
Re: [WM] Tiger Use
«
Reply #7 on:
July 13, 2011, 10:56:45 pm »
Yes I agree with Masacree because an MG is an infantry counter, but a Tiger does not fear infantry.
Logged
poyrazthewicked
EIR Veteran
Posts: 163
Re: [WM] Tiger Use
«
Reply #8 on:
July 14, 2011, 12:37:00 am »
due to recent change price of the atgs nowadays we see less atgs on the field but still u cant rush with ur tiger because it has really bad moving accuracy...
every time when chasing enemy or running from enemy try to stop ur tiger when it try to hit...
just use tiger as a protective unit...
a pak and a shrek is a must and bike can be very usefull for giving sight for ur pak and getting in position for upcoming attack...
-wickY26
Logged
spinn72
EIR Veteran
Posts: 1802
Re: [WM] Tiger Use
«
Reply #9 on:
July 14, 2011, 12:42:18 am »
MG is nice as it'll stop hordes of riflemans trying to sticky it, but KCH are better as they can have a faust too.
I don't bother with bikes now that I have the bottom t3. I start with Tiger + shrek storms, then wait for 1 more pop in game so I can call in more grens (LMG or Shrek depending on situation). You don't NEED to use all 25 pop straight up.
- spinn72
Logged
BigDick
Guest
Re: [WM] Tiger Use
«
Reply #10 on:
July 14, 2011, 01:35:19 am »
dont listen to the noobz telling u to use stotms vs atg that result in most cases in a waste of a 320++ mun squad
support your tiger with shreck storms vs m10 rush and sniper vs atg
kill atgs only with storms after u overrun them already
vs firefly back the hell up and get some pak support
and only start with tiger if u got double repair and ur team knows about that and how to support u
Logged
Masacree
EIR Veteran
Posts: 904
Re: [WM] Tiger Use
«
Reply #11 on:
July 14, 2011, 01:38:53 am »
Also, important, hotkey for "halt" is h, so hit it right before your tiger fires and your accuracy will go way up. Pretty much the key to vehicle micro in this game tbh.
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [WM] Tiger Use
«
Reply #12 on:
July 14, 2011, 02:29:38 am »
storms kill atg,bar uses SF...you can see end result...I have seen so many storms die for nothing cuz player sends them to kill something,but you dont see stuff that's around that atg.
Logged
Katusha
EIR Veteran
Posts: 989
Re: [WM] Tiger Use
«
Reply #13 on:
July 18, 2011, 11:21:47 pm »
thanks guys! i've gotten the hang of it now it seems, plus the ATG price increase has made it a breeze
all that's left to try is sniper + tiger combo, but i fear because i was never good with snipers
http://forums.europeinruins.com/index.php?topic=12274.0
^though that was very useful
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [WM] Tiger Use
«
Reply #14 on:
July 19, 2011, 03:02:51 am »
unless you have teamate dont try sniper + KT,it will fail...KT can't kill a single jeep,nor can they stoop inf rush.
Logged
Katusha
EIR Veteran
Posts: 989
Re: [WM] Tiger Use
«
Reply #15 on:
July 19, 2011, 09:36:13 am »
talking about tiger
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: [WM] Tiger Use
«
Reply #16 on:
July 19, 2011, 09:42:02 am »
same with tiger
Logged
Katusha
EIR Veteran
Posts: 989
Re: [WM] Tiger Use
«
Reply #17 on:
July 19, 2011, 09:43:37 am »
lol nah it has way more stopping power and terror factor, KT is like a water gun that damages tanks
Logged
3rdCondor
Donator
Posts: 1536
Re: [WM] Tiger Use
«
Reply #18 on:
July 19, 2011, 09:44:35 am »
Quote from: AmPM on July 13, 2011, 08:59:56 pm
First, Tiger is just a big P4. Use it vs the same targets.
+1
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
NightRain
EIR Veteran
Posts: 3908
Re: [WM] Tiger Use
«
Reply #19 on:
July 19, 2011, 10:24:28 am »
Tigers kinda crap. One of the only ways is by just spamming volks and assault around it even then it fails. Tiger, well, in short it is one of the shitiest vehicle due to its cost and its slow speed. Ultimately Storms vs Tiger is the best anti tank counter when it comes to that, however it still lacks vs the most evident enemy. The 57 and 6Pdr. Even Firefly loves your tigers and I love fighting vs tiger companies because they are more or less reliable due to certain key units that surround the Tiger.
For example.
Sniper + Tiger. The Sniper is the key unit for Tiger's success. Removing the Sniper means the Tiger turns to death weight due to lack of Anti tank gun counters.
Support Weapons + Tiger. Ultimately this does not work offensively therefore making the company static and vulnerable to snipers and artillery. Especially RCA and Infantry with Arty heavy loves to bombard those lines. The key unit in support blob is the Mortar, Once it is gone the support weapon creep is gone due to inability to deal with the key enemy.
Infantry + Tiger. Infantry army swarming around the Tiger like zerglings around the hivemind would work if the infantry is armed versus suppression tools such as keep it moving with smoke and assault. Due to massive pop cost even THIS support will remain very very minimal.
Therefore I don' know how to make Tigers from vulnerable to strong one.
«
Last Edit: July 19, 2011, 10:40:57 am by NightRain
»
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Pages: [
1
]
2
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...