*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 29, 2024, 05:16:06 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2 3   Go Down
  Print  
Author Topic: Thoughts on...  (Read 12526 times)
0 Members and 2 Guests are viewing this topic.
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« on: July 21, 2011, 03:31:20 pm »

Basic Infantry: The americans and british are relegated to one non doctrinal mainline infantry squad each; the Riflemen squad and the Infantry Section (not sure on the community's view of sappers). The WM can field Volksgrenadiers, Grens, and KCH, and PE can choose between PGrens, Assault Grens, and Tankbusters (3 PG rifles are still decent AI).

In Blitzkried Mod, xcalibur made Rangers undoctrinal (albeit in limited numbers), which allowed units such as the 'Close Combat Squad', AB, the AB captain, Tank Hunter Squads, and Armored Infantry/Armored Riflemen available as each company's "elite" unlocked infantry. For the brits, Commandos were made available without a doctrine choice, although they were statistically inferior to Mando doc's commando squad.

My point being, eeeeeeeveryone complains at some point about riflespam or tommie spam; damn strait, both Allied factions dont have a say in the matter. Would making Rangers undoctrinal and re-introducing Assault Riflemen, as well as giving AB Rifles Fire-Up/AB armor, and adding an Armored Infantry/Armored Riflemen unit help ease the lack of choice among allied mainline infantry?

Vanilla Infantry: Seems like nowadays, the name of the game when it comes to infantry combat is "Who can field the greatest number of automatic weaponry". Can the community post some changes that might be made that would make automatic weapons upgrades a little more rare/subtle, so that EVERY squad didnt have to have a Bren, BAR, or LMG42?

In each case, why not offer two versions of each weapon to the squads that it effects: the original version with an additional 25-40 MU cost increase that would also grant the Suppressing Fire ability, and another version offering a single weapon (in the case of the Bren and BAR) that had an additional .1 or .05 accuracy at all ranges for the pure sake of a DPS boost, at a reduced cost (possibly a 20 MU reduction in each case?). This would include a slightly buffed LMG42; the SF ability could be tied to the dual LMG42 upgrade without a cost increase.

Stormtroopers: I'm looking at Myst somewhat on this one, as he and I both agree that dual-shrecked storms en-masse are batshit insane (and possibly broken). Thoughts?

Officers: IMO, the U.S. Command Squad could use a revertion to it's heroic armor and crits; I've had a couple of them get eaten by silly things such as 2 bikes or a half-manned volk squad since the removal of the heroic stats. (Thoughts on y/n?). The name is kinda meh (Tongue), a rename would be easy to code;

Platoon Leader
Platoon Officer
Combat Officer
Company Commander

come to mind.

Trenches: Made available to Inf Doc with the 'Defensive Operations' unlock?

Snipers: At Vet3, can move without a speed penalty when cloaked?

Infantry Section(s): Need to be looked at, or at least the Lee-Enfield. NOBODY ever uses them, or at least wants to use them, without the Bren or Rifle nade upgrade; everyone that Ive talked with in the launcher has agreed with me in saying, or has said of their own accord, that the Lee-Enfield is utter shite and that they would take a basic infantry squad from any other faction over Tommies. Proposal would be increasing damage per shot from 7 to 10. This change would come in accordance to the changes to automatic weapons, as without a change to them, we'd have Tommie squads with dual brens and buffed Lee-Enfields raping everything in their path.

The Wehrmacht Panzer IV: After drumming my head over this for quite a while, I think I might have a solution to the griefing that's be voiced about the P4 being a bit on the expensive side, and lacking in effectiveness. Make a copy of the 75mm_stug weapon, and give it the penetration values and modifiers (edited to face allied units Tongue) of the 76mm_sherman_upgun weapon, and the splash radius of the 75mm_panzer_4 weapon.

This is drawn both from history (KwK L/42 that the P4 used had about the same ability of penetration as the 76mm cannon used by upgraded shermans) and for the purposes of game balance (P4s regularly bounce shermans and bounce cromwells to a lesser, but still noticeable extent; the 76mm sherman cannon has more penetrating ability but wouldnt effortlessly rape every peice of allied armor on the field). Thoughts?
« Last Edit: July 21, 2011, 03:40:21 pm by TheVolskinator » Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #1 on: July 21, 2011, 03:33:15 pm »

OH joy more fucking Vcoh ideas And I love realism.
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #2 on: July 21, 2011, 03:33:55 pm »

Quote
IMO, the U.S. Command Squad could use a revertion to it's heroic armor and crits;

This is the first Sentence I read in this topic.
This Sentance is a lie.
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #3 on: July 21, 2011, 03:34:35 pm »

Icelandic, where in here did I mention vcoh? Why dont you read the whole thing before going "zomg more vcoh crap fuck this!"
Logged
Katusha Offline
EIR Veteran
Posts: 989



« Reply #4 on: July 21, 2011, 03:40:46 pm »

Personally, I don't like when people bring up vCOH ideas in EIR.



















 Grin TL;DR
Logged
WildZontar Offline
Donator
*
Posts: 1168



« Reply #5 on: July 21, 2011, 03:41:20 pm »

OH joy more fucking Vcoh ideas And I love realism.

This is why EIRR can't have nice fucking things, post like these..


Anyways, Volks, I'm interested in your ideas, I would post some questions and comments about it, but I was so utter frustrated by Ice's comment I lost my train of thought.
Logged

Zontar is a filthy sludge-dwelling muppet, thats why.
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #6 on: July 21, 2011, 03:41:34 pm »

giving AB Rifles Fire-Up/AB armor, Thoughts?

No.
Logged

and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #7 on: July 21, 2011, 03:43:40 pm »

^That would be an "or", my only concern was the equality to regular rifles in the way of stats. Either Fire up (double the standard cooldown?) OR AB armor. BARs + moving = wank POS, so you cant have accuracy and the benefits of AB armor at the same time ^^
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #8 on: July 21, 2011, 03:49:23 pm »

Marines should be buffed, and be non-doctrinal. And go back to being 4 men.
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Hicks58 Offline
Development
*
Posts: 5343



« Reply #9 on: July 21, 2011, 03:50:23 pm »

Basically, Grenadiers for the US?

Yeah, those were actually pretty good tbh.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
BigDick
Guest
« Reply #10 on: July 21, 2011, 03:50:43 pm »

TheVolskinator you are a fucking Genius  Shocked
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #11 on: July 21, 2011, 03:51:07 pm »

How exactly, BD? o.0

Eh, nvm. Back on topic; thoughts on more then one thing at a time Tongue lest we just focus and argue on one little thing.
« Last Edit: July 21, 2011, 03:52:40 pm by TheVolskinator » Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #12 on: July 21, 2011, 03:53:36 pm »

Basically, Grenadiers for the US?

Yeah, those were actually pretty good tbh.

Marines. Marineeees!

Just don't give em a LMG or a medikit. Give them some other interesting upgrade.

I can think of several possible upgrades, that would help differentiate them.

Think about if they had a selection and that each selection greyed out another (kinda like you cant get one lmg and one shrek)

- A camo/cloak upgrade
- A ambush upgrade
- A binocular upgrade
- Demo charges
- a "30 cal" man
- light combat gear (-5 hp per man, gains passive sprint

Marines have not been made original enough. Currently they just remind me of a AB squad.
Logged
BigDick
Guest
« Reply #13 on: July 21, 2011, 03:56:18 pm »

How exactly, BD? o.0

dunno i wanted to write something without sounding rude

so i thought some irony would do the job
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #14 on: July 21, 2011, 03:56:30 pm »

How do they remind you of an AB squad?
Because of the LMG?

I suppose it'd be better if we just gave them 2x BARs (without SF) though, or some other upgrade.
They also get smoke grenades, which is pretty cool.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #15 on: July 21, 2011, 03:56:50 pm »

Why not rename them to something that was actually in Europe....
Logged


.
.
.
.
.
.
.
.
.
.
.
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #16 on: July 21, 2011, 03:59:00 pm »

That would defeat their purpose; no Marine ever set foot in Europe during WW2 IIRC.

Just let the fantasy live! Cheesy
Logged
RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #17 on: July 21, 2011, 04:00:47 pm »

Why not rename them to something that was actually in Europe....
NO REALISM
Logged

Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.

Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #18 on: July 21, 2011, 04:01:34 pm »

I love how it's always the same damn people who protest to any idea that might change the game. Games need to change, or else they become stale and repetitive. Sorry to say, but not everyone has an OCD-like addiction to the same game as you.

Volsk brings up some interesting points. Creating new basic infantry for the Allies would undoubtedly be a lot of work, but would help alleviate the problems of "rifle spam".

I'm kind of half-and-half about the whole Lee-Enfield issue, I kind of see where you're coming from but I personally think Enfields do enough damage already.

I'm pissed that the Officer no longer has heroic crits, every other officer-type unit has them as well. And don't say it's because there's two men in the command squad, because no other officer has functionality removed upon being shot. Easy solution: bring back the heroic armor/crits, and just get rid of the Thompson to reduce abusability.
Logged

What is a man? A miserable little pile of secrets.

- Andre Malraux

- Dracula
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #19 on: July 21, 2011, 04:05:40 pm »

I think Tank130 made a great topic about how we should NOT make every faction a mirror faction and by giving US Marines that would be doing just that.
Logged
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.079 seconds with 35 queries.