*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 04:30:06 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2 3   Go Down
  Print  
Author Topic: Allies Suggestion Box  (Read 11685 times)
0 Members and 2 Guests are viewing this topic.
Rahx Offline
EIR Veteran
Posts: 1147



« on: August 26, 2011, 09:41:49 am »

Since there are people complaining about the lack of Allies variety in units, why don't we put all these ideas in one topic.

Any ideas I will put in a list below.

Feel free to exploit your mind

.50 Cal Heavy Machinegun team

M5 ATG

Quote
M36 Jackson (as standard tankhunter instead of a reward unit...)

Quote
4-Man-Airborne Squad equipped with Thompons and elite armour


Keep in mind: this is for unit variety.
Anything what is linked with a doctrine should be posted here: http://forums.europeinruins.com/index.php?topic=14687.0
« Last Edit: August 26, 2011, 11:00:35 am by Rahx » Logged

why is everyone except me retarded?
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #1 on: August 26, 2011, 09:46:37 am »

Good idea  Smiley
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
hans Offline
EIR Veteran
Posts: 3497



« Reply #2 on: August 26, 2011, 10:08:00 am »

ya

http://forums.europeinruins.com/index.php?topic=20445.0  Cool

how about standard bazooka for 80 mun for the riflemansquad for all us doctrins

airborne squad with elite armour (mabe 4 person squad, can get thompsons)

add the jackson as an standard tankhunter for the allies (reduce the reward unit advantages, give it sherman armour and wolverine damage and abit more speed then the sherman but less then the m10)

give the american officer offmap arty

...

maybe i find more, thats for the beginning
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Rahx Offline
EIR Veteran
Posts: 1147



« Reply #3 on: August 26, 2011, 10:44:12 am »

add the jackson as an standard tankhunter for the allies (reduce the reward unit advantages, give it sherman armour and wolverine damage and abit more speed then the sherman but less then the m10)

give the american officer offmap arty

I dunno about the Jackson, but the american officer is from the "Infantry Company" which has off-maps and howitzers already..

Will put the Jackson in the list tho
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #4 on: August 26, 2011, 10:46:22 am »

the american offivcer has offmap arty?
Logged
Rahx Offline
EIR Veteran
Posts: 1147



« Reply #5 on: August 26, 2011, 10:47:05 am »

No I mean the doctrine lol..
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #6 on: August 26, 2011, 10:48:27 am »

No I mean the doctrine lol..

and i mean the officer lol, he should get offmap like the wher officer
Logged
Katusha Offline
EIR Veteran
Posts: 989



« Reply #7 on: August 26, 2011, 10:50:33 am »

There should be a doctrine thing that allows low number rifleman squads to join together. For example, 2man +2man can join into 4 man squad (so then you can recrew etc)
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #8 on: August 26, 2011, 10:51:21 am »

There should be a doctrine thing that allows low number rifleman squads to join together. For example, 2man +2man can join into 4 man squad (so then you can recrew etc)

guess that will be difficult to realize
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #9 on: August 26, 2011, 10:53:54 am »

rahx add to the 4 man airborne elite armour
Logged
Rahx Offline
EIR Veteran
Posts: 1147



« Reply #10 on: August 26, 2011, 10:54:07 am »

Btw, keep in mind: this is for unit variety.

Anything what is linked with a doctrine should be posted here: http://forums.europeinruins.com/index.php?topic=14687.0
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #11 on: August 26, 2011, 10:55:07 am »

Allies don't need new units. Adding things just to add things is stupid and causes issues.

There is nothing lacking from any of the Allied Doctrines.
Logged


.
.
.
.
.
.
.
.
.
.
.
hans Offline
EIR Veteran
Posts: 3497



« Reply #12 on: August 26, 2011, 10:56:40 am »

Allies don't need new units. Adding things just to add things is stupid and causes issues.

There is nothing lacking from any of the Allied Doctrines.

and how often did u play allies the last time?
Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #13 on: August 26, 2011, 11:15:21 am »

Allies don't need new units. Adding things just to add things is stupid and causes issues.

There is nothing lacking from any of the Allied Doctrines.

Your right, new stuff is bad. I suppose we should just remove the Ambulance, Oak Leaf KCH, Leig; Pak 40, all manner of Fallschrim support teams/specific teams; 50mm HT's, Pak 36's; PzGren armour, squad and health changes; Stummels and Panzer Pioneers from the Axis.

I mean, they are stupid and cause issues amirite?
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #14 on: August 26, 2011, 11:16:17 am »

ya

http://forums.europeinruins.com/index.php?topic=20445.0  Cool

how about standard bazooka for 80 mun for the riflemansquad for all us doctrins

airborne squad with elite armour (mabe 4 person squad, can get thompsons)

add the jackson as an standard tankhunter for the allies (reduce the reward unit advantages, give it sherman armour and wolverine damage and abit more speed then the sherman but less then the m10)

give the american officer offmap arty

...

maybe i find more, thats for the beginning
the underlined above is already in OMG and it breaks the fuck out of the game. If we thought BARs were OP on airbourne rifleman, wtf wuld thompsons be?
Logged


I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
hans Offline
EIR Veteran
Posts: 3497



« Reply #15 on: August 26, 2011, 11:20:42 am »

the underlined above is already in OMG and it breaks the fuck out of the game. If we thought BARs were OP on airbourne rifleman, wtf wuld thompsons be?

that are 4 man, and with the right price they are okay. imagine kch arent op?
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #16 on: August 26, 2011, 11:23:10 am »

Your right, new stuff is bad. I suppose we should just remove the Ambulance, Oak Leaf KCH, Leig; Pak 40, all manner of Fallschrim support teams/specific teams; 50mm HT's, Pak 36's; PzGren armour, squad and health changes; Stummels and Panzer Pioneers from the Axis.

I mean, they are stupid and cause issues amirite?

new stuff makes the game less boring and gives us more strategies

especially allies need new units if u see how many new units axis got
Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #17 on: August 26, 2011, 11:24:13 am »

Sarcasm Hans.

Sarcasm which was directed at AMPM.
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #18 on: August 26, 2011, 11:25:03 am »

Sarcasm Hans.

Sarcasm which was directed at AMPM.

YES I KNOW THAT, lol

but i used the quotation different
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #19 on: August 26, 2011, 12:07:03 pm »

the underlined above is already in OMG and it breaks the fuck out of the game. If we thought BARs were OP on airbourne rifleman, wtf wuld thompsons be?

this is truth, Assault AB in OMG are hilariously OP.
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 36 queries.