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[WM] Defensive: 2x Mines
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Topic: [WM] Defensive: 2x Mines (Read 6352 times)
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
[WM] Defensive: 2x Mines
«
on:
September 11, 2011, 01:08:21 pm »
2x Mines dont appear or are overlapped by the Medic Bunker when the medbunker is selected.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
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Mister Schmidt
Lawmaker
Posts: 5006
Re: [WM] Defensive: 2x Mines
«
Reply #1 on:
September 11, 2011, 01:15:47 pm »
Under the vet icon
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
CrazyWR
EIR Veteran
Posts: 3616
Re: [WM] Defensive: 2x Mines
«
Reply #2 on:
September 25, 2012, 09:50:41 pm »
this may have been fixed, but now medic bunker won't show up instead.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Tymathee
Donator
Posts: 9741
Re: [WM] Defensive: 2x Mines
«
Reply #3 on:
September 25, 2012, 10:57:44 pm »
volky, dev o.O
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
CrazyWR
EIR Veteran
Posts: 3616
Re: [WM] Defensive: 2x Mines
«
Reply #4 on:
September 26, 2012, 12:35:52 am »
ya nvm, i figured it out
Logged
tank130
Sugar Daddy
Posts: 8889
Re: [WM] Defensive: 2x Mines
«
Reply #5 on:
September 26, 2012, 08:12:33 am »
Quote from: Tymathee on September 25, 2012, 10:57:44 pm
volky, dev o.O
And we are damn happy to have him TBFH
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: [WM] Defensive: 2x Mines
«
Reply #6 on:
September 26, 2012, 08:14:29 am »
Tym is just mad, cuz when he was RGD coder he fucked up updates and was banned from devs cave hehehe, i smell jelly fish talking here Tymathee
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
tank130
Sugar Daddy
Posts: 8889
Re: [WM] Defensive: 2x Mines
«
Reply #7 on:
September 26, 2012, 08:53:15 am »
Quote from: Shabtajus on September 26, 2012, 08:14:29 am
Tym is just mad, cuz when he was RGD coder he fucked up updates and was banned from devs cave hehehe, i smell jelly fish talking here Tymathee
Shab, you don't know fuck all and should really shut the fuck up about things you know nothing about.
Both Tym and mister Schmidt entered into RGD coding at the same time. Both made minor mistakes that were blown out of proportion by our other RGD coder. Both Tym and Schmidt were belittled, insulted and received zero help or training by Leo. How Tym & Schmidt were treated is an embarrassment to the dev team and that kind of behavior will never happen again.
So Shab - seriously shut the fuck up about stuff you know nothing about.
Regards.
Logged
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: [WM] Defensive: 2x Mines
«
Reply #8 on:
September 26, 2012, 09:16:15 am »
i dont get it, i told true? u confirmed that was true, so whats the problem? lol
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] Defensive: 2x Mines
«
Reply #9 on:
September 26, 2012, 09:36:54 am »
Quote from: Shabtajus on September 26, 2012, 08:14:29 am
Tym is just mad, cuz when he was RGD coder he fucked up updates and was banned from devs cave hehehe, i smell jelly fish talking here Tymathee
I dont get jealous or mad over immature trivial shit so like tank said, shut the fuck up about things you know nothing about.
Quote from: tank130 on September 26, 2012, 08:53:15 am
Shab, you don't know fuck all and should really shut the fuck up about things you know nothing about.
Both Tym and mister Schmidt entered into RGD coding at the same time. Both made minor mistakes that were blown out of proportion by our other RGD coder. Both Tym and Schmidt were belittled, insulted and received zero help or training by Leo. How Tym & Schmidt were treated is an embarrassment to the dev team and that kind of behavior will never happen again.
So Shab - seriously shut the fuck up about stuff you know nothing about.
Regards.
Basically this. I won't talk about anything that happened while I was a coder or a balance team member except generalities or my own personal issues. Both times little things were blown out of proportion that in hindsight were small but that's neither here nor there, it obviously just wasn't for me.
and personally, I doubt i would have the time or energy to put into being a coder or BT member as I would like, I have too many things on my plate at the time and I rarely get more than an hour or two of time to devote to anything personal since the babies come, he's 7 weeks now so my schedule is screwed.
And my comment was more "oh wow, volky is a dev" I like volky, I'm happy he's a dev, he's a good dude and I have always gotten along with him unlike some other people. I dont know how you can take "volksy a dev o.O" and make it like i'm mad lmao
Logged
Hicks58
Development
Posts: 5343
Re: [WM] Defensive: 2x Mines
«
Reply #10 on:
September 26, 2012, 09:53:14 am »
As long as Volski implements what he is told to and doesn't pull a Firesparks and start throwing in his own stuff, then there shouldn't be a problem tbh.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
nikomas
Shameless Perv
Posts: 4286
Re: [WM] Defensive: 2x Mines
«
Reply #11 on:
September 26, 2012, 09:55:46 am »
Quote from: Hicks58 on September 26, 2012, 09:53:14 am
As long as Volski implements what he is told to and doesn't pull a Firesparks and start throwing in his own stuff, then there shouldn't be a problem tbh.
Prepare for Italians, TAKE COVER!
Logged
"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: [WM] Defensive: 2x Mines
«
Reply #12 on:
September 26, 2012, 10:21:01 am »
Quote from: tank130 on September 26, 2012, 08:53:15 am
Both made minor mistakes that were blown out of proportion by our other RGD coder.
Regards.
You mean how they made capping with some of the PE unit impossible?
how it took weeks for the RE doc to be implemented/fix the bugs?
how Every repair ability with both brit and PE made it possible to fire while repairng?
And the list goes on...
Granted most of the obvious/big bugs that were there were fixed semi quickly but It was hardly minor mistakes.
«
Last Edit: September 26, 2012, 10:25:38 am by TheIcelandicManiac
»
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
tank130
Sugar Daddy
Posts: 8889
Re: [WM] Defensive: 2x Mines
«
Reply #13 on:
September 26, 2012, 12:23:07 pm »
Quote from: TheIcelandicManiac on September 26, 2012, 10:21:01 am
You mean how they made capping with some of the PE unit impossible?
how it took weeks for the RE doc to be implemented/fix the bugs?
how Every repair ability with both brit and PE made it possible to fire while repairng?
And the list goes on...
Granted most of the obvious/big bugs that were there were fixed semi quickly but It was hardly minor mistakes.
So what's your point?
They were minor errors that were revised very quickly. If they were not minor errors, they would have been very difficult to correct and would have taken more time. Big fucking deal that for a day or two something was wrong.
Not only that, but those errors were not made by Tym, so get your head out of your ass.
Why are you wasting our time arguing a QQ list of minor errors. At least Volks actually has a skill set he is willing to share with the Dev team to try and better the mod.
What do you have to offer? Wasteful, meaningless and childish argumentative posts?
Logged
LeoPhone
Honoured Member
Posts: 0
Re: [WM] Defensive: 2x Mines
«
Reply #14 on:
September 26, 2012, 12:45:34 pm »
Quote from: tank130 on September 26, 2012, 08:53:15 am
Shab, you don't know fuck all and should really shut the fuck up about things you know nothing about.
Both Tym and mister Schmidt entered into RGD coding at the same time.
Both made minor mistakes that were blown out of proportion by our other RGD coder. Both Tym and Schmidt were belittled, insulted and received zero help or training by Leo.
How Tym & Schmidt were treated is an embarrassment to the dev team and that kind of behavior will never happen again.
So Shab - seriously shut the fuck up about stuff you know nothing about.
Regards.
Nice post again tank, really gives a professional view of the dev team towards the community.
Community, this is one of the reasons why there are no patches. I have no motivation.
Whenever I receive a new PM I fear opening it because I expect another tank130 ragepost ruining my mood for the rest of the day.
As for the content of tank's post: tank likes to look at things black & white and take things way out of proportion -- its bullshit.
«
Last Edit: September 26, 2012, 12:47:41 pm by LeoPhone
»
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] Defensive: 2x Mines
«
Reply #15 on:
September 26, 2012, 01:11:21 pm »
So yeah...VERY off topic.
Logged
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: [WM] Defensive: 2x Mines
«
Reply #16 on:
September 26, 2012, 01:20:40 pm »
Quote from: tank130 on September 26, 2012, 12:23:07 pm
So what's your point?
They were minor errors that were revised very quickly. If they were not minor errors, they would have been very difficult to correct and would have taken more time. Big fucking deal that for a day or two something was wrong.
That is still dosent justify why that happend in the first place, should anyone that does anything with RGD he should check if its correcly linked or if it fucks up anything else before he actually submits it to be uploaded, Granted sometimes minor problems may occour but as heavy as the RE doc was bugged its amazing nobody checked if it worked to begin with.
Well lets hope Volsk wont do the same thing as Fraggers and tym did, they may be great guys but its still mindboggling that it happened to begin with.
«
Last Edit: September 26, 2012, 01:23:19 pm by TheIcelandicManiac
»
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] Defensive: 2x Mines
«
Reply #17 on:
September 26, 2012, 02:12:15 pm »
you have no idea what i did or didn't do icelandic, to be honest i dont know of any errors I made that made it in, (i dont remember anyone telling me) it was more of what i didn't do that got me off the team, which I understood, as i said before, i had no time and that was before i had a baby.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: [WM] Defensive: 2x Mines
«
Reply #18 on:
September 26, 2012, 02:21:18 pm »
Some people need to find better things to do.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
tank130
Sugar Daddy
Posts: 8889
Re: [WM] Defensive: 2x Mines
«
Reply #19 on:
September 26, 2012, 02:23:13 pm »
Ice - seriously dude, you do not know WTF you are talking about.
Tym was removed from the team because he did nothing. That's right - nothing. So Ice, please pull your head out of your ass and go play a game.
Logged
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