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Author Topic: For Those Who Wants More Variety to Allies.  (Read 26218 times)
0 Members and 6 Guests are viewing this topic.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #20 on: September 19, 2011, 06:11:45 am »

No one seems to want to add anything new to allies- well except one with the suggestion of lees and valentines but they'd be just weaker mediums, they'd be more like stuarts in all honest- well maybe lee'd be a tougher nut.

I wouldn't mind seeing Matilda's but I don't think there are any models for them

P3 is something every PE wants to get their hands on. P2's hilarious but P3 would be that general tank PE has been looking for.

What audmed seemed to suggest is a infantry type that can cloak as allies. In theory it ain't a bad idea but what'd be its purpose? Stormtroopers have the element of surprise in terms of anti tank and anti infantry but giving a similar unit would make it more of a cheap copy of the stormtroopers. Personally I don't mind.
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #21 on: September 19, 2011, 06:26:13 am »

WE dont need redundance.

For example, many of the reward units should just be added to the respective faction/doctrine as a doctrine unlock. (once balanced correctly of course)

Like The Fallchimjaeger Sniper added as a T3 unlock for Luftwaffe

Or Marines a Doctrine unlock for Infantry

Or m36 Jackson a t3 unlock for armor.
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I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
hans Offline
EIR Veteran
Posts: 3497



« Reply #22 on: September 19, 2011, 06:31:24 am »


I wouldn't mind seeing Matilda's but I don't think there are any models for them


we have already a model for the matilda

http://www.moddb.com/mods/company-of-heroes-afrika
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #23 on: September 19, 2011, 06:45:14 am »

WE dont need redundance.

For example, many of the reward units should just be added to the respective faction/doctrine as a doctrine unlock. (once balanced correctly of course)

Like The Fallchimjaeger Sniper added as a T3 unlock for Luftwaffe

Or Marines a Doctrine unlock for Infantry

Or m36 Jackson a t3 unlock for armor.

M36 for armor that'd make total 3 Armor unlocks for Armor doctrine. Wouldn't that be a tad too much as M36 Jackson would have to replace one of the pre-excisting T3s? And wouldn't armor doctrine be a tad powerful for such a powerful unit?
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #24 on: September 19, 2011, 07:44:24 am »


so why is it wrong to add an easy eight tank that has more firepower and more armour then a nromal sherman but slower, or other shit



If anything the E8 would just have a slightly smoother ride....
The problem is that allies lack special purpose infantry (storms, sneeky falls, falls TB, 4 man KCH) in the way axis have. There's airborne, which are fragile dedicated AT. Rangers, which are mediocre AT/decent AI, and Assault engies, which are glass cannon AI. None are as highly preservable as the axis units. None have the AT and AI utility that the axis units have (KCH/falls have fausts, shreck storms can get bundle nade from cloak). None have heroic crits or moving in cloak.

Then there's all the extra vehicles/support weapons. Axis gets Lieg, allies get GMC. One needs to be brought into line with the other, tbh.

Allies get jumbo, church, pershing, axis gets tiger, KT, JP.

105's and priests, vs 88's with arty and hummels with incendiary splash.

Then there's units and abilities that are just stupid. Scoutcars with instant lockdown + suppression, that do way more damage than a suppression unit ought to. Marders are stupidly OP, especially under lockdown (moving lockdown is also the brainchild of someone with downs). 4 man KCH are nigh unstoppable with bot T3 in the proper hands. X7 rocket shouldn't be in the game. Henshcel run chases you across the map, and kills full health shermans with nothing you can do about it. Defensive rocket strike obliterates everything in the radius with no warning and no chance of escape.

This is why people avoid playing allies.

You lost me at "There's airborne, which are fragile dedicated AT.", AB are one of the TOUGHEST units in the game.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #25 on: September 19, 2011, 08:08:52 am »

Quote
moving lockdown is also the brainchild of someone with downs

how u used that?
cuz you know,that sucks with 50% speed  Roll Eyes
whole bottom t4 is sucky now...why would someone take it over apcr is beyond me...

Quote
105's and priests, vs 88's with arty
didnt know that 88 arty is so dangerous,hmm,guess that priest and 105 suck as arty.

Quote
Allies get jumbo, church, pershing, axis gets tiger, KT, JP.

church croc is awesome,pershing can be grat too,much better than tiger,JP suck if you face coy with little armor,KT is hit or miss,can be good,but also can be a waste.


Allies should get something 'cool' ,since axis get 2 moving cloak units,would it be bad idea to give something like that to infantry coy,some kind of ambush squad?
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CommieKiller Offline
EIR Veteran
Posts: 144


« Reply #26 on: September 19, 2011, 08:19:49 am »

How about adding Americans a light infantry squad with m1 carbines (scout squad)?


Nevertheless, maybe it's time to integrate reward units to doctrines.
after some tweaking of course.
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3rdCondor Offline
Donator
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Posts: 1536


« Reply #27 on: September 19, 2011, 08:39:25 am »

Realism makes the game gay

ADD: btw I'm still waiting for quake sounds Tongue
« Last Edit: September 19, 2011, 08:43:15 am by 3rdCondor » Logged

No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #28 on: September 19, 2011, 08:55:16 am »

a 3 man sqaud with 2 zooks and a Carbine, can ambush in cover. Infantry company and comes with the rangers
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hans Offline
EIR Veteran
Posts: 3497



« Reply #29 on: September 19, 2011, 08:57:29 am »

a 3 man sqaud with 2 zooks and a Carbine, can ambush in cover. Infantry company and comes with the rangers

u kidding
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #30 on: September 19, 2011, 09:03:18 am »

i'd use it.
Price would be at 60mu imo, though this would be way too OP with TR.
They'd need a grenade/sticky option (sticky would be around the 90-100mu mark due to ambush ability). Hell, it could even be a bundled AT nade or something that just does temp. engine dmg.

Basically it'd be an ambush anti-vehicle and tank disabler platform for 150mu. No sprint or anything, that'd be too imba Tongue
« Last Edit: September 19, 2011, 09:08:25 am by spinn72 » Logged
nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #31 on: September 19, 2011, 10:07:41 am »

Hehehe, fine, but make them engineers!

(Fond memories of zook engine spam from CoHO)
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The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Audemed Offline
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Posts: 644



« Reply #32 on: September 19, 2011, 11:24:09 am »

how u used that?
cuz you know,that sucks with 50% speed  Roll Eyes
whole bottom t4 is sucky now...why would someone take it over apcr is beyond me...
didnt know that 88 arty is so dangerous,hmm,guess that priest and 105 suck as arty.

church croc is awesome,pershing can be grat too,much better than tiger,JP suck if you face coy with little armor,KT is hit or miss,can be good,but also can be a waste.


Allies should get something 'cool' ,since axis get 2 moving cloak units,would it be bad idea to give something like that to infantry coy,some kind of ambush squad?

It doesn't matter that it's 50% speed, it's a nearly 200 damage shot, at a 4(?) second ROF. Would it be so bad if ATG's could fire while moving, just at 50% speed?

The issue with the 88 isn't that "arty is soooo scaaaryyy", it's that it's the best anti tank weapon in the game, which also doubles as artillery, for 8 pop, with self healing at vet 1 (8 xp).

Church can be good, yes, vs luft or KCH companies. Go up against a KT with it, or vs PE TH, and you're SOL. Pershing is less useful than the tiger in most situations. It's a little faster, sure, but that won't keep it from taking damage if you happen to enter a PAK arc, the same way a tiger's armor allows it to get away with a scratch unless AP is used.

As for cloaking infantry, fuck it, give it to rangers. Their AT requires rear hits anyways, and both axis cloaking units are full-strength combat units, rather than gimped squads.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #33 on: September 19, 2011, 11:42:52 am »

Quote
It doesn't matter that it's 50% speed, it's a nearly 200 damage shot, at a 4(?) second ROF. Would it be so bad if ATG's could fire while moving, just at 50% speed?

yet again,I ask you,have you used it?
since it's so OP,how come it's been few months since I saw it used,hmmm?!


Quote
As for cloaking infantry, fuck it, give it to rangers.
mkay,you get cloak,but u loose fire up sounds like reasonable upgrade option.


and yet again,if 88 bothers you so much,use arty,decrew it,use smoke,charge it with inf,dont use tanks against it. or just,avoid it and go other flank.

Quote
Pershing is less useful than the tiger in most situations. It's a little faster, sure, but that won't keep it from taking damage if you happen to enter a PAK arc, the same way a tiger's armor allows it to get away with a scratch unless AP is used.
I think that many will agree that pershing is not worse than a tiger,if not better. And speed is much better than a bit more armor.

Quote
Church can be good, yes, vs luft or KCH companies. Go up against a KT with it, or vs PE TH, and you're SOL.
and you have no at support for your church I guess on field then,why exactly?
Tiger is also great,but go against 1 m18 or 2 m10's with him,and he's also dead,you know that,right?
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Audemed Offline
Donator
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Posts: 644



« Reply #34 on: September 19, 2011, 12:08:54 pm »

yet again,I ask you,have you used it?
since it's so OP,how come it's been few months since I saw it used,hmmm?!

mkay,you get cloak,but u loose fire up sounds like reasonable upgrade option.


and yet again,if 88 bothers you so much,use arty,decrew it,use smoke,charge it with inf,dont use tanks against it. or just,avoid it and go other flank.
I think that many will agree that pershing is not worse than a tiger,if not better. And speed is much better than a bit more armor.
and you have no at support for your church I guess on field then,why exactly?
Tiger is also great,but go against 1 m18 or 2 m10's with him,and he's also dead,you know that,right?

I don't even have a TH company, so no. I saw it being used within the past 3 days. No, it's not the same as passive lockdown buffs, but being able to get 1-2 more shots on a target that starts moving away is very strong.

No need to lose fire up, falls keep sprint. It'd be part of a T4, what unit loses something in its tier 4....

So, if I don't like 88's, just deal with it? Gotcha. On that note, allies DO need a hardcore defensive weapon of some sorts. It feels like allies are always stuck throwing themselves against the great axis wall. Works in vcoh, but this ain't vcoh.

Yes, of course the church is fucked if it goes 1v1 against a KT. Yes, of course the KT is fucked if you get some M10's on it with no support. When, except against noobs, do you find people who don't support their units? AT support means nothing when 4 cloaked shrecks take 2/3 of a tank's health off. Or a henshcel run kills it. What do allies have? ATG's. AB bombing run is pitiful compared to axis offmaps, typhoon run does shit to armor, WP bombs do almost no damage *at all*, inf/RCA offmaps take too long to land to do anything to tanks.

How about we get these guys

3 planes, each one drops a pair of bombs on the targeted tank, with tracking.
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RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #35 on: September 19, 2011, 12:11:14 pm »

I count 4
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Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.

hans Offline
EIR Veteran
Posts: 3497



« Reply #36 on: September 19, 2011, 12:12:11 pm »

audemed is totaly right,

stop sayin 2 m10s can rape a tiger, its possible but in most situations with functional support impossible
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #37 on: September 19, 2011, 12:18:16 pm »

I count 4

+1
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #38 on: September 19, 2011, 12:21:52 pm »

yes man,same how it's impossiable for JP,KT,Tiger etc to rape churchil croc when it has support ffs...

Quote
No need to lose fire up, falls keep sprint. It'd be part of a T4, what unit loses something in its tier 4....
yes,cuz sprint is same as fire up,so you would want to sneak in,do mess,then just fire up and retreat to triage withouth any possiable way of axis preventing you from that,sounds resonable,doesnt it?!
oh yeah,for 10mp more rangers get 2 more man,more health overall,elite armor,and fire up as a cherry on a cake compared to falls,man,that sounds like a steal for a unit that would also be able to cloak and fire up...who would thought that something like that would be imballanced,right?!  

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Hicks58 Offline
Development
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Posts: 5343



« Reply #39 on: September 19, 2011, 12:35:42 pm »

It'd be part of a T4, what unit loses something in its tier 4....

HVAP Pershings lose splash radius becoming less effective against infantry.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
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