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PE calliope?
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Topic: PE calliope? (Read 13520 times)
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MorkaandBorka
EIR Veteran
Posts: 1464
Re: PE calliope?
«
Reply #40 on:
October 24, 2011, 02:31:46 pm »
ohh god its like i just turned into puddin.
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I'm really bad - Smokaz
smurfORnot
EIR Veteran
Posts: 4715
Re: PE calliope?
«
Reply #41 on:
October 24, 2011, 02:36:26 pm »
go spam something then,lol
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Hicks58
Development
Posts: 5343
Re: PE calliope?
«
Reply #42 on:
October 24, 2011, 02:47:19 pm »
Still thinking this would go well in Blitz tbh... Well, as long as it doesn't become another Stummel or GMC in terms of usefulness.
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Mister Schmidt
Lawmaker
Posts: 5006
Re: PE calliope?
«
Reply #43 on:
October 24, 2011, 04:11:02 pm »
Quote from: Vermillion_Hawk on October 24, 2011, 01:56:20 pm
For a guy who has a content creator badge I have yet to see you put out even half the suggestions Volsk does, Schmidt.
lol get good scrub, stop whining when you don't know what you're talking about
I've contributed a hell of a lot more to this mod than you have, in fact you haven't done a single thing, so shh little huckleberry.
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Tymathee
Donator
Posts: 9741
Re: PE calliope?
«
Reply #44 on:
October 24, 2011, 05:20:02 pm »
Quote from: Hicks58 on October 24, 2011, 02:47:19 pm
Still thinking this would go well in Blitz tbh... Well, as long as it doesn't become another Stummel or GMC in terms of usefulness.
last thing blitz needs is artillery. it already gets tigers, stuhs and storm troopers, 3 very good units.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
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Hicks58
Development
Posts: 5343
Re: PE calliope?
«
Reply #45 on:
October 24, 2011, 05:25:23 pm »
If it were heavy artillery such as a 105 or a Hummel, I'd be inclined to agree. However, Blitz is sorely lacking a support weapon to keep up with advancing forces, be it in range or mobility. Mortar doesn't really pack the needed punch as well as being arty bait, and the nebel is a bitch to cart around and wait for.
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: PE calliope?
«
Reply #46 on:
October 24, 2011, 05:29:00 pm »
plz fo axis guise thxxxxxxxx
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Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: PE calliope?
«
Reply #47 on:
October 24, 2011, 05:29:48 pm »
read wiki about the weapon. it fits into terror.
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Nevergetsputonlistguy767
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: PE calliope?
«
Reply #48 on:
October 24, 2011, 06:17:34 pm »
Quote from: Demon767 on October 24, 2011, 05:29:48 pm
read wiki about the weapon. it fits into terror.
Ok, but how does it fit into balance? This thing would be a stuka on steroids; it would remove the last edge the allies have over the axis in CoH: artillery. Drive up, barrage howie or 25, roll away. As much as I hate to say it, half the time allied teams owe the callie for a win as its the only weapon they have that can cut a swath through campy support spam or a minefield.
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Malgoroth
Donator
Posts: 960
Re: PE calliope?
«
Reply #49 on:
October 24, 2011, 06:56:58 pm »
It doesn't belong in any axis doctrine, though I could see it making a good warmap/reward type unit for the Wehrmacht.
It looks like it'd be a calliope with half the armor and half the number of rockets. Hardly OP in the least. At worst a more mobile, but more rare direct fire nebel.
Volsk, the calliope is a mother fucker, and I hate it, but it's not the savior of the poor neglected allies. Any allied team will more than likely have its share of arty to deal with support spam/minefields. You don't even need a cally for minefields... a mortar is enough and even that is overkill.
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AmPM
Community Mapper
Posts: 7978
Re: PE calliope?
«
Reply #50 on:
October 24, 2011, 07:59:35 pm »
Quote from: TheVolskinator on October 24, 2011, 06:17:34 pm
Ok, but how does it fit into balance? This thing would be a stuka on steroids; it would remove the last edge the allies have over the axis in CoH: artillery. Drive up, barrage howie or 25, roll away. As much as I hate to say it, half the time allied teams owe the callie for a win as its the only weapon they have that can cut a swath through campy support spam or a minefield.
Cali is fail tbfh. I run allies without arty as my armor coy and it works fine.
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smurfORnot
EIR Veteran
Posts: 4715
Re: PE calliope?
«
Reply #51 on:
October 24, 2011, 10:39:44 pm »
Quote from: Hicks58 on October 24, 2011, 05:25:23 pm
If it were heavy artillery such as a 105 or a Hummel, I'd be inclined to agree. However, Blitz is sorely lacking a support weapon to keep up with advancing forces, be it in range or mobility. Mortar doesn't really pack the needed punch as well as being arty bait, and the nebel is a bitch to cart around and wait for.
add as unlock that nebel can be towed around,problem solved
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AmPM
Community Mapper
Posts: 7978
Re: PE calliope?
«
Reply #52 on:
October 25, 2011, 12:00:58 am »
It would make a good unlock, or an ability for the STuH that allows it to fire like a LeIG...hmmm...
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nugnugx
Donator
Posts: 4051
Re: PE calliope?
«
Reply #53 on:
October 25, 2011, 02:11:46 am »
Quote from: Hicks58 on October 24, 2011, 05:25:23 pm
If it were heavy artillery such as a 105 or a Hummel, I'd be inclined to agree. However, Blitz is sorely lacking a support weapon to keep up with advancing forces, be it in range or mobility. Mortar doesn't really pack the needed punch as well as being arty bait, and the nebel is a bitch to cart around and wait for.
Blitz was always supposed to break through the lines with sheer force on ground. Blitzkrieg + shells + tiger etc.
But as the gameplay changed it is currently the only one without real arty so yea, it might do ok tp have it, but it should be good. It should be a callie without a gun that is faster with less hp.
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Smokaz
Honoured Member
Posts: 11418
Re: PE calliope?
«
Reply #54 on:
October 25, 2011, 02:48:49 am »
If your entire regular inf + tank/vehicle force have choices available to them to help them propel around the field in a shorter amount of time by increased move speed or by direct routes without detection.. I would probably call it a Defensive doctrine, defintely.
And of course this increases your need to have more support weapons trailing along, its not like this is a advantage in itself it just creates the disadvangtage of slow support weapons or lack of arty.
Also allied teams without arty, snipers or mortars is just a gimmick for ME/R mode. Hell it's not even that, its a gimmick centered around holding equal ground. AMPM is a notorious camper.
RIP nebel of exellence, the 7 pop unit which critted buildings and was actually good before being gimped to hell.
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nugnugx
Donator
Posts: 4051
Re: PE calliope?
«
Reply #55 on:
October 25, 2011, 02:51:49 am »
Quote from: Smokaz on October 25, 2011, 02:48:49 am
RIP nebel of exellence, the 7 pop unit which critted buildings and was actually good before being gimped to hell.
Nebel right now is more of an annoyance only when your inf gets suppressed.
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