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Mandos
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Topic: Mandos (Read 17130 times)
0 Members and 4 Guests are viewing this topic.
CafeMilani
Aloha
Posts: 2994
Re: Mandos
«
Reply #20 on:
January 24, 2012, 10:31:40 am »
maybe, just maybe, they get smoke and 6 stens?
Logged
hans
EIR Veteran
Posts: 3497
Re: Mandos
«
Reply #21 on:
January 24, 2012, 10:42:37 am »
Quote from: Smokaz on January 24, 2012, 09:19:56 am
MAYBE just maybe sten commandos are like 1 pool worth more than PE mp44s?
Why is assault infantry a problem lol
wasnt there mystahlin with his only commando coy? from my memory it was a pretty powerful coy!
«
Last Edit: January 24, 2012, 10:44:27 am by hans
»
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Smokaz
Honoured Member
Posts: 11418
Re: Mandos
«
Reply #22 on:
January 24, 2012, 10:49:52 am »
nein?
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Mister Schmidt
Lawmaker
Posts: 5006
Re: Mandos
«
Reply #23 on:
January 24, 2012, 11:17:46 am »
All Commando companies are perfectly viable,
provided
you have a Mando Sniper or two.
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
hans
EIR Veteran
Posts: 3497
Re: Mandos
«
Reply #24 on:
January 24, 2012, 11:20:27 am »
Quote from: Mister Schmidt on January 24, 2012, 11:17:46 am
All Commando companies are perfectly viable,
provided
you have a Mando Sniper or two.
so the other way round all commando coys arent viable, if u dont use mando snipers, right? lol
Logged
CafeMilani
Aloha
Posts: 2994
Re: Mandos
«
Reply #25 on:
January 24, 2012, 11:21:37 am »
thats just schmidt
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Mandos
«
Reply #26 on:
January 24, 2012, 11:24:25 am »
Guess it depends on what vehicles you use, and what your Sten to Piat ratio is.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Mandos
«
Reply #27 on:
January 24, 2012, 12:10:42 pm »
Quote from: CrazyWR on January 23, 2012, 09:28:00 pm
no point in calling it commando doctrine then, might as well call it british infantry doctrine and move tets to RE
http://forums.europeinruins.com/index.php?topic=21422.0
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
MorkaandBorka
EIR Veteran
Posts: 1464
Re: Mandos
«
Reply #28 on:
January 24, 2012, 12:32:24 pm »
Quote from: EliteGren on January 24, 2012, 12:10:42 pm
http://forums.europeinruins.com/index.php?topic=21422.0
Relevant link.
Logged
I'm really bad - Smokaz
hans
EIR Veteran
Posts: 3497
Re: Mandos
«
Reply #29 on:
January 24, 2012, 12:35:47 pm »
so its like if u play a balanced terror coy u have like 3 to 5 kch. same then with commandos or airborne
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: Mandos
«
Reply #30 on:
January 24, 2012, 12:42:23 pm »
my balanced falls coy has 10falls.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Mandos
«
Reply #31 on:
January 24, 2012, 01:29:56 pm »
Its not that Im not comfortable using piats, they just fail horribly against anyone competent with vehicles...and thus are a huge waste of already precious munitions. And I plan on getting a mando sniper or two once I can unlock them. Either way, I'm unclear why mando support pool is so high relative to armor/vehicle pools.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
pqumsieh
EIR Veteran
Posts: 2367
Re: Mandos
«
Reply #32 on:
January 24, 2012, 02:00:46 pm »
I too faced your problem. I fixed my coy by adding in as many cmdo mg teams as possible. When you think about it, they are one of the best infantry units in game. Long range, amazing dps, huge survivabiyy, and the team is armed with Stens ontop of the mg. combine 1 mg for every two infantry sections and you will walk all over other infantry heavy companies. As for at, your best bet is to go with a good mix of ATGs, Tets, and one fire fly. Since AT is your weakness, i would add in a good number of at and then fill the rest of my company with AI, that was I ensure I don't gimp myself from the start.
Logged
Common sense is not so common after all.
CrazyWR
EIR Veteran
Posts: 3616
Re: Mandos
«
Reply #33 on:
January 24, 2012, 02:22:50 pm »
Thanks, i'll try that out.
Logged
Hicks58
Development
Posts: 5343
Re: Mandos
«
Reply #34 on:
January 24, 2012, 02:44:27 pm »
Pretty sure Commando MG's dont have stens on the spare guys any more btw.
Think it's Enfields now.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
jackmccrack
EIR Veteran
Posts: 2484
Re: Mandos
«
Reply #35 on:
January 24, 2012, 03:19:21 pm »
You're wrong.
Logged
Let's talk about PIATs in a car.
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Mandos
«
Reply #36 on:
January 24, 2012, 03:26:37 pm »
indeed, he is wrong
Logged
I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
smurfORnot
EIR Veteran
Posts: 4715
Re: Mandos
«
Reply #37 on:
January 24, 2012, 03:59:26 pm »
I think myst? did coy which spammed mg's and worked very good.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Mandos
«
Reply #38 on:
January 24, 2012, 04:02:28 pm »
shockcoil does it too
«
Last Edit: January 24, 2012, 05:37:29 pm by jackmccrack
»
Logged
Hicks58
Development
Posts: 5343
Re: Mandos
«
Reply #39 on:
January 24, 2012, 04:36:13 pm »
Could of swore it got changed at one point due to people complaining about HMG squads getting free Stens without any unlocks etc involved.
Ah well. Whoops.
Logged
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