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Author Topic: Westfront Mod  (Read 4205 times)
0 Members and 6 Guests are viewing this topic.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« on: April 22, 2012, 04:50:33 pm »

Its like a more pro Blitz mod


http://www.moddb.com/mods/westfront

http://www.gamefront.com/files/20404394/Westfront+1.3.rar
« Last Edit: April 22, 2012, 08:16:16 pm by Spartan_Marine88 » Logged

Yes that's me, the special snowflake.
MultiDoc Offline
EIR Veteran
Posts: 225


« Reply #1 on: April 23, 2012, 09:35:43 am »

Will give it a try, thanks for the post.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #2 on: April 23, 2012, 10:43:56 am »

looks interseting.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #3 on: April 23, 2012, 12:43:51 pm »

In my first game, so far I really like this... The basic axis squad is a mixed weapon group, 8 man, comes with an LMG per standard!

I wonder how the other nations fare
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"You can always count on Americans to do the right thingafter they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Hicks58 Offline
Development
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Posts: 5343



« Reply #4 on: April 23, 2012, 12:46:11 pm »

US Armour really gets it in the ass. Marders just roflpwn everything they have from outside of their range.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #5 on: April 23, 2012, 02:23:29 pm »

wouldn't mind getting a 2v2 in
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #6 on: April 23, 2012, 02:24:46 pm »

How's the allied infantry...fuck it, time4skirmishmode
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Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #7 on: April 23, 2012, 02:28:16 pm »

US Armour really gets it in the ass. Marders just roflpwn everything they have from outside of their range.

ya i noticed that, same with Gwagons. since most tanks get blown up in like 2-3 hits. having mobile long range ATG is more deadly than ever. Got trololol by computer.

Other than that cool mod

cool to see how now a 8 man inf team doesnt have to shoot at at a 3 man team for 3 minutes to die.

but whats the point of elite troops like Rangers if they die just as easy as regular inf, and SMGs < rifles and bars.

Also side note, anyone know how to fix an error where im getting "no range" under half the description of units and docs.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #8 on: April 23, 2012, 02:32:33 pm »

Mods still in beta, so im assuming it will be fixed in time.

I find smgs can be highly useful from what vcoh medium range would be
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Hicks58 Offline
Development
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Posts: 5343



« Reply #9 on: April 23, 2012, 02:38:53 pm »

SMG's really need Halftrack help or smoke help to be effective. That or clever flanking.
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #10 on: April 23, 2012, 03:11:01 pm »

Also side note, anyone know how to fix an error where im getting "no range" under half the description of units and docs.

That means the ui description hasn't been linked correctly in the rgd's, nothing you can do about it
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #11 on: April 23, 2012, 04:45:43 pm »

Anyone  know what a good time is for online play?
Is the community large enough?
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #12 on: April 23, 2012, 04:47:33 pm »

Anyone  know what a good time is for online play?
Is the community large enough?


come on vent, were playing
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #13 on: April 24, 2012, 10:47:24 pm »

vent? pewww
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