Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
September 07, 2024, 08:31:00 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 14
Battles in progress: 1
Battles waiting: 26
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Shabtajus
[
Yesterday
at 11:58:09 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
13 years ago
by
tank130
[December 25, 2022, 11:36:26 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
State of Balance
Pages:
1
[
2
]
3
4
...
9
Go Down
Print
Author
Topic: State of Balance (Read 45994 times)
0 Members and 4 Guests are viewing this topic.
RikiRude
Donator
Posts: 4376
Re: State of Balance
«
Reply #20 on:
August 25, 2012, 01:41:14 pm »
Honestly make double schreck storms a separate unit that can't buy any other upgrades, make them 6 pop each, bam, balanced. Also if there WAS something in the allied arsenal that cost that much that did the same thing, you KNOW people would be using it and axis would be begging for a nerf.
Imagine your skirted P4 being instantly gibbed by something you couldnt even see.
at 10 pop, it doesn't matter how expensive they are when they can wipe out any light or medium allied armor unit in on fell swoop. what 600mu to wipe off a m18, m10, m8, t17, cromwell, cct, stuart, ect in an instant sounds worth it to me. unless you gave AB RRs that did the same damage as zooks absolutely nothing compares to the power of DSS.
Sure to any player that is less than average or below average, DSS are not the best option, but for someone that can cloak, move storms up with a P4 or panther or ostwind, wreck a piece of allied armor, KIM sprint out of there, rinse and repeat, it's an incredible investment.
«
Last Edit: August 25, 2012, 01:42:48 pm by RikiRude
»
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
RikiRude
Donator
Posts: 4376
Re: State of Balance
«
Reply #21 on:
August 25, 2012, 01:43:44 pm »
Quote from: pqumsieh on August 25, 2012, 01:11:18 pm
Myst and others clearly didn't read the OP carefully regarding the AVRE. I suggest you test the unit out before you theory craft any more. You have to keep in mind that I actually play test the changes; thus, I don't make changes just because I think its a good idea. I make the changes because there were issues that came up during play testing. Its fine for you to question the changes, as often balance is subjective, but I encourage you to test the changes yourself first.
Why don't you guys take video of this stuff then? Stop the theory crafting before it even starts.
Logged
puddin
EIR Veteran
Posts: 1701
Re: State of Balance
«
Reply #22 on:
August 25, 2012, 01:48:15 pm »
Quote from: RikiRude on August 25, 2012, 01:41:14 pm
Honestly make double schreck storms a separate unit that can't buy any other upgrades, make them 6 pop each, bam, balanced. Also if there WAS something in the allied arsenal that cost that much that did the same thing, you KNOW people would be using it and axis would be begging for a nerf.
Imagine your skirted P4 being instantly gibbed by something you couldnt even see.
at 10 pop, it doesn't matter how expensive they are when they can wipe out any light or medium allied armor unit in on fell swoop. what 600mu to wipe off a m18, m10, m8, t17, cromwell, cct, stuart, ect in an instant sounds worth it to me. unless you gave AB RRs that did the same damage as zooks absolutely nothing compares to the power of DSS.
Sure to any player that is less than average or below average, DSS are not the best option, but for someone that can cloak, move storms up with a P4 or panther or ostwind, wreck a piece of allied armor, KIM sprint out of there, rinse and repeat, it's an incredible investment.
Thats fine, Mirror the unit, give it away as a reward unit to the allied fan boys who don;t used storms much.
When allied storms cant fire up to run away and you lose 4-5 rr quads worth of Munitions in 2 squads, your going to wonder where your At is.
]I encourge an allied unit to be play tested. Because it won;t fuckign make a damn bit of difference
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
pqumsieh
EIR Veteran
Posts: 2367
Re: State of Balance
«
Reply #23 on:
August 25, 2012, 02:16:15 pm »
Stormtroopers are being addressed with the rework of the Blitz doctrine. You can still get double Panzershreks, but at a greater cost. It will be costed through other means.
Logged
Common sense is not so common after all.
PonySlaystation
EIR Veteran
Posts: 4136
Re: State of Balance
«
Reply #24 on:
August 25, 2012, 03:05:50 pm »
Stuhs needs a price increase. Their effectiveness was greatly increased so it makes no sense for them to be in the price range of Light Vehicles. When the Hellcat was improved the cost was also increased. The same needs to happen for the Stuh.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
puddin
EIR Veteran
Posts: 1701
Re: State of Balance
«
Reply #25 on:
August 25, 2012, 03:12:32 pm »
Quote from: pqumsieh on August 25, 2012, 02:16:15 pm
Stormtroopers are being addressed with the rework of the Blitz doctrine. You can still get double Panzershreks, but at a greater cost. It will be costed through other means.
This is the biggest load of BS i have ever heard.
They have not once been buffed since they got Gren armor so they don;t get insta supressed, and thats the only buff they have ever gotten. They are not broken, cost a ton, Are un spamable, and die to 2 M-10s or 1 church croc.
Don;t argue about they get doctrine buffs either, change the doctrine then, not the unit.
Logged
pqumsieh
EIR Veteran
Posts: 2367
Re: State of Balance
«
Reply #26 on:
August 25, 2012, 03:40:28 pm »
@Alpha, we've already done that with Stormtroopers. We are doing one last thing.
@Puddin, we aren't increasing their cost through pricing or pool. As you said, if we change anything we should do it through doctrines.
Logged
Dnicee
EIR Veteran
Posts: 998
Re: State of Balance
«
Reply #27 on:
August 25, 2012, 03:44:32 pm »
Quote from: pqumsieh on August 25, 2012, 02:16:15 pm
Stormtroopers are being addressed with the rework of the Blitz doctrine. You can still get double Panzershreks, but at a greater cost. It will be costed through other means.
yeah, so how to plan to increase their cost since you just posted, "if we change anything we should do it through doctrines."
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: State of Balance
«
Reply #28 on:
August 25, 2012, 04:37:55 pm »
yay
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
pqumsieh
EIR Veteran
Posts: 2367
Re: State of Balance
«
Reply #29 on:
August 25, 2012, 08:22:44 pm »
@dnice, thats our secret :p
Logged
Dnicee
EIR Veteran
Posts: 998
Re: State of Balance
«
Reply #30 on:
August 25, 2012, 08:27:53 pm »
you wouldnt dare to take away blitz from stormies! That would seriously piss me off!
Logged
aeroblade56
Development
Posts: 3871
Re: State of Balance
«
Reply #31 on:
August 25, 2012, 08:43:20 pm »
Wait so let me get this straight you nerfed avre splash due to insta gibbing vet but you wont get rid of the most potent tank vet hunting machine?
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
hans
EIR Veteran
Posts: 3497
Re: State of Balance
«
Reply #32 on:
August 25, 2012, 08:46:01 pm »
Quote from: aeroblade56 on August 25, 2012, 08:43:20 pm
Wait so let me get this straight you nerfed avre splash due to insta gibbing vet but you wont get rid of the most potent tank vet hunting machine?
yes?
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
PonySlaystation
EIR Veteran
Posts: 4136
Re: State of Balance
«
Reply #33 on:
August 25, 2012, 09:38:25 pm »
Quote from: Dnicee on August 25, 2012, 03:44:32 pm
yeah, so how to plan to increase their cost since you just posted, "if we change anything we should do it through doctrines."
Remove elite armor for stormtroopers and make double schrecks a T2/T3 unlock.
Logged
Dnicee
EIR Veteran
Posts: 998
Re: State of Balance
«
Reply #34 on:
August 25, 2012, 09:47:11 pm »
not a t3 unlock for mp44s and vanilla storms, that would not be right at all.
Logged
RikiRude
Donator
Posts: 4376
Re: State of Balance
«
Reply #35 on:
August 25, 2012, 11:02:15 pm »
the thing is all other forms of storms are aok in my book, elite armor storms are a total bitch to deal with, especially with double bundles, single schreck no problem, but as soon as you have those double schrecks it starts to become a problem.
Logged
pqumsieh
EIR Veteran
Posts: 2367
Re: State of Balance
«
Reply #36 on:
August 25, 2012, 11:45:20 pm »
Double shreks will require a T2 unlock now. Elite armor has also been removed from storm troopers.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: State of Balance
«
Reply #37 on:
August 26, 2012, 12:14:23 am »
Quote from: pqumsieh on August 25, 2012, 11:45:20 pm
Double shreks will require a T2 unlock now. Elite armor has also been removed from storm troopers.
Even from MP44 version?
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
terrapinsrock
EIR Veteran
Posts: 1009
Re: State of Balance
«
Reply #38 on:
August 26, 2012, 12:18:45 am »
Quote from: pqumsieh on August 25, 2012, 11:45:20 pm
Double shreks will require a T2 unlock now. Elite armor has also been removed from storm troopers.
Hopefully there should be an incentive for MP44 Storms (Health buff, etc.)
Logged
Quote from: XIIcorps on June 04, 2013, 09:50:56 am
Bit hard when its flaunted infront of you as a broken reward piece of ass you'll never get to shag with.
Current Vets:
smurfORnot
EIR Veteran
Posts: 4715
Re: State of Balance
«
Reply #39 on:
August 26, 2012, 12:54:05 am »
so what goes pufff from T2? assault nades? precision strike?
Logged
Pages:
1
[
2
]
3
4
...
9
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...