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Author Topic: Fallschirmjäger  (Read 7002 times)
0 Members and 11 Guests are viewing this topic.
ick312 Offline
EIR Veteran
Posts: 534


« on: March 18, 2013, 10:51:20 am »

Good afternoon Ladies and Gentlemen,

I want to discuss the performance of Fallschirmjäger.

They have 60 HP, infantry armor and cost 250  (with sprint) 310 Manpower and 1 unlock.
Their standard weapon is the  k98 with 12 damage, 35 range and accurcay table of 0,35:0,55:0,75
reload of 2. Magazinesize is 5 and cooldown of 2,08:1,71:1,29.

Well this is just a joke for a t1 unlock. As a comparsion the british pioneers cost 180 and have also 60 HP + a better weapon, see appendix.
Or the Ranger, have 65 HP per man makes in total 390 HP the Fallschirmjäger have in total only 240, both are t1 unlocks.  The fact that they also have "fire up", with which they just can run away if they are suppressed and that they lose only 16% of their in case of a snipe, let the Fallschirmjäger look very bad.

appendix:
sapper weapon stats
Their standard weapon is the  enfield with 10 damage, 35 range and accurcay table of 0,4:0,55:0,7
reload of 2. Magazinesize is 10 and cooldown of 2,7:2,3:1,98.
judge yourself if this is fair.
« Last Edit: March 18, 2013, 01:10:52 pm by ick312 » Logged

I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
hans Offline
EIR Veteran
Posts: 3497



« Reply #1 on: March 18, 2013, 10:57:11 am »

give them elite armour and higher the pool of em
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #2 on: March 18, 2013, 11:47:18 am »

So, Wheres heartmann?
Also dont they have soldie armor?
« Last Edit: March 18, 2013, 11:50:16 am by TheIcelandicManiac » Logged

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Hicks58 Offline
Development
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Posts: 5343



« Reply #3 on: March 18, 2013, 12:08:52 pm »

I swear to Christ the level of misinformation is getting downright annoying.

Falls have SOLDIER armour, not Infantry. If they had Infantry armour they'd die to Riflemen squads at any range.

The Enfield is by no means better than the FJ Kar98k. Not only is the Enfield engaging targets with more health than what the Kar98k engages, the Kar98k has more damage (12 vs 10, which is a HUGE margin for infantry weapons), equal mid accuracy, better short accuracy and a MUCH faster cooldown. However, you can then realise that the Kar98k is flat out better vs infantry armour as it has an inbuilt 1.15 accuracy modifier vs it in the target tables.

On top of this? It has AMBUSH without any doctrine unlocks (Cloaking in cover), which gives an astonishing 1.25 accuracy AND 1.25 damage, essentially turning it into a more accurate Grenadier Kar98k for the next two salvos of fire (5 seconds).

Do I judge this to be fair? Yes I do. Falls will kick the snot out of any unupgraded infantry squad when used correctly (Use dat ambush, Heartmann will tell you all about that), and with FG42's will whack any upgraded ones with possibly the exception of Infantry doctrine buffed assault infantry. Everything else will be slaughtered.

TL;DR version: Read the statistics correctly and learn the correct application of the unit before complaining.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #4 on: March 18, 2013, 12:12:39 pm »

so essentially failschrimjägers are PE WM grenadiers with ambush and access to panzerfaust? Hmmm
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Hicks58 Offline
Development
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Posts: 5343



« Reply #5 on: March 18, 2013, 12:44:48 pm »

Falls get +15 HP with Scout Training, which makes for 75 HP.

It's also worth noting that whilst it's common knowledge that most infantry based weaponry has 0.75 accuracy against Airborne armour that is moving, it's not so common knowledge that most infantry rifles do 0.75 damage vs Airborne armour as well. The Garand and Enfield in particular both fall victim to this.

This means that either a Garand or Enfield will require a staggering 10 rounds to drop a Falls squad member which has AB armour.

Not only that, one of the guys in the Falls squad gets a G43, just like standard PE Grenadiers do. The Leader rifle is for all essentials a squad member rifle though, with a bit worse cooldown at long and mid range. However, that's more than made up for by the addition of the G43.
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Tachibana Offline
NotADev
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Posts: 1270


« Reply #6 on: March 18, 2013, 12:50:33 pm »

These kinds of threads give wags a MASSIVE boner, which can then only be relieved by ejaculation of a massive amount of stats.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #7 on: March 18, 2013, 12:57:17 pm »

It's also worth noting that whilst it's common knowledge that most infantry based weaponry has 0.75 accuracy against Airborne armour that is moving, it's not so common knowledge that most infantry rifles do 0.75 damage vs Airborne armour as well. The Garand and Enfield in particular both fall victim to this.

Does it mean that it only effects whilst on the move? What happens if you stand still?
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Hicks58 Offline
Development
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Posts: 5343



« Reply #8 on: March 18, 2013, 12:58:22 pm »

You keep on having 0.75 received damage.

The received accuracy occurs only if you move, the received damage is permanent.

Also, shush Diar. It's only because it's easy. :p
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #9 on: March 18, 2013, 01:36:45 pm »

Falls are a perfect infantry unit, they are just excessively niche and require a high amount of dedication to the unit itself to perform well.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #10 on: March 18, 2013, 01:50:52 pm »

Audemed2 was raping hard with falls
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #11 on: March 18, 2013, 03:03:18 pm »

Pfft, if you go with luftwaffe youre better off just with hotch tbh.
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ick312 Offline
EIR Veteran
Posts: 534


« Reply #12 on: March 18, 2013, 03:11:26 pm »

Pfft, if you go with luftwaffe youre better off just with hotch tbh.

true story
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #13 on: March 18, 2013, 11:35:13 pm »

Right! Let's talk fjs. Yes with scou training they become more than capable to handle most units. But anyother build without it and they are a lot worse for ware I'm afraid :-S in order for Crete vet to be a viable option I still maintain that they should at least be able to fire Faust from cloak and I'd like to see them beeing able to just plain fire as usual. Making them crawl was enough as it is tbh.

I'd also in fairness recommend that AB armor and health buff be moved to a T4 as is now I don't know but feels kinda unfair to have such a strong buff on a T3
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XIIcorps Offline
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Posts: 2558



« Reply #14 on: March 19, 2013, 01:34:37 am »

I'd like to see falls with shrecks not be able to fausts and vice versa, no other unit can have that much handheld at that is able to insta kill lvs from cloak.

It's ridiculous.
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ick312 Offline
EIR Veteran
Posts: 534


« Reply #15 on: March 19, 2013, 01:50:17 am »

I'd also in fairness recommend that AB armor and health buff be moved to a T4 as is now I don't know but feels kinda unfair to have such a strong buff on a T3

right heartmann, move it to t4!!!!
rangers get the + 10 HP at t3, and they already have 5 HP more.
Compare the total HP of the units Ranger 390 vs FJ 240
Now  compare after the buff, Ranger 450 vs FJ 300

Well we all can agree that we should move that HP for FJs to a t4. DEFNITLY FAIR
« Last Edit: March 19, 2013, 01:54:57 am by ick312 » Logged
nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #16 on: March 19, 2013, 01:53:55 am »

Heartmann, it's like allied grit but less horrible cause you're not getting it on EVERYTHING. And that's a tier 3... not that it's an all that balanced t3 but at least we seem to be consistent about that.

XII, Stormtroopers? I mean, the Faust really doesn't matter much at all if you've got dual Shrecks as it's a guy with a shreck normally doing the faustin'. You're usually just interrupting your shrecks.
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ick312 Offline
EIR Veteran
Posts: 534


« Reply #17 on: March 19, 2013, 01:56:05 am »

XII, Stormtroopers? I mean, the Faust really doesn't matter much at all if you've got dual Shrecks as it's a guy with a shreck normally doing the faustin'. You're usually just interrupting your shrecks.

^true story, u only use the faust if u want a single precise shot
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #18 on: March 19, 2013, 02:11:08 am »

 Well from my experience facing heartmans fall's, there lethal to churchills.
Giving 2 squads a potential 6 at shots is crazy and usually gimps hp to 20-30% after one volley, maybe its me and I need to l2p but it just seems like far too easy for them to counter tanks and lvs compared to any other inf unit which specialises in at.

And as for the hp difference between falls and rangers doesnt the cost reflect this
As being fair ?
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ick312 Offline
EIR Veteran
Posts: 534


« Reply #19 on: March 19, 2013, 02:13:36 am »

And as for the hp difference between falls and rangers doesnt the cost reflect this
As being fair ?

no both cost 310 mp

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