map is absolute trash.
1) huge sector in one spawn that is uncappable
2) having all players spawn in one corner means its a pain in the ass to get to the other side, leads to stupid situations where one team is 3/4 of the way down one side and similarly down the other.
3) houses are all half-dead, making them basically off limits with any sort of AT around to blow them up.
4) houses are missing windows in key spots in several places, making them useless
5) no cover whatsoever in the town, basically makes infantry sitting ducks to anything it is approaching, aka, first-come first-serve without blowing the place to hell
6) vehicles are forced down pathways in village and slowed by random heightmapping issues, leading them straight at AT, thus making the city a no-go zone for vehicles
7) the only place this map is any fun is on the flanks, which only one team can get to each one without going 5 fucking minutes to the other side, which is just horrendous design
vehicles are useless except on the flanks, infantry is useless except on the flanks unless you happen to have support spam and get into the city first, in which case you can chill until the enemy drops a bunch of arty on you.
9) protecting said arty is next to impossible vs competent teams because of how big the map is and how retarded the spawns are, making it next to impossible to cover one flank at almost all times, leaving you almost constantly vulnerable
VERDICT: I'm never playing this map again. It's trash.