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Author Topic: France1944 NEW 3v3 map  (Read 16524 times)
0 Members and 6 Guests are viewing this topic.
hans Offline
EIR Veteran
Posts: 3497



« on: April 06, 2013, 05:54:03 am »

                                                                                          France 1944
 
Pictures:


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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #1 on: April 06, 2013, 09:45:47 am »

Nice work hans.

Get your SGA together with all the requirements and I will get it loaded in.
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #2 on: April 06, 2013, 10:00:33 am »

How Open is that tiny hill between the 2 buildings exactly?
is it just there for show or is it capable of enabling a tank or 2 to go trough without having pathing issues?

Also, guys.
just call him eagle or EagleInTheSky like he used to be called.
« Last Edit: April 06, 2013, 10:05:08 am by TheIcelandicManiac » Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #3 on: April 06, 2013, 10:34:01 am »

Hans' pretty map makes me wanna play again Sad
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
hans Offline
EIR Veteran
Posts: 3497



« Reply #4 on: April 06, 2013, 11:45:35 am »

How Open is that tiny hill between the 2 buildings exactly?
is it just there for show or is it capable of enabling a tank or 2 to go trough without having pathing issues?


its open enough that a tiger has no issue to pass it.


Get your SGA together with all the requirements and I will get it loaded in.

i gonna work on the requirements xD
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #5 on: April 07, 2013, 02:46:13 am »


i gonna work on the requirements xD

do it faster pls cuz map looks very promising and nice, gj man  Wink

cant w8 for this map being uploaded
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #6 on: April 07, 2013, 08:05:50 am »

Those fields seem to remind me of angoville
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #7 on: April 08, 2013, 07:55:36 am »

how's doing map progress? willit be added?
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #8 on: April 08, 2013, 08:07:51 am »

Those fields seem to remind me of angoville

The map groundwork is from Neuville.
« Last Edit: May 04, 2013, 10:51:31 pm by PonySlaystation » Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
hans Offline
EIR Veteran
Posts: 3497



« Reply #9 on: April 08, 2013, 08:29:00 am »

how's doing map progress? willit be added?

map will be done next weekend, iam not at home this week.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #10 on: May 04, 2013, 10:52:29 pm »

why is it not added yet ?? !!
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hans Offline
EIR Veteran
Posts: 3497



« Reply #11 on: May 05, 2013, 12:56:09 am »

shhhhh, was too lazy to do all the territory thingys
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #12 on: May 06, 2013, 03:52:18 am »

map is absolute trash.

1) huge sector in one spawn that is uncappable
2) having all players spawn in one corner means its a pain in the ass to get to the other side, leads to stupid situations where one team is 3/4 of the way down one side and similarly down the other. 
3) houses are all half-dead, making them basically off limits with any sort of AT around to blow them up.
4) houses are missing windows in key spots in several places, making them useless
5) no cover whatsoever in the town, basically makes infantry sitting ducks to anything it is approaching, aka, first-come first-serve without blowing the place to hell
6) vehicles are forced down pathways in village and slowed by random heightmapping issues, leading them straight at AT, thus making the city a no-go zone for vehicles
7) the only place this map is any fun is on the flanks, which only one team can get to each one without going 5 fucking minutes to the other side, which is just horrendous design
Cool vehicles are useless except on the flanks, infantry is useless except on the flanks unless you happen to have support spam and get into the city first, in which case you can chill until the enemy drops a bunch of arty on you.
9) protecting said arty is next to impossible vs competent teams because of how big the map is and how retarded the spawns are, making it next to impossible to cover one flank at almost all times, leaving you almost constantly vulnerable

VERDICT: I'm never playing this map again. It's trash.
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #13 on: May 06, 2013, 04:00:06 am »

4) houses are missing windows in key spots in several places, making them useless

Which makes them strategic positions instead of one click doomforts.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #14 on: May 06, 2013, 05:18:51 am »

just change your model quality to max alpha, that enables the EIR exstended zoom to see non static objects.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #15 on: May 06, 2013, 08:48:30 am »

map is absolute trash.



VERDICT: I'm never playing this map again. It's trash.

yea Crazy u dont make maps dont ya? make better if ya feel so cool

fun map,  its neuvile2 variant but less played so i like playing it
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hans Offline
EIR Veteran
Posts: 3497



« Reply #16 on: May 06, 2013, 10:32:54 am »

i like how they complain about the size while it has the same size then neuville.   Kiss
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #17 on: May 06, 2013, 10:41:29 am »

One of the sectors south on the map is uncappable. You'll have to fix that.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #18 on: May 06, 2013, 10:43:49 am »

One of the sectors south on the map is uncappable. You'll have to fix that.

yeah, i give it an update on friday, iam not at home before. Already know the solution.
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #19 on: May 06, 2013, 10:43:59 am »

Not a very good spinoff of Nueville.  Come up with something Original and then we can all have fun.
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I'm really bad  - Smokaz
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