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[Allies] Achillies
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XIIcorps
Donator
Posts: 2558
[Allies] Achillies
«
on:
May 16, 2014, 04:49:38 am »
Just pouring over some of the RGD's and noticed a few irregularities.
M10 cost 300mp 220fu
Achillies cost 320mp 230fu
Max speed
M10 7.2
Ach 6.5
Penetration M10 Achillies
Distant 0.84 0.85
Long 0.84 0.85
Medium 0.92 0.92
Short 1 1
Reload M10 Achillies
4.2 5.8
Range 45 50
Damage M10 Achillies
112.5 125
HP, Armor type and Acc are all the same.
My question is,does the 20mp and 10fu justify the 0.01 increased pen at distant/long range. And does it justify the .7 reduced speed ?
Granted it get 5m more range, but this is rendered almost moot by the speed decrease.
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Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
Hicks58
Development
Posts: 5343
Re: [Allies] Achillies
«
Reply #1 on:
May 16, 2014, 05:13:33 am »
Take one quick look at the target tables between the two unit's weapons, promptly face palm yourself hard enough to break your nose, and then walk away.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
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Mister Schmidt
Lawmaker
Posts: 5006
Re: [Allies] Achillies
«
Reply #2 on:
May 16, 2014, 05:14:05 am »
I'm not really in a position to comment on balance at the moment, so back from when I was very active I'm going here, I wouldn't say +5 range is rendered moot, that's a lot for an AT weapon. Firefly's are still 55 right? 50 doesn't seem too bad for that price to me.
That's all I'll say on the matter though.
«
Last Edit: May 16, 2014, 05:15:37 am by Mister Schmidt
»
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
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XIIcorps
Donator
Posts: 2558
Re: [Allies] Achillies
«
Reply #3 on:
May 16, 2014, 05:18:54 am »
Quote from: Hicks58 on May 16, 2014, 05:13:33 am
Take one quick look at the target tables between the two unit's weapons, promptly face palm yourself hard enough to break your nose, and then walk away.
Palm, in my zombie like state i looked at the M10 gun twice......
That speed tho, why
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Hicks58
Development
Posts: 5343
Re: [Allies] Achillies
«
Reply #4 on:
May 16, 2014, 05:21:29 am »
Because you've got a 6.5 speed Firefly gun.
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nikomas
Shameless Perv
Posts: 4286
Re: [Allies] Achillies
«
Reply #5 on:
May 16, 2014, 05:57:48 am »
Put another way...
An M10 gets a firefly gun (-5 range) for 20mp and 10f with a small speed nerf, seems awfully cheap looked at like that.
Honestly the acchie is one of my favourite units, just because it's incredibly cost effective in the art of kiting.
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"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
XIIcorps
Donator
Posts: 2558
Re: [Allies] Achillies
«
Reply #6 on:
May 16, 2014, 06:00:46 am »
well i dont feel the speed nerf is warrented.
and i dont have the money to change that.
feelz
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nikomas
Shameless Perv
Posts: 4286
Re: [Allies] Achillies
«
Reply #7 on:
May 16, 2014, 06:32:19 am »
Compare it to the hellcat...
Look how sad you made the hellcat by comparing them, you monster!
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XIIcorps
Donator
Posts: 2558
Re: [Allies] Achillies
«
Reply #8 on:
May 16, 2014, 06:34:14 am »
Quote from: nikomas on May 16, 2014, 06:32:19 am
Compare it to the hellcat...
Look how sad you made the hellcat by comparing them, you monster!
But Killies is limited in uses, Hellkitties are unlockable, Have mines(see little use) , Camo, and AI ability.
But im just glad to see such a quick rebuttle about this unit, even if it was a barrage of flak.
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GrayWolf
Development
Posts: 1590
Re: [Allies] Achillies
«
Reply #9 on:
May 16, 2014, 08:48:50 am »
Quote from: XIIcorps on May 16, 2014, 06:34:14 am
But Killies is limited in uses, Hellkitties are unlockable, Have mines(see little use) , Camo, and AI ability.
But im just glad to see such a quick rebuttle about this unit, even if it was a barrage of flak.
Hellcat'ss AI ability
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nikomas
Shameless Perv
Posts: 4286
Re: [Allies] Achillies
«
Reply #10 on:
May 16, 2014, 08:59:57 am »
Quote from: XIIcorps on May 16, 2014, 06:34:14 am
But Killies is limited in uses, Hellkitties are unlockable, Have mines(see little use) , Camo, and AI ability.
But im just glad to see such a quick rebuttle about this unit, even if it was a barrage of flak.
I dont think anyone wants to flak perse, but the hellcat is absolutely terrible vs inf and the camo is very situational, my point was that most people would take the achillies over the cat, not least because it's way cheaper but has the same hitting power and durability.
I personally never sell them for that reason, it's one of the more useful reward units in my book. Not super special or anything, but very efficient.
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XIIcorps
Donator
Posts: 2558
Re: [Allies] Achillies
«
Reply #11 on:
May 16, 2014, 03:28:46 pm »
Quote from: GrayWolf on May 16, 2014, 08:48:50 am
Hellcat'ss AI ability
I didn't say it was effective, but it does exist and more so the the chillies.
Quote from: nikomas on May 16, 2014, 08:59:57 am
I dont think anyone wants to flak perse, but the hellcat is absolutely terrible vs inf and the camo is very situational, my point was that most people would take the achillies over the cat, not least because it's way cheaper but has the same hitting power and durability.
I personally never sell them for that reason, it's one of the more useful reward units in my book. Not super special or anything, but very efficient.
yeh couldn't agree more. Im just a goose trying to interpret coh rgds. Why couldn't it be dow1 dammit.
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