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CW Balance Discussion amd doctrines
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Topic: CW Balance Discussion amd doctrines (Read 28014 times)
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XIIcorps
Donator
Posts: 2558
Re: CW Balance Discussion amd doctrines
«
Reply #60 on:
May 20, 2015, 03:43:04 pm »
keep them at 5 pop, but can we bring their cost to 180mp 55mu ? cause really its just 55mu flamer upgrade.
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Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
aeroblade56
Development
Posts: 3871
Re: CW Balance Discussion amd doctrines
«
Reply #61 on:
May 20, 2015, 09:44:54 pm »
I would like to bring up two things in this discussion
How do people feel about the current enfield scoped?. i personally think they are a bad.
Commando Stens. i still like my idea of increasing the smoke duration they get to around 10-20s.
Also stens are shit and need a look into badly i think discussion was that stens have terrible mods. so other than volks killing they arent very good.
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Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Scotzmen
EIR Veteran
Posts: 2035
Re: CW Balance Discussion amd doctrines
«
Reply #62 on:
May 20, 2015, 09:53:06 pm »
I was actually thinking about giving mandos smoke nades. But coupled with sprint on stens it could be pretty rapey.
Also, prepared positions doctrine doesn't actually work at all. If it does, i have no clue how it does.
Nevermind, just found out how doctrines actually worked. Fml
Because the only prepared positions RGD is one that i made. And I'm wondering whether there is one that's named different. Either or, i won't be able to make it work till i get access to the launcher. If i ever do.
«
Last Edit: May 20, 2015, 10:19:48 pm by Scotzmen
»
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tank130
Sugar Daddy
Posts: 8889
Re: CW Balance Discussion amd doctrines
«
Reply #63 on:
May 20, 2015, 10:53:54 pm »
Quote from: Scotzmen on May 20, 2015, 09:53:06 pm
Either or, i won't be able to make it work till i get access to the launcher. If i ever do.
Just to clarify...... You do not need access to the launcher. You need access to the SQL. I can't get you access to either, but at least now you know what you are missing....lol
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
XIIcorps
Donator
Posts: 2558
Re: CW Balance Discussion amd doctrines
«
Reply #64 on:
May 21, 2015, 06:53:03 pm »
Suggestion for TB's
Give them flamer + 3x shotguns for 100mu.
Enfield really doesnt have the hitting power the other flamer units get with their smg's
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Hobomancer
EIR Veteran
Posts: 109
Re: CW Balance Discussion amd doctrines
«
Reply #65 on:
May 21, 2015, 10:20:26 pm »
Quote from: XIIcorps on May 21, 2015, 06:53:03 pm
Suggestion for TB's
Give them flamer + 3x shotguns for 100mu.
Enfield really doesnt have the hitting power the other flamer units get with their smg's
I'd be okay with this, After they fixed the flammen assault pgrens that are a t3 unlock compared to the trench busters t2 and performs worse for the cost.
And by fixed i mean giving them 4 flamethrowers too, Since thats pretty much what shotguns are in this mod.
«
Last Edit: May 21, 2015, 10:25:50 pm by Hobomancer
»
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Hobomancer
EIR Veteran
Posts: 109
Re: CW Balance Discussion amd doctrines
«
Reply #66 on:
May 21, 2015, 10:23:24 pm »
Quote from: aeroblade56 on May 20, 2015, 09:44:54 pm
I would like to bring up two things in this discussion
How do people feel about the current enfield scoped?. i personally think they are a bad.
Commando Stens. i still like my idea of increasing the smoke duration they get to around 10-20s.
Also stens are shit and need a look into badly i think discussion was that stens have terrible mods. so other than volks killing they arent very good.
I didnt know stens were bad, Last time i checked they would eat kch alive, But i guess that just isnt good enough, Also 20 seconds of smoke concealment, Im pretty sure you just asked for stormtroopers that walk at regular speed while cloaked if commando smoke works the way it does in vcoh.
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aeroblade56
Development
Posts: 3871
Re: CW Balance Discussion amd doctrines
«
Reply #67 on:
May 21, 2015, 10:33:02 pm »
Quote from: Hobomancer on May 21, 2015, 10:23:24 pm
I didnt know stens were bad, Last time i checked they would eat kch alive,
But i guess that just isnt good enough, Also 20 seconds of smoke concealment, Im pretty sure you just asked for stormtroopers that walk at regular speed while cloaked if commando smoke works the way it does in vcoh.
they have a 0.75 modifier in accuracy and in damage against elite armor i think.
and KCH have 90 hp per man.
commandos have soldier armor and 65 HP( i think need to double check) basically all they are is a 6 man tommy squad.
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Hobomancer
EIR Veteran
Posts: 109
Re: CW Balance Discussion amd doctrines
«
Reply #68 on:
May 21, 2015, 10:35:24 pm »
Quote from: aeroblade56 on May 21, 2015, 10:33:02 pm
they have a 0.75 modifier in accuracy and in damage against elite armor i think.
and KCH have 90 hp per man.
commandos have soldier armor and 65 HP( i think need to double check) basically all they are is a 6 man tommy squad.
You do realize KCH have heroic armor and not elite armor right? Right? riiiiiight?.... No? Okay, Not to mention that the health or the armortype has nothing to do with why stens wreck the shit out of kch, Its more the fact that you get 6 of them and you out dps them ludicrously, While also being able to take more casualties.
Also just to add to this, Soldier armor is GOOD, Like FUCKING AWESOME GOOD, Against small arms, Which is what all potential targets of Sten mandos use.
«
Last Edit: May 21, 2015, 10:39:55 pm by Hobomancer
»
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koimn6
EIR Veteran
Posts: 121
Re: CW Balance Discussion amd doctrines
«
Reply #69 on:
May 21, 2015, 10:40:12 pm »
Quote from: Hobomancer on May 21, 2015, 10:35:24 pm
You do realize KCH have heroic armor and not elite armor right? Right? riiiiiight?....
No? Okay, Not to mention that the health or the armortype has nothing to do with why stens wreck the shit out of kch, Its more the fact that you get 6 of them and you out dps them ludicrously,
While also being able to take more casualties.
srsly nothing to say,
even enfield mando is hard to win 5 man grens. when 1vs1
«
Last Edit: May 21, 2015, 10:42:07 pm by koimn6
»
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HOPE FOR MANDO! GLORIOUS!
Quote from: Mister Schmidt link=topic=28726.msg494081;#msg49408
50mm has always been fine exactly as it is, nothing is happening to it.
Hobomancer
EIR Veteran
Posts: 109
Re: CW Balance Discussion amd doctrines
«
Reply #70 on:
May 21, 2015, 10:43:11 pm »
Try testing sten mandos against kch then, I can promise you with 100% certainty you'll have the same experience i did, Which is dead kch.
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XIIcorps
Donator
Posts: 2558
Re: CW Balance Discussion amd doctrines
«
Reply #71 on:
May 21, 2015, 10:48:35 pm »
Quote from: Hobomancer on May 21, 2015, 10:43:11 pm
Try testing sten mandos against kch then, I can promise you with 100% certainty you'll have the same experience i did, Which is dead kch.
only at a very specifics range which i think is around 8m.
otherwise kch outdps
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Hobomancer
EIR Veteran
Posts: 109
Re: CW Balance Discussion amd doctrines
«
Reply #72 on:
May 21, 2015, 10:50:22 pm »
Quote from: XIIcorps on May 21, 2015, 10:48:35 pm
only at a very specifics range which i think is around 8m.
otherwise kch outdps
There really are no specific ranges in this mod, The modifiers apply to close mid and long range, Theres no 8 metre modifier, So no, Kch do in no circumstance outside of Possibly mid-long outdps commandoes, Where let me point out mp44's do jack shit for dps.
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Hicks58
Development
Posts: 5343
Re: CW Balance Discussion amd doctrines
«
Reply #73 on:
May 22, 2015, 01:29:01 am »
Except Stens have 0.6 damage and 0.8 accuracy vs Heroic armour.
KCH will wreck Commandos if Commandos try to approach KCH. The whole, MP44's don't give a shit about Soldier armour (1 acc and 1 damage) kinda makes it suicide to approach.
Only time Commandos will reliably win vs KCH is if you pop smoke and are already in close for the kill whilst you can grab some heavy cover.
The modifiers are fucking horrible for Stens vs Heroic and Soldier armour. Might be part of the whole vCoH early game assault infantry thing going on that I've been harping on about for god knows how many years...
Quote from: Hobomancer on May 21, 2015, 10:50:22 pm
There really are no specific ranges in this mod, The modifiers apply to close mid and long range, Theres no 8 metre modifier, So no, Kch do in no circumstance outside of Possibly mid-long outdps commandoes, Where let me point out mp44's do jack shit for dps.
Yes, there are specific ranges in this mod. 8 Meters and closer is close range. It's specific.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
XIIcorps
Donator
Posts: 2558
Re: CW Balance Discussion amd doctrines
«
Reply #74 on:
May 22, 2015, 01:36:45 am »
Quote from: Hicks58 on May 22, 2015, 01:29:01 am
Except Stens have 0.6 damage and 0.8 accuracy vs Heroic armour.
KCH will wreck Commandos if Commandos try to approach KCH. The whole, MP44's don't give a shit about Soldier armour (1 acc and 1 damage) kinda makes it suicide to approach.
Only time Commandos will reliably win vs KCH is if you pop smoke and are already in close for the kill whilst you can grab some heavy cover.
The modifiers are fucking horrible for Stens vs Heroic and Soldier armour. Might be part of the whole vCoH early game assault infantry thing going on that I've been harping on about for god knows how many years...
Yes, there are specific ranges in this mod. 8 Meters and closer is close range. It's specific.
Thank you sir
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aeroblade56
Development
Posts: 3871
Re: CW Balance Discussion amd doctrines
«
Reply #75 on:
May 22, 2015, 01:42:05 am »
Quote from: Hicks58 on May 22, 2015, 01:29:01 am
Except Stens have 0.6 damage and 0.8 accuracy vs Heroic armour.
KCH will wreck Commandos if Commandos try to approach KCH. The whole, MP44's don't give a shit about Soldier armour (1 acc and 1 damage) kinda makes it suicide to approach.
Only time Commandos will reliably win vs KCH is if you pop smoke and are already in close for the kill whilst you can grab some heavy cover.
The modifiers are fucking horrible for Stens vs Heroic and Soldier armour. Might be part of the whole vCoH early game assault infantry thing going on that I've been harping on about for god knows how many years...
Yes, there are specific ranges in this mod. 8 Meters and closer is close range. It's specific.
thank goodness hix came to my rescue to slay the dragon Herrpants
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jackmccrack
EIR Veteran
Posts: 2484
Re: CW Balance Discussion amd doctrines
«
Reply #76 on:
May 22, 2015, 01:51:31 am »
It's not like Brits don't have counters to KCH...
Brens? Riflenades?
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Let's talk about PIATs in a car.
Mister Schmidt
Lawmaker
Posts: 5006
Re: CW Balance Discussion and doctrines
«
Reply #77 on:
May 22, 2015, 01:53:31 am »
Quote from: aeroblade56 on May 22, 2015, 01:42:05 am
dragon Herrpants
Ohhhhhhh that explains it.
Everyone please refrain from such a huge tangent, make a separate thread if you feel it's an issue
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
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