Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
October 31, 2024, 08:40:52 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 6
Download the mod from Steam
Join our Discord server
Recent posts
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
Please don’t open this th...
by
Shabtajus
[September 06, 2024, 11:58:09 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
AB mortar
Pages:
1
[
2
]
Go Down
Print
Author
Topic: AB mortar (Read 8652 times)
0 Members and 1 Guest are viewing this topic.
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: AB mortar
«
Reply #20 on:
August 24, 2015, 07:22:32 am »
Airburst was fine. I say we bring back spare magz, assymetric warfare and airburst mortars.
AB needs buffs hohohoho
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
aeroblade56
Development
Posts: 3871
Re: AB mortar
«
Reply #21 on:
August 24, 2015, 09:22:41 am »
i miss spare mags.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Hicks58
Development
Posts: 5343
Re: AB mortar
«
Reply #22 on:
August 24, 2015, 11:06:20 am »
Quote from: GrayWolf on August 24, 2015, 02:38:12 am
Basicly, if mortar hit infantry that is not full HP (which means it fought at least once), it has 50% chance to instantly kill it. That's too easy to kill, especially with AB mortar range of fire.
Actually it is funny, because if target is on yellow HP and mortar just poke it a little, it will die horrible death probably
Thank you Mister Hicks
This is literally how it has ALWAYS been with how mortars work.
The fact that you're preaching this like it's some new revelation and advocation for nerfage makes me want to headbutt a wall.
Or make you headbutt a wall on my behalf.
AB has some serious shit wrong with it (I'm looking at you, increased range RR's), but mortars being the same old mortars they've always been is not one of them.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
GrayWolf
Development
Posts: 1590
Re: AB mortar
«
Reply #23 on:
August 24, 2015, 11:50:08 am »
Quote from: Hicks58 on August 24, 2015, 11:06:20 am
AB has some serious shit wrong with it (I'm looking at you, increased range RR's), but mortars being the same old mortars they've always been is not one of them.
The deal is with bonus range and because it is so hard to kill it (20% with middle t4 and AB armor).
Also when it comes to RRs. Yes they are bullshit as hell, but I thought they removed the range bonus. Looks like they didn't. These RRs can outrange any axis tank with ground target (overshooting) and that's pretty much retarded imo.
Logged
Tachibana
NotADev
Posts: 1270
Re: AB mortar
«
Reply #24 on:
August 24, 2015, 01:37:41 pm »
That isnt a problem with the mortar, that is an issue of the doctrine itself. Asking for reduced damage on the mortar nerfs the mortar for every other doctrine. The AB doctrine itself needs a nerf, not the mortar.
Logged
Quote from: TheWindCriesMary on April 17, 2013, 02:21:45 pm
It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
Quote from: Shabtajus on February 22, 2016, 12:06:00 am
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
XIIcorps
Donator
Posts: 2558
Re: AB mortar
«
Reply #25 on:
August 24, 2015, 09:10:21 pm »
Quote from: Tachibana on August 24, 2015, 01:37:41 pm
That isnt a problem with the mortar, that is an issue of the doctrine itself. Asking for reduced damage on the mortar nerfs the mortar for every other doctrine. The AB doctrine itself needs a nerf, not the mortar.
ab armour buffs only apply otm, if a mortars moving it's useless if it's sitting still it's vulnerable to counter fire, especially given that the whet 80mm outranges it from the get go.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
Tachibana
NotADev
Posts: 1270
Re: AB mortar
«
Reply #26 on:
August 24, 2015, 09:57:25 pm »
Quote from: XIIcorps on August 24, 2015, 09:10:21 pm
ab armour buffs only apply otm, if a mortars moving it's useless if it's sitting still it's vulnerable to counter fire, especially given that the whet 80mm outranges it from the get go.
AB mortars have always had ab armour(I think). We are referring to the +20% health, +20% range given by the mid t4. Combine that with the -10% rec. dmg. in cover from the t1. But, again, that effects all AB units, not just mortars. The entire doctrine is out of whack.
Logged
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: AB mortar
«
Reply #27 on:
August 25, 2015, 01:46:27 am »
AB armor acts as soldier armor (-25% rec. dmg. from most sources) when stationary, but you get the added benefit of -25% rec. acc. when moving. Elite armor is so fancy because you get both at the same time, even when stationary.
Vs. grenades and flames, you burn like matchwood however.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
Forum Rules & Guidelines
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...