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Author Topic: Paks sniping at guns  (Read 43535 times)
0 Members and 4 Guests are viewing this topic.
Sodininkas Offline
EIR Regular
Posts: 4


« Reply #60 on: January 07, 2009, 01:31:03 am »

In the game, At can be decrewed or destroyed. If 1 axis and 1 allies at is decrewed in the long run the axis going to suffer more from it cause allies usually have plenty infantry (more man in single squad and more man in whole company) to recrew it. So axis have dedicate resources to destroy at gun and pak sniping is only one reliable not doctrinal option to do that. Change that and it will change whole game.
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GammaCommander Offline
EIR Veteran
Posts: 651


« Reply #61 on: January 07, 2009, 02:30:51 am »

In the game, At can be decrewed or destroyed. If 1 axis and 1 allies at is decrewed in the long run the axis going to suffer more from it cause allies usually have plenty infantry (more man in single squad and more man in whole company) to recrew it. So axis have dedicate resources to destroy at gun and pak sniping is only one reliable not doctrinal option to do that. Change that and it will change whole game.

That is not true at all. Unless I'm playing my Infantry doctrine account, I have about the same amount of infantry or sometimes less, than my Axis Defensive account.

Second, Axis have dedicated resources to destroy support weapons. Mortar teams, Snipers, and artillery can be used to destroy AT Guns. As for the Allies, destroying Pak Guns is certainly more difficult because of its ability to camoflague. There is no reason for the Pak Guns to be able to destroy 57mm AT Guns especially concerning how much more vulnerable the 57mm is compared to the Pak Gun. It's a cheap tactic similar to the old Pak Gun sniping Mortar days.
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AirborneCommander - Blank
DeltaCommander - Blank
ThetaCommander - Axis Defensive
GammaCommander - Allied Armor

http://snarkersville.myminicity.com/tra

http://snarkersville.myminicity.comhttp://snarkersville.myminicity.com/ind
Sodininkas Offline
EIR Regular
Posts: 4


« Reply #62 on: January 07, 2009, 03:02:24 am »

In the game, At can be decrewed or destroyed. If 1 axis and 1 allies at is decrewed in the long run the axis going to suffer more from it cause allies usually have plenty infantry (more man in single squad and more man in whole company) to recrew it. So axis have dedicate resources to destroy at gun and pak sniping is only one reliable not doctrinal option to do that. Change that and it will change whole game.

That is not true at all. Unless I'm playing my Infantry doctrine account, I have about the same amount of infantry or sometimes less, than my Axis Defensive account.

Second, Axis have dedicated resources to destroy support weapons. Mortar teams, Snipers, and artillery can be used to destroy AT Guns. As for the Allies, destroying Pak Guns is certainly more difficult because of its ability to camoflague. There is no reason for the Pak Guns to be able to destroy 57mm AT Guns especially concerning how much more vulnerable the 57mm is compared to the Pak Gun. It's a cheap tactic similar to the old Pak Gun sniping Mortar days.

It is relevant to only you or to majority of allies accounts?
And same amount in squads or in man? The bigger Allie squad size is also relevant to this discussion (3 man for at recrew and allies left with 3 man squad, axis with 1 or 2 man squad).
Mortar teams and snipers only decrew them artillery, (except nebel and officer which are rarely used) is doctrine specific. If we count doctrinal abilities allies have more ways to decrew or to destroy at guns. Actually we can make a list at see Smiley
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SSPzDivision Offline
EIR Regular
Posts: 33


« Reply #63 on: January 07, 2009, 03:37:37 am »

If we count doctrinal abilities allies have more ways to decrew or to destroy at guns. Actually we can make a list at see Smiley


-Starfing (Airborne)
-Bombing Run (Airborne)
-Calliope (Armor)
-Crocodile rush (Everyone)
-Ranger Fire up (Infantry)
-Airborne Fire up (Airborne)
-105 Howizer (Infantry)
-Regular riflemen rush (Every)
-Fast M10 Rush (Every)
-Armored Jeep Spam (Armor)
-M8 Spam (Armor)
-Sniper (Everyone)
-Mortar (Everyone)
-AT Gun Sniping PAK (Everyone)
-Arty Offmap (Infantry)

I guess that's it?
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notenome Offline
EIR Veteran
Posts: 51


« Reply #64 on: January 07, 2009, 03:49:58 am »

RR drops?
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UnLimiTeD Offline
EIR Veteran
Posts: 554


« Reply #65 on: January 07, 2009, 03:54:06 am »

Satchels.
Logged

Hey, it's not going to happen
SSPzDivision Offline
EIR Regular
Posts: 33


« Reply #66 on: January 07, 2009, 03:57:54 am »

RR drops?
Satchels.

-Airborne Fire up (Airborne)
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MistenTHA Offline
EIR Veteran
Posts: 122


« Reply #67 on: January 07, 2009, 04:01:33 am »

If we count doctrinal abilities allies have more ways to decrew or to destroy at guns. Actually we can make a list at see Smiley


-Starfing (Airborne)
-Bombing Run (Airborne)
-Calliope (Armor)
-Crocodile rush (Everyone)
-Ranger Fire up (Infantry)
-Airborne Fire up (Airborne)
-105 Howizer (Infantry)
-Regular riflemen rush (Every)
-Fast M10 Rush (Every)
-Armored Jeep Spam (Armor)
-M8 Spam (Armor)
-Sniper (Everyone)
-Mortar (Everyone)
-AT Gun Sniping PAK (Everyone)
-Arty Offmap (Infantry)

I guess that's it?

You forgot to add engineers.

In fact, you might as well say that every single unit and offensive off-map ability can kill AT guns, looking at your list.

Sooo, to summarise

Ways for allies to kill ATguns:
All combat units
All offensive off-maps

Way for axis to kill ATguns:
All combat units
All offensive off-maps

Awesome!
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #68 on: January 07, 2009, 04:02:08 am »

So it's balanced? Omg? Shocked
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SSPzDivision Offline
EIR Regular
Posts: 33


« Reply #69 on: January 07, 2009, 04:04:25 am »

You can't kill US AT Gun with Sniper Hans...

Sniper hans get sniped by Sniper Dave who is the Main Gunner of the AT-Gun when Jones dies :p

FIrestorm kills if it hits
Nebel kills if it hits (only the crew)
V1 Kills IF it hits

PAK

Allies offmaps comes faster than US ones. Smoke drops, BANG Direct hit!

...

or am I only one who has this lovely luck where the offmap always direct hits with the first bang?
« Last Edit: January 07, 2009, 04:06:36 am by SSPzDivision » Logged
UnLimiTeD Offline
EIR Veteran
Posts: 554


« Reply #70 on: January 07, 2009, 04:19:44 am »

Yes, supposedly.
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Bubblesatan Offline
EIR Veteran
Posts: 63



« Reply #71 on: January 07, 2009, 04:21:22 am »

Only if you have an artillery company it comes faster, but wtf it is a tier 4. Howitzer offmap and rocket artillery are pretty much the same. Rocket artillery has a larger area of effect but it is also a t4 so its ok. Axis and Allies artillery is very powerful
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Sodininkas Offline
EIR Regular
Posts: 4


« Reply #72 on: January 07, 2009, 04:26:45 am »

I still want to stress, that from whole game perspective is very important difference between killing (destroying) at and decrewing it. If pak sniping will be removed completely it will increase survivability of allied at guns which is definitely change balance. Pak sniping can look unfair, but EIR gameplay balance is tailored to it.
« Last Edit: January 07, 2009, 04:29:08 am by Sodininkas » Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #73 on: January 07, 2009, 05:31:07 am »

im so done with this discussion, this is just going ariound in circles and more dumb stuff keeps coming up, its pointless to continue
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Mysthalin_Terror Offline
EIR Veteran
Posts: 51


« Reply #74 on: January 07, 2009, 09:25:48 am »

Pak sniping isn't a problem at all IMO. If I keep my ATGs within fire range and don't push them back when getting shot at by a pak - I deserve to lose them to something stupid.
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Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #75 on: January 07, 2009, 09:38:49 am »

Mind you that m8´s die to the first shot of a cloaked paked, like 90% of the time.

Mind you I´ve never seen none of my 7m8s taking more than 40% damage from the first shot of a cloaked pak.

I have yet to see a player successfully micro an m10 Tongue

I´ll try to post later a replay that shows the opness of m10s against tanks and m8s to mow down infantry  Wink with my 7m8s/7m10s company.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
notenome Offline
EIR Veteran
Posts: 51


« Reply #76 on: January 07, 2009, 10:16:36 am »

Et tu Killer? Must all players lower themselves to playing M10 carmaggedon?
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gungun. Offline
EIR Veteran
Posts: 66


« Reply #77 on: January 07, 2009, 10:25:29 am »

germans hide like this vs m10!

Logged
Rahx Offline
EIR Veteran
Posts: 1147



« Reply #78 on: January 07, 2009, 10:35:33 am »

I have yet to see a player successfully micro an m10 Tongue

I´ll try to post later a replay that shows the opness of m10s against tanks and m8s to mow down infantry  Wink with my 7m8s/7m10s company.

I got some replays of my sweet m10s pwning Killer's army... hihihi Smiley
Logged

why is everyone except me retarded?
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #79 on: January 07, 2009, 10:58:13 am »

They should fucking disable human crush on tanks already, there's really no arguement for keeping it in the game. (And no, not having human crush will not mean that infantry can block your tanks)
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