|
Two
|
« Reply #1 on: March 21, 2009, 06:41:00 pm » |
|
how will vamp ht and muni ht gain this vet needed?
|
|
|
Logged
|
|
|
|
salan
Synergies TL2 mod!
Posts: 6290
|
« Reply #2 on: March 21, 2009, 06:51:06 pm » |
|
how will vamp ht and muni ht gain this vet needed?
suppose to be a 2 xp per win in launcher come release..
|
|
|
Logged
|
|
|
|
Duckordie
Community Mapper
Posts: 1687
|
« Reply #3 on: March 21, 2009, 06:56:42 pm » |
|
"Armor car has Puma Armor"
This means a priest cant kill the armor car any more. At last
|
|
|
Logged
|
^<-- Duck ™ and ©
We need more axis players!:
|
|
|
EliteGrens
|
« Reply #4 on: March 21, 2009, 06:59:13 pm » |
|
how will vamp ht and muni ht gain this vet needed?
suppose to be a 2 xp per win in launcher come release.. If its 2 xp then i wouldn't set the vet requirements too high, I would say 20 would be ok for vet 3.
|
|
|
Logged
|
|
|
|
gamesguy2
Honoured Member
Posts: 2238
|
« Reply #5 on: March 21, 2009, 07:07:32 pm » |
|
"Armor car has Puma Armor"
This means a priest cant kill the armor car any more. At last
They're also now ridiculously good for the price. Looks like PE is the new wehrmacht. 80 hp PGs, 90 hp FSJ, super cheap but good infantry HTs, panther that outranges 57mm at vet 3, etc.
|
|
|
Logged
|
|
|
|
Two
|
« Reply #6 on: March 21, 2009, 07:30:19 pm » |
|
shove inf inside inf ht's because they wont die to rifle fire now, ac now needs no micro sweet I plan on winning using those 2 units to the max, after all no ninja paks to own me
|
|
|
Logged
|
|
|
|
Akranadas
Honoured Member
Posts: 6906
|
« Reply #7 on: March 21, 2009, 07:32:17 pm » |
|
shove inf inside inf ht's because they wont die to rifle fire now, ac now needs no micro sweet I plan on winning using those 2 units to the max, after all no ninja paks to own me Missed this didn't you? 17 POUNDER EMPLACEMENT - +16 range (80 range) BOFORS EMPLACEMENT - +10 range (55 range) - +10 sight (50 sight)
|
|
|
Logged
|
|
|
|
Two
|
« Reply #8 on: March 21, 2009, 07:34:31 pm » |
|
shreks in he inf ht's ofc, then double shreks when i unlock, bye bye emplacements Would have to be blind not to see the 17 pounder anyway
|
|
|
Logged
|
|
|
|
Akranadas
Honoured Member
Posts: 6906
|
« Reply #9 on: March 21, 2009, 07:35:06 pm » |
|
shreks in he inf ht's ofc, then double shreks when i unlock, bye bye emplacements Would have to be blind not to see the 17 pounder anyway Missed this also - Panzershreks are less damaging to Emplacements.
|
|
|
Logged
|
|
|
|
Two
|
« Reply #10 on: March 21, 2009, 07:44:36 pm » |
|
shreks in he inf ht's ofc, then double shreks when i unlock, bye bye emplacements Would have to be blind not to see the 17 pounder anyway Missed this also - Panzershreks are less damaging to Emplacements. Then ill just ignore them and let the ninja paks own them, then move in
|
|
|
Logged
|
|
|
|
salan
Synergies TL2 mod!
Posts: 6290
|
« Reply #11 on: March 21, 2009, 08:10:25 pm » |
|
"Armor car has Puma Armor"
This means a priest cant kill the armor car any more. At last
They're also now ridiculously good for the price. Looks like PE is the new wehrmacht. 80 hp PGs, 90 hp FSJ, super cheap but good infantry HTs, panther that outranges 57mm at vet 3, etc. the prices WILL go up. shortly.
|
|
|
Logged
|
|
|
|
gamesguy
|
« Reply #12 on: March 21, 2009, 08:28:12 pm » |
|
Also the new piats are ridiculous. They are actually worth it vs tanks, but they also rape infantry now. Is it possible to reduce their damage modifier vs infantry?
|
|
|
Logged
|
|
|
|
salan
Synergies TL2 mod!
Posts: 6290
|
« Reply #13 on: March 21, 2009, 08:39:17 pm » |
|
only thing i did was change their scatter value and a MINOR change on the distance refresh or something.
|
|
|
Logged
|
|
|
|
Malevolence
Donator
Posts: 1871
|
« Reply #14 on: March 21, 2009, 08:47:29 pm » |
|
PIATs are fine, Gamesguy and I ran into like 5 squads of PIATs and they instapwned some tanks. Then again, like 20 pop of dedicated manpack AT should probably do that :p
|
|
|
Logged
|
Akranadas' Greatest Hits, Volume 1: Vet has nothing to do with unit preformance. We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
|
|
|
TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran Posts: 1399
|
« Reply #15 on: March 21, 2009, 09:53:40 pm » |
|
The PIAT blob always raped infantry.
|
|
|
Logged
|
|
|
|
RikiRude
Donator
Posts: 4376
|
« Reply #16 on: March 21, 2009, 10:18:45 pm » |
|
why do engs and croc get accuracy upgrade? engs usually wont get vet unless they have a flamerthrower, and flame does not need increased accuracy does it? Love the vet 2 officer gets MP40! will he keep his chance to crit with it as well? everything else looks pretty good =D
|
|
|
Logged
|
Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
|
|
|
Smokaz
Honoured Member
Posts: 11418
|
« Reply #17 on: March 21, 2009, 10:23:28 pm » |
|
The range increases for the panther looks great, but the 0.80 received damage for airborne.. I dont know. Rangers are still borderline broken as assault inf when you only upgrade thompsons on them as well. (Not tied to veterancy though)
|
|
|
Logged
|
SlippedHerTheBigOne: big penis puma SlippedHerTheBigOne: and i have no repairkits SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
|
|
|
TheDeadlyShoe
Weapon of Math Destruction
EIR Veteran Posts: 1399
|
« Reply #18 on: March 21, 2009, 11:55:11 pm » |
|
Rangers were massively nerfed by the PE armortype change.
|
|
|
Logged
|
|
|
|
acker
|
« Reply #19 on: March 22, 2009, 12:16:17 am » |
|
Panther (0.3) -Vet1 Received Damage 0.9 -Vet2 Accuracy 1.15, Received Damage 0.9, Range +10 -Vet3 Received Penetration 0.9, Range +10
Is this a typo? Or am I missing something here?
|
|
|
Logged
|
|
|
|
|