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Author Topic: Cromwell stats?  (Read 7720 times)
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Hicks359
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« on: April 21, 2009, 05:43:33 pm »

I'm not sure if anybody else has noticed, and if they have, have cared to shout up about it...

But the Cromwell tank (Standard), has 1 to infantry, 3 to light armour, 1 to heavy armour and either 3/4 to structures.

My question is, is the Cromwell SUPPOSED to show these stats, and if so, do the displayed stats have any bearing on the tanks performance?

I'd show a screenshot but i'm about to go to bed. I thought i'd post about it before i forgot in the morning.

Feel free to lock/delete/burn eeeeet in the case of this being a known and already resolved issue.
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Akranadas Offline
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« Reply #1 on: April 21, 2009, 05:50:28 pm »

The in game stats are just a suggestion on how you should use your units; they don't represent the actual damage of the unit.
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Killer344 Offline
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« Reply #2 on: April 21, 2009, 06:17:32 pm »

Well....... but it should be something like 6 against infantry... :p.
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Leafedge Offline
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« Reply #3 on: April 21, 2009, 07:27:54 pm »

In other words, if you want to know what the cromwell's gun is like, you look here...Of course, it won't mean much to you until you've looked at most of the guns in the game  Tongue

http://coh-stats.com/Weapon:75mm_Cromwell

But yeah, that sounds stupidly low considering how effective it is.
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Malevolence Offline
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« Reply #4 on: April 21, 2009, 07:35:15 pm »

I noticed it a while ago - it's a bug, retail wasn't like it, and it was either introduced by Relic mistakenly or by EiR mistakenly at some point or another after EiRR released.
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Tymathee Offline
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« Reply #5 on: April 22, 2009, 01:49:44 am »

yeah, the numbers never really made any sense to me unless im trying to identify what type of  gun an infantry unit has (like ifa ranger or gren has at and ai weapons)
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CafeMilani Offline
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« Reply #6 on: April 22, 2009, 06:56:34 am »

Well....... but it should be something like 6 against infantry... :p.

6 what?
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Mgallun74 Offline
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« Reply #7 on: April 22, 2009, 07:08:19 am »

Well....... but it should be something like 6 against infantry... :p.

6 what?

kill 6 dudes in 1 shot, so if you have gren, 1 shot should kill all of them... if you have say a 3 man kch, motar or hmg, 1 shot will kill that guy and any other kch, motar or hmg on the field, even if they are not in the same area... its whats makes the QF guns so great.
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Mysthalin Offline
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« Reply #8 on: April 22, 2009, 07:28:06 am »

the anti-unit rating.
Cromwell would never have a 6 rating, though, it's really not equal to a sherman. It's worse than a PIAT at killing infantry, tbh.
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Killer344 Offline
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« Reply #9 on: April 22, 2009, 08:04:16 am »

the anti-unit rating.
Cromwell would never have a 6 rating, though, it's really not equal to a sherman. It's worse than a PIAT at killing infantry, tbh.

Apparently you suck with the cromwells then <3, they´re great AI tools.
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Baine Offline
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« Reply #10 on: April 22, 2009, 09:44:54 am »

It's worse than a PIAT at killing infantry, tbh.

L2P i say.
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Leafedge Offline
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Posts: 270


« Reply #11 on: April 22, 2009, 12:02:06 pm »

PIATs and cromwells are both great anti-infantry tools in the current state.  Tongue
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Malevolence Offline
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« Reply #12 on: April 22, 2009, 12:23:48 pm »

Cromwell has subpar moving accuracy - make it stop before it shoots to kill infantry.
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gamesguy2 Offline
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« Reply #13 on: April 22, 2009, 08:05:08 pm »

the anti-unit rating.
Cromwell would never have a 6 rating, though, it's really not equal to a sherman. It's worse than a PIAT at killing infantry, tbh.

Apparently you suck with the cromwells then <3, they´re great AI tools.

Sherman is still better AI.  Cromwell by itself is the worst medium tank in the game.  It has terrible moving accuracy, armor, penetration, etc.

With command tank its really good against infantry however, as you can kite with it easilly.
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Mysthalin Offline
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« Reply #14 on: April 23, 2009, 01:15:46 am »

Exactly - the moving accuracy is just retardedly low, and even when you stop, at long range the cromwell just can't hit the enemy infantry. And you're not gonna get too close - panzershreks being rather good at medium range and all that... I love flankspeeding and crushing, especialy from around a hedge ^^, but I never rely on the cromwell's gun to take on anything smaller than a P4 - it just won't hit it properly. Amazing penetration, though.
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BigDick
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« Reply #15 on: April 23, 2009, 01:25:31 am »

the anti-unit rating.
Cromwell would never have a 6 rating, though, it's really not equal to a sherman. It's worse than a PIAT at killing infantry, tbh.

Apparently you suck with the cromwells then <3, they´re great AI tools.

Sherman is still better AI.  Cromwell by itself is the worst medium tank in the game.  It has terrible moving accuracy, armor, penetration, etc.

With command tank its really good against infantry however, as you can kite with it easilly.

that is actually bullshit wrong informations like always in this forums

the cromwell has an better splash than the sherman
his moving accuracy is not that good but the same is for some axis tanks like tiger tiger ace kingtiger and stuff

the cromwell always raped infantry u just using it wrong
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Killer344 Offline
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« Reply #16 on: April 23, 2009, 11:06:33 am »

For once.... I pretty much agree with the BigDick,

Sherman is still better AI.  Cromwell by itself is the worst medium tank in the game.  It has terrible moving accuracy, armor, penetration, etc.

With command tank its really good against infantry however, as you can kite with it easilly.

It is indeed a better medium tank (sherman) but the thing is that the cromwell will always be better to take out infantry without risking it... because you don´t need a jeep to spot for the cromwell, just the upgrade... and it´s also a good counter against the PE thanks to overdrive (it can pretty much negate an engine damage with it).

And  yeah with the CCT it becomes a very powerfull tank.



Exactly - the moving accuracy is just retardedly low, and even when you stop, at long range the cromwell just can't hit the enemy infantry.

It does hits a lot, and schcrecks at max range just can´t shoot it, they don´t have enough range.


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RikiRude Offline
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« Reply #17 on: April 23, 2009, 12:34:57 pm »

There was something in the update that i think where overdrive doesn't work if there is engine damage. was that in an EIRR update or in the relic patch??
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Malevolence Offline
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« Reply #18 on: April 23, 2009, 01:46:43 pm »

That was added by Relic.
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gamesguy2 Offline
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« Reply #19 on: April 23, 2009, 02:19:16 pm »



that is actually bullshit wrong informations like always in this forums

the cromwell has an better splash than the sherman
his moving accuracy is not that good but the same is for some axis tanks like tiger tiger ace kingtiger and stuff

the cromwell always raped infantry u just using it wrong

This is typically bigdick bullshit lies like always.

Cromwell splash: 3/1.25/0.75.  Accuracy modifier vs infantry: 0.65
76mm splash: 3.3/1.5/0.75.  Accuracy modifier vs infantry: 0.75

What does king tigers have to do with medium tanks?  I said cromwell by itself is the worst medium tank in the game, because thats fucking true.  It has the worst penetration, worst armor, mediocre anti-infantry, and shitty accuracy on the move.   Both PIV and sherman has .75 accuracy modifier on the move, but cromwell has .5.   

Tanks should always be kiting infantry.   A cromwell on the move against infantry has .65*.75*.5=24.3% chance to hit.   Thats right, one in four shots will hit at long range against infantry while the cromwell is moving.   By itself the 5 range is not enough for the cromwell to stop while kiting shreks.  If you stop to negate the moving accuracy, you will get hit by shreks.

By contrast, a sherman on the move against infantry is .75*.75*.75=42.2% chance to hit.   A much higher chance, instead of one in four shots, its almost one in two shots.   

With the command tank(especially at vet 2), the cromwell gets 42.5/45 range and comparable sight with tank commander.   At this range the cromwell can comfortably stop to fire when kiting shreks.  Which is why I said its awesome with command tank.  But command tank costs quite a bit more, so obviously it should be good.

As usual, bigdick is wrong.
« Last Edit: April 23, 2009, 02:23:50 pm by gamesguy2 » Logged
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