Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 29, 2024, 10:18:08 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Idea for a Airborne Officer
Pages:
1
[
2
]
3
Go Down
Print
Author
Topic: Idea for a Airborne Officer (Read 11208 times)
0 Members and 2 Guests are viewing this topic.
CrazyWR
EIR Veteran
Posts: 3616
Re: Idea for a Airborne Officer
«
Reply #20 on:
January 24, 2012, 07:21:56 pm »
why do we need to give every doctrine an officer? Mirror balancing is boring?
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Idea for a Airborne Officer
«
Reply #21 on:
January 24, 2012, 07:24:33 pm »
Quote from: CrazyWR on January 24, 2012, 07:21:56 pm
why do we need to give every doctrine an officer? Mirror balancing is boring?
+1
I always liked a spy type OSS agent, if we could manage it tho
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
RikiRude
Donator
Posts: 4376
Re: Idea for a Airborne Officer
«
Reply #22 on:
January 24, 2012, 07:40:49 pm »
let's get engs that cloak that can plant demos!
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
aeroblade56
Development
Posts: 3871
Re: Idea for a Airborne Officer
«
Reply #23 on:
January 24, 2012, 11:58:21 pm »
i say we just give the USA a unit that cloaks period.
On another note wth is wrong with you? hes got the Hp on a british one. perfectly worthless. got as much HP as a jeep.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
CrazyWR
EIR Veteran
Posts: 3616
Re: Idea for a Airborne Officer
«
Reply #24 on:
January 25, 2012, 02:31:22 am »
Quote from: Groundfire on January 24, 2012, 07:24:33 pm
+1
I always liked a spy type OSS agent, if we could manage it tho
like a sniper that plants demo charges? COHO style...
Logged
AmPM
Community Mapper
Posts: 7978
Re: Idea for a Airborne Officer
«
Reply #25 on:
January 25, 2012, 02:35:53 am »
Want my Terror Officer back, as well as a Blitzkrieg Officer/Tank Officer upgrade....
Logged
.
.
.
.
.
.
.
.
.
.
.
Dnicee
EIR Veteran
Posts: 998
Re: Idea for a Airborne Officer
«
Reply #26 on:
January 25, 2012, 03:00:03 am »
Quote from: TheWindCriesMary on August 23, 2009, 09:19:50 pm
I'll tell you all an idea about officers that REALLY makes sense...
With all these officers and nonsense running around, who's telling me there aren't a few bad apples in the mix? You know, that one horrible-ass officer with relatives in high places who's just punching his time card on the frontlines to pad his resume? Good leaders are hard to come by, and I fear that this mod is giving a woefully inaccurate impression of the abundance of good leadership in the military ranks.
I propose that to really make officers accurate, we implement a 35% chance at the start of every game that instead of your nice, courageous, effective officer, you get one hell of a useless mother %&$*##. I mean this guy will be one impotent clown: he'll dissapear randomly throughout the battle and you won't be able to find him, break under pressure and order all your troops on suicide missions, and sow panic and dissaray amongst your ranks.
The best part is, you won't even know which kind of officer you have until shit hits the fan.
Stats:
-When you hit heroic charge, you get the opposite effect. All nearby troops slowed down, pinned automatically, and take extra damage.
-Units near the captain/officer which suffer a casualty must pass a 10% chance of suffering the effects of vcoh propaganda.
- All call-in off-map artillery made by the officer/captain will fall in precisely the wrong location to the one you clicked, due to the incompetent map-reading/co-ordinate finding nature of your man.
-All airborne units on the map suffer a -90% range reduction with RR's (this abillity is endemic to all captains/officers from all 4 armies).
Perfect!
-Wind
this would be so awesome
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Idea for a Airborne Officer
«
Reply #27 on:
January 25, 2012, 04:45:42 am »
seconded!
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Idea for a Airborne Officer
«
Reply #28 on:
January 25, 2012, 06:41:39 am »
Quote from: Groundfire on January 24, 2012, 07:24:33 pm
I always liked a spy type OSS agent, if we could manage it tho
Aka the Partisan from Eastern Front
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Idea for a Airborne Officer
«
Reply #29 on:
January 25, 2012, 06:55:17 am »
Quote from: AmPM on January 25, 2012, 02:35:53 am
Want my Terror Officer back, as well as a Blitzkrieg Officer/Tank Officer upgrade....
lol, you just reminded me of how much bullshit axis have had over the period of this mod ^^
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
AmPM
Community Mapper
Posts: 7978
Re: Idea for a Airborne Officer
«
Reply #30 on:
January 25, 2012, 01:32:16 pm »
As opposed to Allies? Please, they are both full of equally bullshit items.
Remember Thompson Officer spam lol, or RCA in general, or old AB? Or any number of horrible broken shit doctrines including some of the current ones.
I think each doctrine should have an officer of some type. Doesn't mean it has to be an uber officer.
Logged
Hicks58
Development
Posts: 5343
Re: Idea for a Airborne Officer
«
Reply #31 on:
January 25, 2012, 01:42:03 pm »
I say nay to everybody getting officers on the grounds that we get enough blobbing as it stands.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
AmPM
Community Mapper
Posts: 7978
Re: Idea for a Airborne Officer
«
Reply #32 on:
January 25, 2012, 01:45:49 pm »
Quote from: Hicks58 on January 25, 2012, 01:42:03 pm
I say nay to everybody getting officers on the grounds that we get enough blobbing as it stands.
My RCA <3's blobs...and Groundfires snipers.
Logged
Hicks58
Development
Posts: 5343
Re: Idea for a Airborne Officer
«
Reply #33 on:
January 25, 2012, 01:47:53 pm »
Two Bren squads + Lt = Epic infantry rape tbh. Grab a dropped LMG of some description with the Lt for more lulz.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Idea for a Airborne Officer
«
Reply #34 on:
January 25, 2012, 02:30:02 pm »
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Idea for a Airborne Officer
«
Reply #35 on:
January 25, 2012, 05:04:44 pm »
Why not bump the officer costs and throw them into a full sized infantry squad. Ergo, its a buffed/buff giving squad that gets picked away at like any other--no more LOLHEROOFFICER who grabs a shreck and wipes out every tank on the map like fucking rambo. Would force players to USE their officers and not stick them behind a building with good-sized auras (unless you're keen on wasting 5-6 pop).
U.S. Officer with a ranger squad; Officer, Radio Dude, 3-4 rangers.
Def officer with 3 grens (oh noes, officer health would have to drop from 140 to something thats not insane)
Brits...uh, derp, LT/Capt with 4 tommies
PE gets the short end of the stick because I say so. And zooks are free.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
Forum Rules & Guidelines
Audemed
Donator
Posts: 644
Re: Idea for a Airborne Officer
«
Reply #36 on:
January 25, 2012, 06:58:57 pm »
Quote from: TheVolskinator on January 25, 2012, 05:04:44 pm
Why not bump the officer costs and throw them into a full sized infantry squad. Ergo, its a buffed/buff giving squad that gets picked away at like any other--no more LOLHEROOFFICER who grabs a shreck and wipes out every tank on the map like fucking rambo. Would force players to USE their officers and not stick them behind a building with good-sized auras (unless you're keen on wasting 5-6 pop).
U.S. Officer with a ranger squad; Officer, Radio Dude, 3-4 rangers.
Def officer with 3 grens (oh noes, officer health would have to drop from 140 to something thats not insane)
Brits...uh, derp, LT/Capt with 4 tommies
PE gets the short end of the stick because I say so. And zooks are free.
No. Simply no.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Idea for a Airborne Officer
«
Reply #37 on:
January 25, 2012, 06:59:52 pm »
The first clue to it being a bad idea was the TheVolskinator tag....
Logged
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Idea for a Airborne Officer
«
Reply #38 on:
January 25, 2012, 07:31:14 pm »
OK, lets make all officers 300 HP and double def officer buffs? Seems the direction we want to go in
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: Idea for a Airborne Officer
«
Reply #39 on:
January 25, 2012, 11:25:49 pm »
No, that's the direction YOU want to go in.
Logged
Let's talk about PIATs in a car.
Pages:
1
[
2
]
3
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...