*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 25, 2024, 10:20:02 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2] 3   Go Down
  Print  
Author Topic: Idea for a Airborne Officer  (Read 11168 times)
0 Members and 1 Guest are viewing this topic.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #20 on: January 24, 2012, 07:21:56 pm »

why do we need to give every doctrine an officer?  Mirror balancing is boring?
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #21 on: January 24, 2012, 07:24:33 pm »

why do we need to give every doctrine an officer?  Mirror balancing is boring?

+1

I always liked a spy type OSS agent, if we could manage it tho
Logged

Latest Shoutcast:
EIRR Groundcast 11 "The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU (full version)

RikiRude Offline
Donator
*
Posts: 4376



« Reply #22 on: January 24, 2012, 07:40:49 pm »

let's get engs that cloak that can plant demos!
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
aeroblade56 Offline
Development
*
Posts: 3871



« Reply #23 on: January 24, 2012, 11:58:21 pm »

i say we just give the USA a unit that cloaks period.

On another note wth is wrong with you? hes got the Hp on a british one. perfectly worthless. got as much HP as a jeep.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #24 on: January 25, 2012, 02:31:22 am »

+1

I always liked a spy type OSS agent, if we could manage it tho

like a sniper that plants demo charges?  COHO style...
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #25 on: January 25, 2012, 02:35:53 am »

Want my Terror Officer back, as well as a Blitzkrieg Officer/Tank Officer upgrade....
Logged


.
.
.
.
.
.
.
.
.
.
.
Dnicee Offline
EIR Veteran
Posts: 998



« Reply #26 on: January 25, 2012, 03:00:03 am »

I'll tell you all an idea about officers that REALLY makes sense...

 With all these officers and nonsense running around, who's telling me there aren't a few bad apples in the mix? You know, that one horrible-ass officer with relatives in high places who's just punching his time card on the frontlines to pad his resume? Good leaders are hard to come by, and I fear that this mod is giving a woefully inaccurate impression of the abundance of good leadership in the military ranks.

 I propose that to really make officers accurate, we implement a 35% chance at the start of every game that instead of your nice, courageous, effective officer, you get one hell of a useless mother %&$*##. I mean this guy will be one impotent clown: he'll dissapear randomly throughout the battle and you won't be able to find him, break under pressure and order all your troops on suicide missions, and sow panic and dissaray amongst your ranks.

 The best part is, you won't even know which kind of officer you have until shit hits the fan.

 Stats:

 -When you hit heroic charge, you get the opposite effect. All nearby troops slowed down, pinned automatically, and take extra damage.
 -Units near the captain/officer which suffer a casualty must pass a 10% chance of suffering the effects of vcoh propaganda.
 - All call-in off-map artillery made by the officer/captain will fall in precisely the wrong location to the one you clicked, due to the incompetent map-reading/co-ordinate finding nature of your man.
-All airborne units on the map suffer a -90% range reduction with RR's (this abillity is endemic to all captains/officers from all 4 armies).



 Perfect!
-Wind


 
 

 
 



this would be so awesome
Logged

CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #27 on: January 25, 2012, 04:45:42 am »

seconded!
Logged
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #28 on: January 25, 2012, 06:41:39 am »

I always liked a spy type OSS agent, if we could manage it tho

Aka the Partisan from Eastern Front
Logged

and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #29 on: January 25, 2012, 06:55:17 am »

Want my Terror Officer back, as well as a Blitzkrieg Officer/Tank Officer upgrade....

lol, you just reminded me of how much bullshit axis have had over the period of this mod ^^
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #30 on: January 25, 2012, 01:32:16 pm »

As opposed to Allies? Please, they are both full of equally bullshit items.

Remember Thompson Officer spam lol, or RCA in general, or old AB? Or any number of horrible broken shit doctrines including some of the current ones.

I think each doctrine should have an officer of some type. Doesn't mean it has to be an uber officer.
Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #31 on: January 25, 2012, 01:42:03 pm »

I say nay to everybody getting officers on the grounds that we get enough blobbing as it stands.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #32 on: January 25, 2012, 01:45:49 pm »

I say nay to everybody getting officers on the grounds that we get enough blobbing as it stands.

My RCA <3's blobs...and Groundfires snipers.
Logged
Hicks58 Offline
Development
*
Posts: 5343



« Reply #33 on: January 25, 2012, 01:47:53 pm »

Two Bren squads + Lt = Epic infantry rape tbh. Grab a dropped LMG of some description with the Lt for more lulz.
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #34 on: January 25, 2012, 02:30:02 pm »

Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #35 on: January 25, 2012, 05:04:44 pm »

Why not bump the officer costs and throw them into a full sized infantry squad. Ergo, its a buffed/buff giving squad that gets picked away at like any other--no more LOLHEROOFFICER who grabs a shreck and wipes out every tank on the map like fucking rambo. Would force players to USE their officers and not stick them behind a building with good-sized auras (unless you're keen on wasting 5-6 pop).

U.S. Officer with a ranger squad; Officer, Radio Dude, 3-4 rangers.
Def officer with 3 grens (oh noes, officer health would have to drop from 140 to something thats not insane)
Brits...uh, derp, LT/Capt with 4 tommies
PE gets the short end of the stick because I say so. And zooks are free.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Audemed Offline
Donator
*
Posts: 644



« Reply #36 on: January 25, 2012, 06:58:57 pm »

Why not bump the officer costs and throw them into a full sized infantry squad. Ergo, its a buffed/buff giving squad that gets picked away at like any other--no more LOLHEROOFFICER who grabs a shreck and wipes out every tank on the map like fucking rambo. Would force players to USE their officers and not stick them behind a building with good-sized auras (unless you're keen on wasting 5-6 pop).

U.S. Officer with a ranger squad; Officer, Radio Dude, 3-4 rangers.
Def officer with 3 grens (oh noes, officer health would have to drop from 140 to something thats not insane)
Brits...uh, derp, LT/Capt with 4 tommies
PE gets the short end of the stick because I say so. And zooks are free.

No. Simply no.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #37 on: January 25, 2012, 06:59:52 pm »

The first clue to it being a bad idea was the TheVolskinator tag....
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #38 on: January 25, 2012, 07:31:14 pm »

OK, lets make all officers 300 HP and double def officer buffs? Seems the direction we want to go in  Roll Eyes
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #39 on: January 25, 2012, 11:25:49 pm »

No, that's the direction YOU want to go in.
Logged

Let's talk about PIATs in a car.
Pages: 1 [2] 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.083 seconds with 35 queries.