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Author Topic: PE sniper?  (Read 52414 times)
0 Members and 10 Guests are viewing this topic.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #140 on: June 14, 2011, 04:04:08 pm »

well. I still think gerbishjagers would be a good idea in the PE. marksman shot on 80sec cooldown would be balanced

and why would I take this unit? unless spammed,I dont see reason to take it...marksmen shot every 80sec,scary,rly scary   Roll Eyes

is it gonna help me to deal with atg at long range? no
is it gonna help me to deal with hmg at long range? no
will I be able to snipe inf while my main force fights? no,I will snipe 1 guy,and thats it  Roll Eyes
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #141 on: June 14, 2011, 04:30:39 pm »

and why would I take this unit? unless spammed,I dont see reason to take it...marksmen shot every 80sec,scary,rly scary   Roll Eyes

Yeah, it would be kind of useless. Allied squads are larger and WM has this ability for grenadiers for 35 ammo. Why would you want a separate unit for this? It can't compensate for a sniper and it's pretty lame, always. This thread is about PE sniper so stop bringing in other units.
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RikiRude Offline
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« Reply #142 on: June 14, 2011, 04:34:04 pm »

you could give this squad extra long range on their marksman shot.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #143 on: June 14, 2011, 04:42:27 pm »

you could give this squad extra long range on their marksman shot.

Still not a sniper.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #144 on: June 14, 2011, 04:45:21 pm »

Still not a sniper.
A sniper instakills a unit from long range with 1 shot, so technically yeah, that would be a sniper.

Ever heard of "That 88 sniped my infantry!" "That 88 is a infantry sniper no fair!"

Also doesn't gerbs in OMG compensate with there weakness with 30 second cooldown snipe? That may be a bit too low for EiR though.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Mysthalin Offline
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Posts: 9028


« Reply #145 on: June 14, 2011, 05:19:15 pm »

Quote
3 popcap 150 mp 30 mun squad with marksman shot every 80 secs

*Idea light-bulb*
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #146 on: June 14, 2011, 05:31:50 pm »

OTHERWORDS CALLED A GERBISHJAEGAR
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Rahx Offline
EIR Veteran
Posts: 1147



« Reply #147 on: June 14, 2011, 05:34:54 pm »

never heard of that
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why is everyone except me retarded?
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #148 on: June 14, 2011, 05:46:55 pm »

OMG mod has an awesome(quite small) community
http://www.omgmod.org/wiki/index.php/Gebirgsj%C3%A4ger
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RikiRude Offline
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« Reply #149 on: June 14, 2011, 05:54:03 pm »

*Idea light-bulb*

there you go, you can run two of them and they'd be cheaper than a sniper and still less pop, and you couldn't really counter snipe it =)
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RikiRude Offline
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« Reply #150 on: June 14, 2011, 05:54:59 pm »

OMG mod has an awesome(quite small) community
http://www.omgmod.org/wiki/index.php/Gebirgsj%C3%A4ger

you can give them the donkey ^_^
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MittinsKittens Offline
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Posts: 916



« Reply #151 on: June 14, 2011, 05:58:31 pm »

And those who are worried about spam from these guys, just put a hard cap on them so you can't have more then x amount in your coy Tongue
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Mister Schmidt Offline
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Posts: 5006



« Reply #152 on: June 14, 2011, 05:59:26 pm »

If you have to immediately hardcap a unit in order to prevent it being abused, surely something is wrong there?
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RikiRude Offline
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« Reply #153 on: June 14, 2011, 06:10:09 pm »

i doubt that would be necessary, proper pool cost would take care of that.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #154 on: June 14, 2011, 06:13:14 pm »

I think they were going to Change the pool system Massivly someway r the other.









Tbh i am just gonna continue babbiling untill one of you mods decide to ban me.
« Last Edit: June 14, 2011, 06:18:40 pm by TheIcelandicManiac » Logged
Unkn0wn Offline
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Posts: 18379


« Reply #155 on: June 14, 2011, 06:19:26 pm »

11 pages, yet only about 5 or so are ACTUALLY about the PE sniper. Good job.
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TheIcelandicManiac Offline
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Posts: 6294


« Reply #156 on: June 14, 2011, 06:20:52 pm »

Its you that brought the 88 up so its YOUR fault so don't blame this on the community Mk?

Only if we take away the flak88 Wink
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Unkn0wn Offline
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« Reply #157 on: June 14, 2011, 06:22:04 pm »

That would only explain about 2 pages of the off-topic banter.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #158 on: June 14, 2011, 06:31:18 pm »

Well it went offtopic and back on topic more than once and if you take all the posts and place them into 16 post each page it would actuly be 6 not 5 pages
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MittinsKittens Offline
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« Reply #159 on: June 14, 2011, 07:01:32 pm »

If you have to immediately hardcap a unit in order to prevent it being abused, surely something is wrong there?
True, shall give you that. Still be nice to see pe players able to pull out snipers though.
Not that it will bother me if they dont get one, I can't play snipers to save my life. About 3/4'ers of my sniper gameplay consists of me pulling a sniper on only to be arty or instagibbed in one form or another before I fire my first shot Cry
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